{"id":210528,"date":"2023-01-24T11:24:19","date_gmt":"2023-01-24T10:24:19","guid":{"rendered":"http:\/\/sftarticles.wpenginepowered.com\/en\/?p=210528"},"modified":"2025-07-01T20:07:16","modified_gmt":"2025-07-02T03:07:16","slug":"is-games-as-a-service-doomed","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/is-games-as-a-service-doomed\/","title":{"rendered":"Marvel\u2019s Avengers vanished: Is Games as a Service doomed?"},"content":{"rendered":"\n<p>Over the weekend, Crystal Dynamics confirmed that development on <a href=\"https:\/\/marvels-avengers.en.softonic.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">Marvel\u2019s Avengers<\/a> is ending. This means that there\u2019s no new content coming in the foreseeable future. For all intents and purposes, Marvel\u2019s Avengers, at least in terms of the games by Crystal Dynamics, is dead.&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img decoding=\"async\" src=\"https:\/\/media.giphy.com\/media\/LOoaJ2lbqmduxOaZpS\/giphy.gif\" alt=\"\" \/><\/figure><\/div>\n\n\n\n<p>This is not the first experience within the games as a service business model to go belly up, and it likely <strong>won\u2019t be the last<\/strong>. Given how many live service games have failed to reach projected success, we now have to ask, <strong>is Games as a Service dead<\/strong>?<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">The end of Marvel\u2019s Avengers<\/h2>\n\n\n\n<p>Marvel\u2019s Avengers is due to receive an <strong>update on March 31st, 2023<\/strong>. The game will then be in version 2.8, and that is where it is going to remain. The last update to the game took place in November, in which we saw the addition of The Winter Soldier to the packed roster of playable heroes. We also received the Cloning Lab Omega-Level Threat. However, even though there\u2019s one update left, the developer has described this March update as a final balance update. This means that we\u2019re not expecting any new cosmetics to be added to Avengers\u2019 Marketplace.\u00a0<\/p>\n\n\n\n<p>The developer has assured gamers that the game\u2019s single-player and multiplayer content is <strong>expected to remain available<\/strong> indefinitely, even subsequent to the final date of support. Crystal Dynamics will officially end support for Marvel\u2019s Avengers in September. Even though the game\u2019s core content isn\u2019t expected to be affected, ending support means that there will be no further bug fixes either.\u00a0<\/p>\n\n\n\n<p>So, should content break at any time in the future subsequent to the end of support, it will most likely remain that way. There\u2019s one silver lining, though. Crystal Dynamics has stated that after March 31st, &#8216;Marketplace, Challenge Card, and Shipment cosmetic content will be <strong>made available to all players<\/strong> for <strong>free<\/strong>&#8216;. <\/p>\n\n\n\n<p>This includes every nameplate, outfit, emote, and takedown. It\u2019s sad that this game is now experiencing its sunset, but it\u2019s not alone. Numerous other Games as a Service experiences are facing a similar fate, if they haven\u2019t already succumbed to it.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/3\/2023\/01\/End-of-Marvels-avengers-game-1024x576.jpg\" alt=\"Marvel\u2019s Avengers is due to receive an update on March 31st, 2023. The game will then be in version 2.8 and that is where it is going to remain. The last update to the game took place in November, in which we saw the addition of The Winter Soldier to the packed roster of playable heroes. We also received the Cloning Lab Omega-Level Threat. However, even though there\u2019s one update left, the developer has described this March update as a final balance update. This means that we\u2019re not expecting any new cosmetics to be added to Avengers\u2019 Marketplace.   The developer has assured gamers that the game\u2019s single-player and multiplayer content is expected to remain available indefinitely, even subsequent to the final date of support. Crystal Dynamics will officially end support for Marvel\u2019s Avengers in September. Even though the game\u2019s core content isn\u2019t expected to be affected, ending support means that there will be no further bug fixes either.   So, should content break at any time in the future subsequent to the end of support, it will most likely remain that way. There\u2019s one silver lining, though. Crystal Dynamics has stated that after March 31st, \u2018Marketplace, Challenge Card, and Shipment cosmetic content will be made available to all players for free.\u2018 This includes every nameplate, outfit, emote, and takedown. It\u2019s sad that this game is now experiencing its sunset, but it\u2019s not alone. Numerous other Games as a Service experiences are facing a similar fate, if they haven\u2019t already succumbed to it.