{"id":23882,"date":"2012-03-15T20:51:38","date_gmt":"2012-03-15T18:51:38","guid":{"rendered":"http:\/\/onsoftware.en.softonic.com\/?p=23882"},"modified":"2025-07-02T01:51:32","modified_gmt":"2025-07-02T08:51:32","slug":"behind-the-scenes-of-sleeping-dogs","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/behind-the-scenes-of-sleeping-dogs\/","title":{"rendered":"Behind the scenes of Sleeping Dogs"},"content":{"rendered":"<p><strong>United Front Games<\/strong> and <strong>Square Enix<\/strong> released a behind the scenes trailer about the development of <a href=\"http:\/\/sleeping-dogs.en.softonic.com\/\">Sleeping Dogs<\/a> and how Hong Kong shaped its tone and visual style.  Their experiences seeing the city and culture helped shape the dynamics of the third person <a href=\"http:\/\/en.softonic.com\/windows\/action-games\">action adventure<\/a> game.<\/p>\n<p><object><\/object><\/p>\n<p>My first impressions at <a href=\"http:\/\/onsoftware.en.softonic.com\/gdc-2012-sleeping-dogs\">GDC 2012<\/a> convinced me the gameplay was solid, and hearing how much Hong Kong influenced the developers illustrated that they&#8217;re introducing the city in as authentic a way as possible.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>United Front Games and Square Enix released a behind the scenes trailer about the development of Sleeping Dogs and how Hong Kong shaped its tone and visual style. Their experiences seeing the city and culture helped shape the dynamics of the third person action adventure game. My first impressions at GDC 2012 convinced me the &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/en\/behind-the-scenes-of-sleeping-dogs\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Behind the scenes of Sleeping Dogs&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2030,"featured_media":23883,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[],"tags":[2845],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-23882","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","tag-app-subdomain-redirectionsleeping-dogs"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.4 - aioseo.com -->\n\t<meta name=\"description\" content=\"United Front Games and Square Enix released a behind the scenes trailer about the development of Sleeping Dogs and how Hong Kong shaped its tone and visual style. 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My first impressions at GDC 2012 convinced me the\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Christopher Park\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/cms-articles.softonic.io\/en\/behind-the-scenes-of-sleeping-dogs\/\" \/>\n\t\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 5.0.4\" \/>\n\t\t<meta property=\"og:locale\" content=\"en_US\" \/>\n\t\t<meta property=\"og:site_name\" content=\"Softonic English - Just another Softonic Sites site\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"Behind the scenes of Sleeping Dogs - Softonic English\" \/>\n\t\t<meta property=\"og:description\" content=\"United Front Games and Square Enix released a behind the scenes trailer about the development of Sleeping Dogs and how Hong Kong shaped its tone and visual style. 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