{"id":207126,"date":"2022-11-25T12:53:07","date_gmt":"2022-11-25T11:53:07","guid":{"rendered":"http:\/\/sftarticles.wpenginepowered.com\/en\/?p=207126"},"modified":"2025-07-01T20:19:13","modified_gmt":"2025-07-02T03:19:13","slug":"love-to-be-bad-in-video-games","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/love-to-be-bad-in-video-games\/","title":{"rendered":"Why do we love to be bad in video games?"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">We all love to play the role of a <strong>bad guy in video games<\/strong>. Whether it&#8217;s the power or depth of backstory that keeps us coming <a href=\"https:\/\/gta-v.en.softonic.com\/articles\/gta-v-player-fails-driving-test\" target=\"_blank\" rel=\"noreferrer noopener\" title=\"back to true villains\">back to true villains<\/a>, there\u2019s no denying that bad guys are more compelling to play. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In the article below, we\u2019ll explore the reasons that many gamers, if not most, <strong>reach for the villain<\/strong> when selecting a game and why <a href=\"https:\/\/gta-v.en.softonic.com\/articles\/gta-v-hidden-dev-secrets\" target=\"_blank\" rel=\"noreferrer noopener\" title=\"we love to be bad in them\">we love to be bad in them<\/a>.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">A closer look at villains<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Before we dig into the meat of this article, we need to clarify what we mean by \u2018bad guy.\u2019 According to the law, the difference between criminals and the innocent is that <strong>criminals commit crimes<\/strong>. These criminals are most often the inspiration for the \u2018bad guy\u2019 character in many video games. So, while there&#8217;s a clear disparity between the actions and moral compass of Michael in <a href=\"https:\/\/gta-v.en.softonic.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">Grand Theft Auto V<\/a> as opposed to Trevor, both characters are technically the \u2018bad guy\u2019 because both are clear-cut criminals.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Even in the case of <a href=\"https:\/\/god-of-war.en.softonic.com\/articles\/god-of-war-pc-mod-kratos\" target=\"_blank\" rel=\"noreferrer noopener\">Kratos<\/a>, the benevolent protagonist of <a href=\"https:\/\/god-of-war.en.softonic.com\/\">Go<\/a><a href=\"https:\/\/god-of-war.en.softonic.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">d<\/a><a href=\"https:\/\/god-of-war.en.softonic.com\/\"> of War<\/a>, we\u2019re looking at a <strong>pretty bad guy<\/strong>. Even though Kratos is played off as the protagonist and a generally positive force of nature, his crimes would be unforgivable. Let\u2019s not forget that he\u2019s ended more family members than would fit on two hands.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In truth, there are very few action games that let you play as a clean-cut <strong>good guy<\/strong>. I can feel that you\u2019re expecting me to end this section by saying that <a href=\"https:\/\/uncharted-legacy-of-thieves-collection.en.softonic.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">Nathan Drake from Uncharted<\/a> is the good guy of which I speak. Let\u2019s face it, he\u2019s got a heart of gold and often just puts his faith in people unworthy of it. Unfortunately, in terms of the law, he\u2019s as bad as it gets. Here are a few things that make Nathan Drake a criminal, and thus, a bad guy:<\/p>\n\n\n\n<ul class=\"wp-block-list\"><li>He\u2019s killed more innocent people than can be counted without an abacus<\/li><li>Doesn\u2019t take treasure for any other reason than personal gain<\/li><li>Steals from people, even as an adolescent, more times than you can count on your fingers and toes<\/li><li>Doesn\u2019t care about preserving the sites he pillages<\/li><li>Not noble, chivalrous, or likable in many respects; he\u2019s cocky<\/li><li>Lies like it\u2019s his day job, hobby, and life\u2019s work<\/li><li>On the run from the police for crimes he\u2019s perpetrated<\/li><li>Often shows no remorse for his actions<\/li><\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">I\u2019m sorry to smash that pedestal that many gamers, me included, have placed the roguishly handsome Drake upon, but he\u2019s a criminal. The worst sort.&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-1-1024x576.jpg\" alt=\"Why do we love to be bad in video games\" class=\"wp-image-207131\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-1-1024x576.jpg 1024w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-1-300x169.jpg 300w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-1-768x433.jpg 768w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-1-800x450.jpg 800w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-1-664x374.jpg 664w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-1-238x134.jpg 238w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-1-436x246.jpg 436w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-1-370x208.jpg 370w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-1-304x170.jpg 304w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-1-18x10.jpg 18w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-1-150x84.jpg 150w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-1.jpg 1200w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<p class=\"wp-block-paragraph\">But then, what is an example of a <strong>true good guy in gaming<\/strong>? Well, you\u2019re not likely to find one in action games. Most action games require the protagonist to get a little hands-on with antagonists or aim firearms at them. And, unfortunately, when your story arc involves committing crimes that would get you locked up or given the death penalty, you\u2019re not a clean-cut good guy.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Your best bet of finding the elusive \u2018good guy\u2019 trope in gaming would be an <strong>open-ended game<\/strong> where you make every decision. Something like <a href=\"https:\/\/the-sims-4.en.softonic.