\" class=\"wp-image-210598\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/End-of-Marvels-avengers-game-1024x576.jpg 1024w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/End-of-Marvels-avengers-game-300x169.jpg 300w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/End-of-Marvels-avengers-game-768x433.jpg 768w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/End-of-Marvels-avengers-game-800x450.jpg 800w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/End-of-Marvels-avengers-game-664x374.jpg 664w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/End-of-Marvels-avengers-game-238x134.jpg 238w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/End-of-Marvels-avengers-game-436x246.jpg 436w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/End-of-Marvels-avengers-game-370x208.jpg 370w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/End-of-Marvels-avengers-game-304x170.jpg 304w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/End-of-Marvels-avengers-game-18x10.jpg 18w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/End-of-Marvels-avengers-game-150x84.jpg 150w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/End-of-Marvels-avengers-game.jpg 1200w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<h2 class=\"wp-block-heading\">What is Games as a Service<\/h2>\n\n\n\n<p>The simplest explanation here is that Games as a Service is a business model for prolonged and continuous revenue generation after a game has been released. In the old days, you used to buy a game, play it, and then move on to another game, or the <strong>next title in the franchise<\/strong>. Now, developers are paying far more attention to ensuring the longevity of a game with regular updates and new DLC (downloadable content).&nbsp;<\/p>\n\n\n\n<p>Each game has its own setup, but if you look past the cover and the core experience, you\u2019ll find that most games released today operate with this model. If we take The Sims as an example, with previous games like The Sims 2 and 3, you\u2019d buy the base game, then you\u2019d buy the DLC after the fact to include more gameplay options and variations.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"en\" dir=\"ltr\">The next Tomb Raider game will be revealed later this year according to a new report.<br><br>Crystal Dynamics will reportedly be ceasing all development on Marvel&#39;s Avengers soon and will move on to working on Tomb Raider and Perfect Dark full time.<a href=\"https:\/\/t.co\/swORzJH6oo\">https:\/\/t.co\/swORzJH6oo<\/a> <a href=\"https:\/\/t.co\/NPrGbzYrNn\">pic.twitter.com\/NPrGbzYrNn<\/a><\/p>&mdash; Okami Games (@Okami13_) <a href=\"https:\/\/twitter.com\/Okami13_\/status\/1616528115261374464?ref_src=twsrc%5Etfw\">January 20, 2023<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n\n\n\n<p>With<a href=\"https:\/\/the-sims-4.en.softonic.com\/\"> The Sims 4<\/a>, we have a similar model, except<strong> there\u2019s more content,<\/strong> more updates, and all of this happens more frequently. This is an example of live service or Games as a Service. The idea here is that people don\u2019t get bored with the content for The Sims 4; there\u2019s always something new around the corner. However, unless you use a utility like EA Play, it\u2019s not a subscription-based service.&nbsp;<\/p>\n\n\n\n<p>The subscription model is most commonly seen in games like Fortnite, <a href=\"https:\/\/roblox.en.softonic.com\/\">Roblox<\/a>, and largely all new games within the Call of Duty franchise. Here, you can play the game for free or after a one-time purchase, but the games have <strong>subscription services<\/strong> for extra content and other in-game perks. These are usually referred to as game passes, battle passes, or membership tiers, and they\u2019re the current epitome of the Games as a Service business model.&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"563\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/3\/2023\/01\/Fortnite.jpg\" alt=\"Is games as a service dead?\" class=\"wp-image-210526\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/Fortnite.jpg 1000w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/Fortnite-300x169.jpg 300w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/Fortnite-768x433.jpg 768w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/Fortnite-800x450.jpg 800w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/Fortnite-664x374.jpg 664w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/Fortnite-238x134.jpg 238w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/Fortnite-436x246.jpg 436w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/Fortnite-370x208.jpg 370w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/Fortnite-304x170.jpg 304w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/Fortnite-18x10.jpg 18w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/Fortnite-150x84.jpg 150w\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" \/><\/figure><\/div>\n\n\n\n<h2 class=\"wp-block-heading\">Why does Games as a Service exist?&nbsp;<\/h2>\n\n\n\n<p>Essentially, there are benefits for both the developers and gamers with this business model. In times gone by, developers would only make money from the sale of a game. You buy a disc or a digital copy of a game, and the developer receives <strong>compensation<\/strong>. But, that means that there\u2019s no opportunity to keep the game profitable. When the hype for a game dies down, it\u2019s time to release the next experience.&nbsp;<\/p>\n\n\n\n<p>Games as a Service gives you access to more content more often, keeping the game fresh, as we\u2019ve seen with <a href=\"https:\/\/gta-v.en.softonic.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">GTA Online<\/a> and its constant DLC additions. It also means that the developers now have a steady flow of income from the game in question. The games are more profitable, and developers have more <strong>resources <\/strong>at their disposal for marketing campaigns and investing in a better gaming experience for the player.