{"id":232081,"date":"2023-05-27T03:09:26","date_gmt":"2023-05-27T07:09:26","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=291134"},"modified":"2025-07-01T19:05:35","modified_gmt":"2025-07-02T02:05:35","slug":"that-time-an-adaptation-of-hellraiser-for-nes-became-a-christian-videogame","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/that-time-an-adaptation-of-hellraiser-for-nes-became-a-christian-videogame\/","title":{"rendered":"A Shocking Conversion: &#8216;Hellraiser&#8217; Morphs into an Unforgettable Christian Gaming Experience on the NES"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">The history of <strong><a href=\"https:\/\/en.softonic.com\/articles\/portable-sony-announced-no-psp-ps-vita-player-you-can-have-mobile-5-minutes?ex=DINS-635.1\" target=\"_blank\" rel=\"noreferrer noopener\">video games<\/a><\/strong> is full of amazing little moments, a priori absurd details that seem innocuous but that have shaped history to this day. For example, <strong>that time the NES was about to have, in 1990, a game based on &#8216;Hellraiser&#8217;<\/strong>\u2026 And how, because of it, the developer ended up becoming a company that turned to Christian merchandising.<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" alt=\"nintendulator\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/8f6302de-9b26-11e6-aac3-00163ec9f5fa\/3502625269\/nintendulator-logo.gif\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">nintendulator<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/nintendulator.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">DOWNLOAD<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\">Emulator for the mythical NES that bets on quality<\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/nintendulator.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\">From hell to heaven<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Hellraiser&#8217; was released in 1987 and revolutionized horror cinema thanks to the Cenobites, <strong>characters incapable of distinguishing between pain and pleasure, from which Pinhead<\/strong> emerged, an icon on a par with Freddy Krueger, <strong><a href=\"https:\/\/en.softonic.com\/articles\/one-of-the-worst-crowdfundings-in-history-was-a-gore-videogame-starring-chucky?ex=DINS-635.1\" target=\"_blank\" rel=\"noreferrer noopener\">Chucky <\/a><\/strong>and Jason Voorhees. The movie was such a cult hit that it spawned nine sequels, a remake, novels, comics and a video game. Well, sort of.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In 1990, a newborn studio called Color Dreams, specialized in releasing games not licensed by <strong><a href=\"https:\/\/en.softonic.com\/articles\/the-most-machiavellian-and-imaginative-creations-of-zelda-tears-of-the-kingdom-of-players?ex=DINS-635.1\" target=\"_blank\" rel=\"noreferrer noopener\">Nintendo <\/a><\/strong>on cartridges that squeezed the console to the maximum (with a Z80 processor and various changes that sounded spectacular in their head)<strong> bought the license of the movie for between 35,000 and 50,000 dollars<\/strong>, with the idea of making a little more or less a rehash of &#8216;Wolfenstein 3D&#8217; that emulated what the 16-bit consoles were capable of.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/2\/2023\/05\/hellraiser-1.jpg\" alt=\"\" class=\"wp-image-291136\" width=\"630\" height=\"842\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In the game we would embody one of the victims of the cenobites trapped in the puzzle-box and trying to get out and solve the puzzles while the enemies tried to prevent it. The problem is that what seemed to be an easy task became more and more complicated and the budget was increasing, to which another problem was added: the owners of the stores. In 1990, <strong><a href=\"https:\/\/en.softonic.com\/articles\/the-3-things-we-liked-most-about-tears-of-the-kingdom-and-the-three-we-liked-least?ex=DINS-635.1\" target=\"_blank\" rel=\"noreferrer noopener\">Nintendo<\/a><\/strong>, always faithful to its principles that no one should make money apart from them, gave a warning to the stores that sold unlicensed products: <strong>if they continued to do so, they could forget about having any more titles from the Japanese company.<\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">&#8216;Hellraiser&#8217; was even rumored for the <strong><a href=\"https:\/\/en.softonic.com\/articles\/sonic-frontiers-free-content?ex=DINS-635.1\" target=\"_blank\" rel=\"noreferrer noopener\">Sega <\/a><\/strong>Genesis and Atari Lynx (&#8220;Solve the puzzle of pure hell. Over a million worlds. The biggest game for Nintendo. Over a hundred demons to escape from,&#8221; said the advertising) and was advertised in different magazines, <strong>but ended up being cancelled.<\/strong> Or, well, rather\u2026 modified.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-block-embed-Youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"? Super 3D Noah&#039;s Ark (SNES) Complete Gameplay\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/L49drUAGSlY?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">&#8216;<strong>Hellraiser&#8217; became &#8216;Super 3D Noah&#8217;s Ark&#8217;<\/strong>, a rip-off of Christian &#8216;Wolfenstein&#8217; for the Super Nintendo in which Noah had to lead the animals to the ark by shooting tranquilizer darts at them. It&#8217;s a change from the Nazis and submachine guns, really. The game thus avoided distribution problems; because instead of going to specialized stores they went straight to Christian bookstores. By then, Color Dreams had already morphed into two companies: Bunch Games, for simple games, and Wisdom Tree, for <strong>Christians<\/strong>. This is the only one that survives today.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">It must be said that the last game they released was in 2007 and i<strong>ts name alone is already fabulous: &#8216;Jesus in Space&#8217;<\/strong>. Please, a <strong><a href=\"https:\/\/en.softonic.com\/articles\/zelda-other-games-winks-references-more-curious?ex=DINS-635.1\" target=\"_blank\" rel=\"noreferrer noopener\">crossover<\/a><\/strong> with &#8216;Hellraiser&#8217; for when?<\/p>\n","protected":false},"excerpt":{"rendered":"<p>That time the NES was about to have, in 1990, a game based on &#039;Hellraiser&#039;&#8230; And how, because of him, the developer ended up becoming a company that switched to Christian merchandising.<\/p>\n","protected":false},"author":9263,"featured_media":232082,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[1015],"tags":[4341,4342,3868,3871],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-232081","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-app-subdomain-redirectionnintendulator","tag-hellraiser","tag-juegos","tag-videojuegos"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/232081","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/9263"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=232081"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/232081\/revisions"}],"predecessor-version":[{"id":320053,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/232081\/revisions\/320053"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media\/232082"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=232081"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=232081"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=232081"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=232081"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=232081"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=232081"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}