{"id":262883,"date":"2023-11-24T03:25:58","date_gmt":"2023-11-24T08:25:58","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=317068"},"modified":"2025-07-01T17:34:08","modified_gmt":"2025-07-02T00:34:08","slug":"25-years-later-one-of-the-most-annoying-bugs-in-video-game-history-has-been-officially-fixed","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/25-years-later-one-of-the-most-annoying-bugs-in-video-game-history-has-been-officially-fixed\/","title":{"rendered":"Twenty-five years later, one of the most annoying bugs in the history of video games has officially been fixed"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">These days, when we install a new game, it&#8217;s likely packed with bugs: a person flying here, a talking horse there, a level ending that&#8217;s impossible to pass. Well, you know, those things. Eventually, we get used to it all. But back in 1998, it was very different:<strong> if there was a bug in your game, you had to live with it forever<\/strong>. And that&#8217;s what happened in &#8216;<a href=\"https:\/\/en.softonic.com\/articles\/half-life-could-announce-his-return-before-the-end-of-the-summer\" target=\"_blank\" rel=\"noopener\" title=\"\">Half-Life<\/a>&#8216;\u2026 until now.<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" alt=\"Half-Life\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/bc638104-ab97-11e8-aab1-0242ac12000d\/697320700\/half-life-download-half-life-for-Windows.jpg\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Half-Life<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/half-life.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">DOWNLOAD<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/half-life.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\">No patch in sight<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">If you&#8217;ve played, you remember the moment because it&#8217;s spectacular: in chapter 6, an alien tentacle breaks a window, taking a scientist with it. It&#8217;s impressive, it raises the danger sky-high, and it further enhances such an incredible game as this one. Yes. But\u2026 <strong>the animation has a glitch that makes it look broken and unrealistic<\/strong>. In short, we could never fully enjoy it as <a href=\"https:\/\/en.softonic.com\/articles\/valve-has-not-launched-a-steam-deck-2-0-because-there-is-no-technology-for-it\" target=\"_blank\" rel=\"noopener\" title=\"\">Valve<\/a> intended.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">However, they had a second chance last week when Valve <a href=\"https:\/\/en.softonic.com\/articles\/half-life-turns-25-is-updated-with-improvements-and-an-impressive-documentary-about-its-creation\" target=\"_blank\" rel=\"noopener\" title=\"\">released a patch<\/a> to celebrate the 25th anniversary of the video game. And it had all sorts of improvements: from new maps to content that was cut back then, or some fixes here and there. Okay, yes, all great, but <strong>in episode 6, the tentacle still looked broken<\/strong>. Fans thought it would stay that way forever, but sometimes dreams do come true.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Just yesterday, Valve released a new patch exclusively dedicated to one thing: ensuring the tentacle had animation up to standard. <strong>The game, 25 years later, is finally complete<\/strong>. It can be considered that, for the first time, anyone playing &#8216;Half-Life&#8217; for the first time will practically be playing &#8216;Complete-Life&#8217;. It took many years to fix a small thing, but a small thing that has made a lot of people happy.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">And ultimately, isn&#8217;t that what video games are for, right?<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" alt=\"Half-Life\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/bc638104-ab97-11e8-aab1-0242ac12000d\/697320700\/half-life-download-half-life-for-Windows.jpg\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Half-Life<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/half-life.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">DOWNLOAD<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/half-life.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>In 1998 things were very different: if there was a bug in your game, you had to eat it until the end of days. And that&#8217;s what happened in &#8216;Half-Life&#8217;&#8230; until now<\/p>\n","protected":false},"author":9263,"featured_media":262886,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":1},"categories":[1015],"tags":[5829,5428,2266,3871],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-262883","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-app-subdomain-redirectionhalf-life","tag-bugs","tag-half-life","tag-videojuegos"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/262883","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/9263"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=262883"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/262883\/revisions"}],"predecessor-version":[{"id":316196,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/262883\/revisions\/316196"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media\/262886"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=262883"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=262883"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=262883"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=262883"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=262883"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=262883"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}