&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/3\/2023\/01\/GTA-Online-1024x576.jpg\" alt=\"Is games as a service dead?\" class=\"wp-image-210527\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/GTA-Online-1024x576.jpg 1024w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/GTA-Online-300x169.jpg 300w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/GTA-Online-768x433.jpg 768w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/GTA-Online-800x450.jpg 800w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/GTA-Online-664x374.jpg 664w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/GTA-Online-238x134.jpg 238w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/GTA-Online-436x246.jpg 436w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/GTA-Online-370x208.jpg 370w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/GTA-Online-304x170.jpg 304w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/GTA-Online-18x10.jpg 18w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/GTA-Online-150x84.jpg 150w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/GTA-Online.jpg 1200w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<h2 class=\"wp-block-heading\">The downfall of Games as a Service<\/h2>\n\n\n\n<p>This might sound a bit dramatic, given how all of the Games as a Service experiences we\u2019ve mentioned so far are still alive and kicking. However, there\u2019s a trend with newer Games as a Service experiences, and it might spell doom for the business model. Below, we\u2019ll discuss a few issues with Games as a Service, and then discuss why this business model may not work for much longer.&nbsp;<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Unfinished releases<\/h3>\n\n\n\n<p>Nowhere is this more prevalent than in The Sims 4. The game has come under constant fire for releasing rushed packs that don\u2019t work at an exorbitant premium.<a href=\"https:\/\/the-sims-4.en.softonic.com\/articles\/the-sims-4-weddings-pack-update\" target=\"_blank\" rel=\"noreferrer noopener\"> My Wedding Stories<\/a> was all about the perfect wedding, yet it completely broke the core game mechanic to the point where weddings were impossible. Dine Out added the ability to run a restaurant, but was also so broken that it was impossible to do so.&nbsp;<\/p>\n\n\n\n<p>The list continues. EA is not the only culprit, though. This revenue model seems to make it difficult to ensure that a game or update will work as expected. However, this does make<strong> allowances for updates and bug fixes<\/strong> with each DLC release, some of which end up fixing issues. <em>Some<\/em>. In the old days, a game was either released in a perfect state or it remained broken forever.&nbsp;<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Play to win<\/h3>\n\n\n\n<p>This is a game tactic that many gamers despise. Gaming used to rely on skill, but with the Games as a Service model, all you need is enough in-game cash to purchase the best gear, and you\u2019re guaranteed a win against those who don\u2019t buy their way to the top.&nbsp;<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Capitalism<\/h3>\n\n\n\n<p>The core game, in most cases, costs money. In some cases, like with The Sims 4, the <a href=\"https:\/\/the-sims-4.en.softonic.com\/articles\/the-sims-4-free-forever\" target=\"_blank\" rel=\"noreferrer noopener\">base game is released for free<\/a> eventually, but this isn\u2019t always the case. On top of the core game, you need to pay for expansions, gear, perks, and all sorts of other DLC that promise to make the game more enjoyable. Everything costs money these days, and gaming is no longer cheap.&nbsp;<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">DLC quality<\/h3>\n\n\n\n<p>Another pet peeve of many gamers is when developers start adding nonsense, tongue-in-cheek content just for the sake of content. If you\u2019re paying a <strong>monthly fee <\/strong>to play the game, you expect regular content drops. However, when the developer releases DLC that doesn\u2019t add substance to the game or seems in poor taste, it leads you to question the validity of the subscription.&nbsp;<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Limited time content<\/h3>\n\n\n\n<p>This is another aspect that drives some gamers up the wall. Many new <a href=\"https:\/\/en.softonic.com\/articles\/everything-you-need-to-know-about-ps5\">AAA console games<\/a> function in this way, where they release a limited time battle pass with an expiration date within which you have to do certain things to gain certain rewards. This is good for the devs as it basically ensures that people are online and playing, but gamers may feel the need to <strong>grind like crazy<\/strong> in order to get the limited-time rewards, to their own detriment. This limited-time fiasco is the basis of the Black Friday sale that most retailers employ, and it&#8217;s based on the age-old idea of FOMO (fear of missing out).&nbsp;<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/3\/2023\/01\/The-downfall-of-Games-as-a-Service-1024x576.jpg\" alt=\"Is games as a service dead?