{"id":235822,"date":"2023-06-20T04:44:10","date_gmt":"2023-06-20T08:44:10","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=294396"},"modified":"2025-07-01T18:53:39","modified_gmt":"2025-07-02T01:53:39","slug":"metal-gear-solid-4-could-have-come-out-on-xbox-360-but-it-was-physically-impossible","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/metal-gear-solid-4-could-have-come-out-on-xbox-360-but-it-was-physically-impossible\/","title":{"rendered":"The Xbox 360 Missed Out on Metal Gear Solid 4 Due to Physical Constraints"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Metal Gear Solid 4 has always been believed to be a PlayStation 3 exclusive due to the limitations of the Xbox 360, but it&#8217;s something that has never been proven. <strong>Until now. In &#8220;The Ultimate History of Video Games Vol 2&#8221; by Steven L. Kent, assistant producer Ryan Payton has stated that there was no exclusivity deal to make Metal Gear Solid 4 appear only on Sony&#8217;s console<\/strong>. <a href=\"https:\/\/en.softonic.com\/articles\/boss-konami-confirms-it-will-finally-happen-voices-metal-gear-solid-delta-snake-eater\" target=\"_blank\" rel=\"noreferrer noopener\">The decision by Konami<\/a> was solely based on the choice of disc format for the Microsoft console.<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" alt=\"Playstation App\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/00be5b32-9b62-11e6-869c-00163ed833e7\/1288856595\/playstation-app-logo\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Playstation App<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/playstation-app.en.softonic.com\/android\" target=\"_self\" rel=\"noopener noreferrer\">DOWNLOAD<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/playstation-app.en.softonic.com\/android\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\">While Sony decided to fully embrace Blu-ray for the PlayStation 3 by including an integrated Blu-ray player in the console, Microsoft took a more cautious approach with the Xbox 360 by including a standard DVD drive and offering a separate HD DVD add-on. As we all know, <strong>the format war was ultimately won by Blu-ray, giving Sony the upper hand and positioning the PlayStation 3 as a multimedia platform<\/strong> in addition to a gaming console, thanks to its larger storage capacity compared to its competitors.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-block-embed-Youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"MGS4 Theatrical Trailer HD 1080\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/Tby1E9LP5rQ?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">In fact, that&#8217;s exactly what happened with Metal Gear Solid 4. <strong>While a port was technically possible, it was not practical on a physical level. The PlayStation 3 games utilized Blu-ray discs<\/strong> with a capacity of up to 54 gigabytes, while the Xbox 360 DVDs could only hold up to 8.3 gigabytes. This would have required splitting the game across multiple discs, which Konami&#8217;s executives were not willing to do.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Additionally, there were individuals within the studio who had a strong preference for Sony and the PlayStation brand in general. This, combined with the technical limitations and the impracticality of creating a multi-disc version, made the port not only unfeasible but outright impossible<\/strong>. There was no one at Konami willing to fight that battle to bring the game to the Microsoft console.<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" alt=\"Playstation App\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/00be5b32-9b62-11e6-869c-00163ed833e7\/1288856595\/playstation-app-logo\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Playstation App<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/playstation-app.en.softonic.com\/android\" target=\"_self\" rel=\"noopener noreferrer\">DOWNLOAD<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/playstation-app.en.softonic.com\/android\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\">That&#8217;s why, if it never materialized, it wasn&#8217;t due to any exclusivity contracts or pressure from Sony. <strong>It was simply due to the business decisions and preferences of the development studio<\/strong>. This is something that often plays a bigger role in such decisions than the money or deals that any industry giants may offer.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Some of the links added in the article are part of affiliate campaigns and may represent benefits for Softonic.<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Metal Gear Solid 4 was able to come out on Xbox 360, but the limitations of DVD and the refusal to have multiple discs made it impossible.<\/p>\n","protected":false},"author":9268,"featured_media":235825,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":1},"categories":[1018,1015],"tags":[3782,4556,1072,4557,1071,4558],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-235822","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-konami","tag-metal-gear-solid-4","tag-microsoft","tag-playstation-3","tag-sony","tag-xbox-360"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/235822","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/9268"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=235822"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/235822\/revisions"}],"predecessor-version":[{"id":319614,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/235822\/revisions\/319614"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media\/235825"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=235822"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=235822"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=235822"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=235822"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=235822"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=235822"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}