{"id":10432,"date":"2010-01-27T15:04:52","date_gmt":"2010-01-27T14:04:52","guid":{"rendered":"http:\/\/onsoftware.en.softonic.com\/why-i-changed-my-mind-about-touchscreens\/"},"modified":"2025-07-02T02:16:40","modified_gmt":"2025-07-02T09:16:40","slug":"why-i-changed-my-mind-about-touchscreens","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/why-i-changed-my-mind-about-touchscreens\/","title":{"rendered":"Why I changed my mind about touchscreens"},"content":{"rendered":"<p>A year ago <a href=\"http:\/\/onsoftware.en.softonic.com\/touchscreen-future\/\">I was still pretty skeptical about touchscreens<\/a>. I felt that total reliance on a touchscreens was a mistake, and that devices needed some physical controls, like d-pads, keyboards or keypads.<\/p>\n<p>Having decided to get an <strong>iPhone<\/strong> regardless of these fears, and watching the development of apps over the last year, I have changed my mind. While I still can&#8217;t touch-text under tables like I used to, I can now tap out emails pretty quickly using the virtual keyboard. I think a physical keyboard is more natural to use, but I have been surprised how quickly I&#8217;ve got comfortable to life without one. The gains from touchscreens certainly outweigh the losses: <strong>Navigating<\/strong> around a device with a touchscreen is easier and faster &#8211; <strong>browsing<\/strong> is fantastic. A smartphone without a touchscreen would be a nightmare!<\/p>\n<p style=\"text-align: center\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/articles-images.sftcdn.net\/wp-content\/uploads\/sites\/3\/2010\/01\/mime.png\" height=\"320\" width=\"480\" \/><\/p>\n<p>I own a <strong>Nintendo DS<\/strong> and a <strong>PSP<\/strong>, and never thought the iPhone could compete in game quality. There are areas where that&#8217;s still true &#8211; driving games on the iPhone are only ever surprisingly good <em>considering they&#8217;re on an iPhone<\/em>. They don&#8217;t stand up to systems with more controls &#8211; the accelerometer is too imprecise and sensitive (see <a href=\"http:\/\/firemint-real-racing-gti.en.softonic.com\/iphone\"><strong>Real Racing<\/strong><\/a>). But when games are developed especially for the touchscreen, they can be fantastic. <a href=\"http:\/\/space-invaders-infinity-gene-lite.en.softonic.com\/iphone\"><strong>Space Invaders Infinity Gene<\/strong><\/a> is perfect, while <a href=\"http:\/\/itunes.apple.com\/app\/beneath-steel-sky-remastered\/id331733638?mt=8\"><strong>Beneath a Steel Sky<\/strong><\/a> and <a href=\"http:\/\/itunes.apple.com\/app\/broken-sword-directors-cut\/id350353259?mt=8\"><strong>Broken Sword<\/strong><\/a> show that touchscreens are the best system for point and click adventures.<\/p>\n<p>All in all, touchscreens are a great way to interact with computers &#8211; there is plenty of space for them in my life, although that doesn&#8217;t mean my joypads and laptop keyboards will be going anywhere soon. Is it a bad idea to say that on the eve of <a href=\"http:\/\/onsoftware.en.softonic.com\/apple-tablet-rumor-prediction-roundup\/\"><strong>another Apple launch<\/strong><\/a>?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A year ago I was still pretty skeptical about touchscreens. I felt that total reliance on a touchscreens was a mistake, and that devices needed some physical controls, like d-pads, keyboards or keypads. Having decided to get an iPhone regardless of these fears, and watching the development of apps over the last year, I have &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/en\/why-i-changed-my-mind-about-touchscreens\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Why I changed my mind about touchscreens&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2019,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[],"tags":[],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-10432","post","type-post","status-publish","format-standard","hentry"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/10432","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/2019"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=10432"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/10432\/revisions"}],"predecessor-version":[{"id":335150,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/10432\/revisions\/335150"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=10432"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=10432"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=10432"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=10432"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=10432"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=10432"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}