\" class=\"wp-image-210523\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/The-downfall-of-Games-as-a-Service-1024x576.jpg 1024w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/The-downfall-of-Games-as-a-Service-300x169.jpg 300w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/The-downfall-of-Games-as-a-Service-768x433.jpg 768w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/The-downfall-of-Games-as-a-Service-800x450.jpg 800w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/The-downfall-of-Games-as-a-Service-664x374.jpg 664w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/The-downfall-of-Games-as-a-Service-238x134.jpg 238w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/The-downfall-of-Games-as-a-Service-436x246.jpg 436w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/The-downfall-of-Games-as-a-Service-370x208.jpg 370w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/The-downfall-of-Games-as-a-Service-304x170.jpg 304w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/The-downfall-of-Games-as-a-Service-18x10.jpg 18w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/The-downfall-of-Games-as-a-Service-150x84.jpg 150w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/The-downfall-of-Games-as-a-Service.jpg 1200w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n\n\n\n<h2 class=\"wp-block-heading\">Is Games as a Service dead?<\/h2>\n\n\n\n<p>Not yet, but maybe soon. The biggest issue that developers are facing is that 2015-2019 was basically a boom period for this business model. The games that are the most successful have basically been around since then, and continue to <strong>remain profitable<\/strong>. Because of this \u2018old reliable\u2019 notion that gamers have toward these games, it\u2019s difficult for new live service games to break into the market, particularly those without prior titles within the niche. Sims 5, an upcoming live-service game, will likely be successful because it has The Sims 4 player base to rely on. The same can be said for<a href=\"https:\/\/call-of-duty-modern-warfare.en.softonic.com\/\" target=\"_blank\" rel=\"noreferrer noopener\"> Call of Duty<\/a> and any other long-standing institution within the gaming industry.&nbsp;<\/p>\n\n\n\n<p>However, players have already begun to tire of the business model, and it is the players who decide whether a business model works or dies quietly. If the new games continue failing, and the developers continue landing in hot water over<strong> less-than-savory business practices<\/strong>, the Games as a Service business model could be dead before long.&nbsp;<\/p>\n\n\n\n<p>We don\u2019t know what will come next, but, it likely won\u2019t be a return to the old one-time-purchase strategy as this is not profitable in the long run. All we can do is hope that the industry doesn\u2019t find a way to charge even more and become even more greedy in the next iteration of gaming revenue models.<\/p>\n\n\n\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/3\/2023\/01\/Sims-5-1024x576.jpg\" alt=\"Is games as a service dead?\" class=\"wp-image-210524\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/Sims-5-1024x576.jpg 1024w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/Sims-5-300x169.jpg 300w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/Sims-5-768x433.jpg 768w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/Sims-5-800x450.jpg 800w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/Sims-5-664x374.jpg 664w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/Sims-5-238x134.jpg 238w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/Sims-5-436x246.jpg 436w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/Sims-5-370x208.jpg 370w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/Sims-5-304x170.jpg 304w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/Sims-5-18x10.jpg 18w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/Sims-5-150x84.jpg 150w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2023\/01\/Sims-5.jpg 1200w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Over the weekend, Crystal Dynamics confirmed that development on Marvel\u2019s Avengers is ending. This means that there\u2019s no new content coming in the foreseeable future. For all intents and purposes, Marvel\u2019s Avengers, at least in terms of the games by Crystal Dynamics, is dead.&nbsp; This is not the first experience within the games as a &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/en\/is-games-as-a-service-doomed\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Marvel\u2019s Avengers vanished: Is Games as a Service doomed?&#8221;<\/span><\/a><\/p>\n","protected":false},"author":9222,"featured_media":210525,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[1015],"tags":[1617,3795],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-210528","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-gaming","tag-marvel-avengers"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/210528","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/9222"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=210528"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/210528\/revisions"}],"predecessor-version":[{"id":322464,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/210528\/revisions\/322464"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media\/210525"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=210528"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=210528"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=210528"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=210528"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=210528"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=210528"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}