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">The Sims 4<\/a> springs to mind. There you have a game where you can take a character like the philandering Don Lothario and cause him to change his ways. You know, stop sleeping around, get him settled and turn him into the best dad, husband, and friend under the sun. You could also go full \u2018bad guy\u2019 with him, with the help of mods, of course. The point is unless you\u2019re able to get the protagonist to complete the game without committing crimes, you\u2019re dealing with a bad guy.&nbsp;<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Why do we like playing the bad guy in games?<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Good guys are boring<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">For one thing, playing a good guy would be <strong>really boring in an action game.<\/strong> Take Geralt of Rivia, for example, the protagonist from<a href=\"https:\/\/the-witcher-4.en.softonic.com\/\" target=\"_blank\" rel=\"noreferrer noopener\"> The Witcher<\/a> franchise. Who, in their right mind, would want to play a game where Geralt doesn\u2019t kill anyone? Would it really be as fun if the character simply walked around negotiating with the various antagonists instead of slaying them? No. It would certainly not.&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"600\" height=\"300\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-2.jpg\" alt=\"Why do we love to be bad in video games\" class=\"wp-image-207132\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-2.jpg 600w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-2-300x150.jpg 300w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-2-18x9.jpg 18w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-2-150x75.jpg 150w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/figure><\/div>\n\n\n\n<p class=\"wp-block-paragraph\">The same could be said for GTA V. Imagine a world where Trevor doesn\u2019t <strong>brutally bludgeon<\/strong> anyone to death. Instead, he gets into a disagreement with someone because they irk him, and then he takes a step back, draws a deep breath before the situation escalates in his clearly sociopathic brain, and then walks away with a few low grunts. BORING. That assertion brings us to the reasons why we like being the bad guy in video games.&nbsp;<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">There are no consequences in games<\/h3>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"774\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-3-1024x774.jpg\" alt=\"Why do we love to be bad in video games\" class=\"wp-image-207133\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-3-1024x774.jpg 1024w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-3-300x227.jpg 300w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-3-768x581.jpg 768w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-3-16x12.jpg 16w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-3-150x113.jpg 150w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-3.jpg 1058w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<p class=\"wp-block-paragraph\">In <a href=\"https:\/\/gta-v.en.softonic.com\/articles\/how-to-play-gta-5\" target=\"_blank\" rel=\"noreferrer noopener\" title=\"Grand Theft Auto V\">Grand Theft Auto V<\/a>, during the Marriage Counselling mission, we help Micheal take down Martin Madrazo&#8217;s house after finding the fiend in bed with Amanda. This sounds like a heck of a task, but luckily, Martin Madrazo has done Michael a favor and built his house on sand. And, as Michael so eloquently points out to young Franklin, \u2018It&#8217;s a foolish man who builds his house in sand, baby.\u2019<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In reality, there are consequences for literally <strong>ripping a man\u2019s house<\/strong> from the hill atop which it sits. But, within the confines of the game, no such consequences exist. If we break the fourth wall, there are still no consequences to be found. You orchestrate and execute a plan to pull a mansion down as retribution for infidelity in a crumbling marriage, and when you step away from your PC &#8211; your instrument of revenge, if you will &#8211; there are no police officers waiting outside your house, your name will not appear on the six o&#8217;clock news, and all will be well.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Because games are not connected to reality, and we don\u2019t yet live in a dystopian Ready Player One future where your in-game actions have real-world consequences, you <strong>cannot be held responsible<\/strong> for anything you do in a game. This makes video gaming a brilliant way to work through any demons or waves of anger you have toward the real world. I have drowned, incinerated, electrocuted, and otherwise killed too many Sims to count in my time. And not because the game said I needed to; simply because I felt like it and knew that it did not matter in the real world. If those had all been crimes, I\u2019d be behind bars for a very long time.&nbsp;<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">We get to live vicariously<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Living <strong>vicariously through someone else\u2019s experiences <\/strong>is something that humanity enjoys greatly. The first example of this was in the stories early human species like Homo Neanderthalensis and the Denisovans likely told of their hunts. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">I\u2019m not going so far as to assume that these species had languages that we\u2019d understand, but even early humans are believed to have communicated stories of their experiences either through primitive language or cave art. From there, we moved on to stories around the fire, then to books filled with action, love, adventure, and horror, and then to video, and later, video gaming.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">All of these are methods that we humans use to tell stories so that others may <strong>live vicariously<\/strong> through us. This is easiest in video gaming because you, as the player, are the one that actually pulls the trigger, as it were.