{"id":275681,"date":"2024-03-18T07:30:57","date_gmt":"2024-03-18T14:30:57","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=328313"},"modified":"2025-07-01T16:55:09","modified_gmt":"2025-07-01T23:55:09","slug":"balatro-is-the-perfect-card-game-and-thats-why-its-not-surprising-that-it-will-continue-to-grow","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/balatro-is-the-perfect-card-game-and-thats-why-its-not-surprising-that-it-will-continue-to-grow\/","title":{"rendered":"Balatro is the perfect card game, and that&#8217;s why it&#8217;s not surprising that it will continue to grow"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Some games become popular because they are good. They don&#8217;t rely on gimmicks, trends or big advertising campaigns. <strong>They are simply great games and that&#8217;s why, upon release or some time later, they manage to reach their audience<\/strong>. In some cases, they even manage to break through and reach the mainstream. This is what has happened with the latest indie sensation: Balatro.<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" alt=\"Balatro\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/4e239c7d-ff31-4ce1-8dd6-19ccfcd4c59d\/2488255155\/balatro-download-balatro.jpg\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Balatro<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/balatro.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">DOWNLOAD<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/balatro.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\">The premise of Balatro is very simple. We have a French deck of cards and we have to make the minimum possible amount of points each turn, using a maximum number of hands and discards. <strong>In each new phase, we have to achieve a greater amount of points to overcome it, while the points are obtained by creating poker hands<\/strong>. That simple. That limited. Or it would be if there wasn&#8217;t something else behind it.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Balatro is a game full of details that add depth to the game. <strong>We can obtain jokers that allow us to increase our scores. Bonuses that improve some of our cards<\/strong>. Or buy or destroy cards, if what we want is to have a deck tailored to a particular run.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/en.softonic.com\/articles\/this-poker-roguelike-is-your-next-obsession-and-you-dont-even-know-it-yet\" target=\"_blank\" rel=\"noopener\" title=\"\">Because Balatro is a roguelike<\/a>. One that, like any good roguelike, gives us the tools to play in a linear and strict way, if that&#8217;s what we want, but also to break the game in all unimaginable ways. <strong>As many players have already discovered, it is possible to make hands worth millions of points with the right combinations, if not billions of points if we dedicate a special effort to break the game<\/strong>. This is not limited to a single strategy, partly due to the randomness factor, partly due to the simplicity and flexibility of its foundation, which makes the possible winning strategies virtually infinite.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Balatro - Official Launch Trailer\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/VUyP21iQ_-g?start=1&#038;feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">That&#8217;s why it has become one of the most popular games of the moment. It&#8217;s easy to understand, difficult to master, and incredibly fun to break. <strong>That&#8217;s why it&#8217;s no surprise that its popularity keeps growing<\/strong>. Leading even to its developer, LocalThunk, deciding to take it further.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/www.imore.com\/gaming\/exclusive-balatro-is-coming-to-iphone-smash-hit-solitaire-roguelite-getting-a-mobile-port-following-mac-edition-as-dev-says-there-are-a-litany-of-good-reasons-not-to-make-a-game-for-mac\" target=\"_blank\" rel=\"noopener nofollow\" title=\"\">According to statements made by the developer to iMore<\/a>, <strong>Balatro will be coming soon to Apple mobile devices<\/strong>. Without giving a specific date or the qualities of this port, they have only confirmed that the game will be available for anyone who has an iPhone or an Apple tablet.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This will contribute to further increasing its sales, which are already extraordinary. <strong>According to Harvey Elliot, CEO of Playstack, the game&#8217;s publisher, Balatro has already sold over a million copies<\/strong>. With its release dating back to February 20th for PC, Mac, PlayStation, Xbox, and Nintendo Switch, this means that the game has sold this amount in less than a month, <a href=\"https:\/\/twitter.com\/PlaystackGames\/status\/1765366560808378483\" target=\"_blank\" rel=\"noopener nofollow\" title=\"\">with the first 500,000 copies being sold during the first ten days<\/a>. An absolutely staggering amount for an indie game, <a href=\"https:\/\/en.softonic.com\/articles\/balatro-disappears-from-online-stores-suddenly-but-there-is-an-explanation\" target=\"_blank\" rel=\"noopener\" title=\"\">even after being forced to disappear from all online console stores<\/a> for a few days.<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" alt=\"Balatro\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/4e239c7d-ff31-4ce1-8dd6-19ccfcd4c59d\/2488255155\/balatro-download-balatro.jpg\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Balatro<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/balatro.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">DOWNLOAD<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/balatro.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/www.videogameschronicle.com\/news\/indie-hit-balatro-clears-1-million-copies\/\" target=\"_blank\" rel=\"noopener nofollow\" title=\"\">According to the statement released by PlayStack&#8217;s CEO<\/a>, the success of Balatro is &#8220;a testament to the quality and creativity that the indie sector can deliver.&#8221; <strong>Similarly, LocalThunk has also emphasized, in another statement, that &#8220;I still can&#8217;t comprehend the response to this game.&#8221;<\/strong> Demonstrating how impactful its success has been, even when it is well-deserved.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">In addition, those who already have Balatro will have few reasons to stop playing. According to LocalThunk, their idea is to continue providing post-launch support to the game, including new secrets to the game. <strong>Something that, considering its success and how easily modifiable it is, would not be surprising to end up meaning the inclusion of new content in the game<\/strong>. Especially when in a tweet to announce that million copies milestone, <a href=\"https:\/\/twitter.com\/BalatroGame\/status\/1769688903378670004?t=q-4gZYC2ZE6M1fwx5PGGgA\" target=\"_blank\" rel=\"noopener nofollow\" title=\"\">they hinted that<\/a> &#8220;we still have fun things planned for the future&#8221;.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">For all these reasons, it is easy to assume that Balatro still has a long way to go. <strong>Not only because as a roguelike it is potentially infinite, as previous similar games have shown us with a lifespan of years, like Slay The Spire, but also because of the amazing reception it has had among the public<\/strong>. Something that seems to confirm that the popularity of roguelikes and card games has not been a one-day thing &#8211; the genre is here to stay.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Balatro has been one of the biggest indie hits of the season, now announcing its expansion to more devices and million-dollar sales.<\/p>\n","protected":false},"author":9268,"featured_media":275683,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":1},"categories":[1018,1015],"tags":[1066,6291,6349,6317],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-275681","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-apple","tag-balatro","tag-localthunk","tag-playstack"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/275681","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/9268"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=275681"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/275681\/revisions"}],"predecessor-version":[{"id":314364,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/275681\/revisions\/314364"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media\/275683"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=275681"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=275681"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=275681"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=275681"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=275681"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=275681"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}