{"id":224688,"date":"2023-04-23T02:44:29","date_gmt":"2023-04-23T06:44:29","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=284803"},"modified":"2025-07-01T19:26:04","modified_gmt":"2025-07-02T02:26:04","slug":"the-heroquest-story-of-the-success-of-simplicity-to-the-scam-of-crowdfunding","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/the-heroquest-story-of-the-success-of-simplicity-to-the-scam-of-crowdfunding\/","title":{"rendered":"HeroQuest: How a Beloved Board Game Became the Center of a Crowdfunding Controversy"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">If you already have gray hair (or are on your way to it), there is a <strong><a href=\"https:\/\/www.softonic.com\/articulos\/los-10-juegos-de-mesa-que-no-pueden-faltar-en-ninguna-casa-de-bien\" target=\"_blank\" rel=\"noreferrer noopener\">board game<\/a><\/strong> that will bring a smile to your mouth irrepressibly. It is the memory of clashing swords, battles won at the last moment, medieval epics, miniatures and dungeons that unfolded before us: it <strong>may not be the best, but, for many, it was the first. This is the story of &#8216;HeroQuest&#8217;.<\/strong><\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" alt=\"level20\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/d2be22a1-97a0-4355-bd59-09cfb301a165\/409568918\/nivel20-logo\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">level20<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/nivel20.en.softonic.com\/android\" target=\"_self\" rel=\"noopener noreferrer\">DOWNLOAD<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\">A free program for Android, created by TwinCoders.<\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/nivel20.en.softonic.com\/android\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\">Pure dungeon crawling<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">By the end of the 80&#8217;s, &#8216;<strong><a href=\"https:\/\/www.softonic.com\/articulos\/dungeons-dragons-la-historia-de-como-se-convirtio-en-un-mito-y-por-donde-deberias-empezar-a-jugar\" target=\"_blank\" rel=\"noreferrer noopener\">Dungeons &amp; Dragons<\/a><\/strong>&#8216; was already more than established in popular culture. With the second edition about to be published, which would introduce the first major changes to the role-playing game, more than a few people tried to capitalize on its success. Among them,<strong> Games Workshop, founded in 1975 and which brought Gary Gygax&#8217;s work to the United Kingdom <\/strong>as well as creating complex miniatures and games like &#8216;Warhammer 40K&#8217;, which even now continues to receive versions and expansions.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In this scenario, in which medieval fantasy took all the glory, we find Stephen Baker, a game designer who left <strong><a href=\"https:\/\/tabletop-simulator.en.softonic.com\/?ex=DINS-635.0\" target=\"_blank\" rel=\"noreferrer noopener\">Games <\/a><\/strong>Workshop to go to the friendlier Milton Bradley (better known in Spain as MB). His idea, to <strong>create a fantasy game in the style of &#8216;Warhammer&#8217; but one that could be played by everyone<\/strong>. Said and done: the only requirement was that it be simple enough for the whole family to understand.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/2\/2023\/04\/heroquest-1024x647.jpg\" alt=\"\" class=\"wp-image-284805\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Originally, Baker was going to contact his former company exclusively to make the miniatures, but he finally decided to trust them to create and develop the whole game. In 1989 it exploded in sales in <strong><a href=\"https:\/\/en.softonic.com\/articles\/why-tartessos-is-so-important-and-the-lost-kingdom-2\" target=\"_blank\" rel=\"noreferrer noopener\">Europe <\/a><\/strong>and became the gaming craze: &#8216;<strong>HeroQuest&#8217; was a mix between role-playing game, miniatures game and board game<\/strong> that for four years was absolutely everything.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Role for novices<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">In &#8216;HeroQuest&#8217;, players had to fight against the master (&#8220;Morcar&#8221; as we know him or &#8220;Zargon&#8221; as he is known in the <strong><a href=\"https:\/\/en.softonic.com\/articles\/russian-disinformation-serious-problem-us-intelligence-leaks-internet-us-classified-documents\" target=\"_blank\" rel=\"noreferrer noopener\">United States<\/a><\/strong>), who set up dungeons to try to defeat them. Players could choose from four archetypes (barbarian, dwarf, elf and mage), each with their own range of abilities, who fought against all the enemies put in front of them. <strong>For an experienced player it was really simple,<\/strong> but the kids of the time felt that finally a game gave them the epic they needed.