&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-4-1024x576.jpg\" alt=\"Why do we love to be bad in video games\" class=\"wp-image-207134\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-4-1024x576.jpg 1024w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-4-300x169.jpg 300w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-4-768x433.jpg 768w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-4-800x450.jpg 800w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-4-664x374.jpg 664w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-4-238x134.jpg 238w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-4-436x246.jpg 436w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-4-370x208.jpg 370w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-4-304x170.jpg 304w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-4-18x10.jpg 18w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-4-150x84.jpg 150w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2022\/11\/Why-do-we-love-to-be-bad-in-video-games-4.jpg 1200w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<p class=\"wp-block-paragraph\">We\u2019ve already covered that the bad guy trope allows for <strong>more exciting storytelling<\/strong>, and this means that we get to become pirates, assassins, serial killers, or anti-heroic superheroes, even if only for the duration of a game. When the game is done, we move on to something else. However, we retain the feeling that we had pulling triggers, slashing throats, and running people over with an armored Enus Cognoscenti. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Even though we haven\u2019t done those things in real life, we have a slight idea of what it may be like to do so. Hence, we get to live vicariously through someone else\u2019s experiences.&nbsp;<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">We get to do bad things in games<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">This ties in with the previous points and is likely one of the most important factors; we like getting to <strong>do bad things<\/strong> from time to time. Humans live by laws, codes, constitutions, and a pesky little thing called morality. All of these factors mean that we have to be generally good people if we want to stay out of the criminal justice system. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This means that we <strong>cannot shoot people<\/strong>, run people over, steal from people, or otherwise behave badly as we can in video games. Video games give us the chance to let loose and do life differently for a time. But, when we put down those controllers and step away from our computers, the morality codes, laws, constitutions, and everything else keeping us in line comes back into effect.&nbsp;<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">It\u2019s good to be bad<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Life is difficult, filled with stress and anxiety, and every action we take has an equal but opposite reaction, otherwise known as a consequence. We\u2019ve covered by now that we cannot act in real life as we do in <a href=\"https:\/\/grand-theft-auto-iv.en.softonic.com\/\" target=\"_blank\" rel=\"noreferrer noopener\" title=\"Grand Theft Auto\">Grand Theft Auto<\/a>, <a href=\"https:\/\/the-witcher-enhanced-edition-1.en.softonic.com\/\" target=\"_blank\" rel=\"noreferrer noopener\" title=\"The Witcher\">The Witcher<\/a>, or <a href=\"https:\/\/uncharted-fortune-hunter.en.softonic.com\/android\" target=\"_blank\" rel=\"noreferrer noopener\">Uncharted<\/a>, but that\u2019s why these games exist; to give us an outlet for everything that we have to deal with in our daily lives. <\/p>\n\n\n\n<p class=\"wp-block-paragraph\">There\u2019s no reason to be good in video games, unless being good has benefits, like in <a href=\"https:\/\/the-sims-4-get-to-work.en.softonic.com\/\" target=\"_blank\" rel=\"noreferrer noopener\" title=\"The Sims\">The Sims<\/a>. So why not let loose completely and go absolutely insane? There are no consequences to embracing your dark side within the confines of a video game, and it may even help you be a more stable person in reality. As long as you keep your violence, aggression, and otherwise deplorable and illegal activities to within the games you play, you\u2019ll be perfectly fine.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>We all love to play the role of a bad guy in video games. Whether it&#8217;s the power or depth of backstory that keeps us coming back to true villains, there\u2019s no denying that bad guys are more compelling to play. In the article below, we\u2019ll explore the reasons that many gamers, if not most, &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/en\/love-to-be-bad-in-video-games\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Why do we love to be bad in video games?&#8221;<\/span><\/a><\/p>\n","protected":false},"author":9222,"featured_media":207151,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[1018,2518,1015],"tags":[1617],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-207126","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-guides","category-news","tag-gaming"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/207126","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/9222"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=207126"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/207126\/revisions"}],"predecessor-version":[{"id":322864,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/207126\/revisions\/322864"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media\/207151"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=207126"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=207126"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=207126"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=207126"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=207126"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=207126"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}