{"id":249258,"date":"2023-09-15T07:31:45","date_gmt":"2023-09-15T11:31:45","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=306648"},"modified":"2025-07-01T18:14:00","modified_gmt":"2025-07-02T01:14:00","slug":"square-enix-is-going-through-the-worst-moment-in-its-history-and-it-could-end-very-badly","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/square-enix-is-going-through-the-worst-moment-in-its-history-and-it-could-end-very-badly\/","title":{"rendered":"Square Enix is going through the worst moment in its history (and it could end very badly)"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">While it may sound like an urban legend, the name &#8220;<a href=\"https:\/\/en.softonic.com\/articles\/where-the-name-of-final-fantasy-its-creator-explains-the-origin?ex=CS-1537.0\" target=\"_blank\" rel=\"noreferrer noopener\">Final Fantasy<\/a>&#8221; was created due to two situations happening at the same time. On one hand, Hironobu Sakaguchi, the creator of the game, had given it this name as his last chance to succeed in the industry before returning to university. On the other hand, Square, the company itself, was on the brink of bankruptcy if the game didn&#8217;t succeed. Ironically, <strong>36 years later, we find ourselves in somewhat similar circumstances<\/strong>.<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" alt=\"Final Fantasy XVI\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/89e8713a-ee5f-4691-a983-b11bc550c8f2\/3824881757\/final-fantasy-xvi-logo\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Final Fantasy XVI<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/final-fantasy-xvi.en.softonic.com\/ps5\" target=\"_self\" rel=\"noopener noreferrer\">DOWNLOAD<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/final-fantasy-xvi.en.softonic.com\/ps5\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\">The real Final Fantasy<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">And you might be thinking, &#8220;But how, when every &#8216;<a href=\"https:\/\/en.softonic.com\/articles\/final-fantasy-vii-remake-on-xbox-for-end-of-one-time?ex=CS-1537.0\" target=\"_blank\" rel=\"noreferrer noopener\">Final Fantasy<\/a>&#8216; has been a success?&#8221; The answer lies in the fact that success is relative. <strong>Does the success of one game compensate for dozens of projects that were left unfinished<\/strong> and others that didn&#8217;t recoup their investment? The overall concept of the brand has been somewhat impoverished, and the failure of the sixteenth installment of the series hasn&#8217;t helped calm the waters, to say the least.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Since the release of &#8216;<a href=\"https:\/\/en.softonic.com\/articles\/is-being-final-fantasy-xvi-a-failure-may-be?ex=CS-1537.0\" target=\"_blank\" rel=\"noreferrer noopener\">Final Fantasy XVI<\/a>&#8216; until now, <strong>the company has lost 2 billion in value<\/strong>, but we shouldn&#8217;t look at that game as the sole reason for concern: the proliferation of mobile games filled with microtransactions is mixed with the absolute failure of games like &#8216;Forspoken&#8217; or &#8216;Marvel&#8217;s Avengers.&#8217;<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Final Fantasy XVI - &#039;Salvation&#039; Launch Trailer | PS5 Games\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/aPT26Dd3OzE?start=5&#038;feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">In fact, after updating for a while, the superhero game is closing its online version without much complaint from the gaming community. <a href=\"https:\/\/en.softonic.com\/articles\/final-fantasy-xvi-analysis-a-recommended-final-fantasy-although-with-seams?ex=CS-1537.0\" target=\"_blank\" rel=\"noreferrer noopener\">Square Enix<\/a>&#8216;s idea to address these setbacks is to reduce the number of small titles and <strong>focus on big-budget ones that can improve their profits<\/strong>. Or, though it&#8217;s not explicitly stated, to potentially sink them into misery for good.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The company&#8217;s failure, it is argued, lies in its own conception: at <a href=\"https:\/\/en.softonic.com\/articles\/how-many-hours-lasts-final-fantasy-xvi-we-already-have-data?ex=CS-1537.0\" target=\"_blank\" rel=\"noreferrer noopener\">Square<\/a>, games are placed under the command of a single producer who chooses absolutely everything about them. <strong>It&#8217;s one person&#8217;s vision, and that leads to what appears to be a concerning lack of organization<\/strong>. Perhaps after so many final fantasies, it&#8217;s time to put an end to the fantasy.<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" alt=\"Final Fantasy XVI\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/89e8713a-ee5f-4691-a983-b11bc550c8f2\/3824881757\/final-fantasy-xvi-logo\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Final Fantasy XVI<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/final-fantasy-xvi.en.softonic.com\/ps5\" target=\"_self\" rel=\"noopener noreferrer\">DOWNLOAD<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/final-fantasy-xvi.en.softonic.com\/ps5\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Does a successful game compensate if behind it there are dozens of projects that were left half-finished and others that did not recover the investment?<\/p>\n","protected":false},"author":9263,"featured_media":249261,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":26},"categories":[1015],"tags":[4330,1566,4481,3871],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-249258","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-app-subdomain-redirectionfinal-fantasy-xvi","tag-final-fantasy","tag-square-enix","tag-videojuegos"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/249258","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/9263"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=249258"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/249258\/revisions"}],"predecessor-version":[{"id":317913,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/249258\/revisions\/317913"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media\/249261"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=249258"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=249258"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=249258"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=249258"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=249258"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=249258"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}