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"HeroQuest 1991 Commercial\" width=\"840\" height=\"630\" src=\"https:\/\/www.youtube.com\/embed\/wC2QJa8olUk?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">The same year of its release, &#8216;The Tower of<strong> Kellar&#8217; allowed players to try to free the Emperor and his army<\/strong> by going through ten new scenarios with 17 different <strong><a href=\"https:\/\/en.softonic.com\/articles\/furby-story-toy\" target=\"_blank\" rel=\"noreferrer noopener\">monster <\/a><\/strong>miniatures (it would appear in 1991 in the United States). And, at the same time that expansions were appearing like hot cakes (&#8216;Return of the Warlock Lord&#8217;, &#8216;The Wizards of Morcar&#8217;), Games Workshop was preparing a special version for the most experienced players.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Advanced HeroQuest&#8217; was the same game but more complicated,<\/strong> to put it simply. The characters acquired new characteristics and the combat was more complex\u2026 although at the time the fans didn&#8217;t like it very much. In fact, the fame of HeroQuest, in general, was falling over the years. And then came its darkest moment: <strong>crowdfunding<\/strong>.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/2\/2023\/04\/heroquest-25-1024x576.jpg\" alt=\"\" class=\"wp-image-284806\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">Launch it<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">They asked for 58,000 euros, but managed to raise 679,927: a small company called Gamezone &#8220;<strong>accepted the challenge&#8221; of releasing a 25th anniversary version of &#8216;HeroQuest<\/strong>&#8216; giving it the level it deserved as a game that changed the life of a whole generation. They promised it would see the light of day by <strong>Christmas <\/strong>2014. To this day, no one has seen a single figurine\u2026 or their money back. Gamezone didn&#8217;t get the rights but nevertheless launched the crowdfunding, convinced that, seeing the success, they would get them.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In 2021 the trial was still going on, and it doesn&#8217;t seem that it will end soon because of its &#8220;extreme complexity&#8221;. Luckily, last year Avalon Quest (<strong><a href=\"https:\/\/www.softonic.com\/articulos\/la-increible-historia-de-cluedo-el-juego-de-mesa-millonario-por-el-que-su-autor-recibio-una-miseria\" target=\"_blank\" rel=\"noreferrer noopener\">Hasbro<\/a><\/strong> in Spain) was able to calm things down by <strong>releasing &#8216;HeroQuest&#8217; for sale again with the usual expansions <\/strong>and some new ones trying to take advantage of the current wave of board game success.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/2\/2023\/04\/heroquest-ahora-1024x749.jpg\" alt=\"\" class=\"wp-image-284807\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">HeroQuest&#8217; is a game that <strong>has marked many childhoods, defined many lives and changed many minds <\/strong>about what<strong> role-playing games<\/strong> are. It may not have had a smooth path and it may have started as &#8220;an easy version&#8221; of role-playing, but in the end the numbers speak: especially in Spain, it was more than pure nostalgia. It was a mass phenomenon. Grab your axe, open the dungeon and get ready to collaborate to kill all the bugs: Let the battle begin!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>It may not be the best, but for many it was the first. This is the story of HeroQuest.<\/p>\n","protected":false},"author":9263,"featured_media":224689,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":1},"categories":[1015],"tags":[4072,3943,4003,4004,3877],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-224688","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-heroquest","tag-juego","tag-juego-de-mesa","tag-juegos-de-mesa","tag-nostalgia"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/224688","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/9263"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=224688"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/224688\/revisions"}],"predecessor-version":[{"id":320813,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/224688\/revisions\/320813"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media\/224689"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=224688"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=224688"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=224688"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=224688"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=224688"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=224688"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}