{"id":280414,"date":"2024-05-18T15:03:33","date_gmt":"2024-05-18T13:03:33","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=331859"},"modified":"2025-07-01T16:28:57","modified_gmt":"2025-07-01T23:28:57","slug":"como-puede-el-vision-pro-tener-latencia-negativa","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/como-puede-el-vision-pro-tener-latencia-negativa\/","title":{"rendered":"\u00bfC\u00f3mo puede el Vision Pro tener latencia negativa?"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">En el mundo de la realidad aumentada, el rendimiento del dispositivo se mide de manera algo diferente a como lo har\u00edamos con un iPhone o una Mac. <strong>Su forma de interacci\u00f3n hace que ciertas m\u00e9tricas sean m\u00e1s relevantes<\/strong>, y su capacidad para replicar de manera convincente y c\u00f3moda la experiencia del mundo real se eval\u00faa en gran medida. Uno de los factores m\u00e1s cr\u00edticos en esta simulaci\u00f3n constante es la latencia, es decir, el retraso entre una acci\u00f3n de nuestra parte y la respuesta del sistema.<\/p>\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/3fcfd53d-6233-4b22-a08d-6a57d0a85111\/3228077087\/apple-tv-logo\" alt=\"Apple TV+\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Apple TV+<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/apple.co\/4ahEAXk\" target=\"_blank\" rel=\"noopener noreferrer nofollow\">SUBSCRIBE<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-sponsored\" href=\"https:\/\/apple.co\/4ahEAXk\" target=\"_blank\" rel=\"noopener noreferrer nofollow\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">El Apple Vision Pro, como se esperaba, tiene cierta latencia. \u00bfCu\u00e1nta? Los tests nos muestran una latencia negativa, un concepto que puede parecer contradictorio pero es crucial en el contexto de la realidad aumentada avanzada.<\/p>\n\n\n<h2 class=\"wp-block-heading\">Comprendiendo la Latencia en la Realidad Aumentada<\/h2>\n\n\n<p class=\"wp-block-paragraph\">La latencia en dispositivos de realidad aumentada se puede dividir en dos categor\u00edas principales: latencia de visi\u00f3n directa (o latencia de transparencia) y latencia de movimiento angular. La primera se refiere al tiempo que tarda una imagen capturada por c\u00e1maras externas en ser procesada y mostrada a nuestros ojos, permiti\u00e9ndonos ver el entorno real a trav\u00e9s del casco. La segunda est\u00e1 relacionada con el retraso entre el movimiento f\u00edsico de nuestra cabeza y la actualizaci\u00f3n correspondiente en la imagen que vemos como resultado.<\/p>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Introducing Apple Vision Pro\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/TX9qSaGXFyg?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<p class=\"wp-block-paragraph\">El Vision Pro utiliza m\u00faltiples c\u00e1maras externas para capturar el entorno y mostr\u00e1rnoslo. Seg\u00fan las pruebas realizadas por Optofidelity, una empresa especializada en pruebas de este tipo, el Vision Pro tiene una latencia de visi\u00f3n directa de alrededor de 11 milisegundos, mejor que las cifras que Apple publica oficialmente.<\/p>\n\n\n<h2 class=\"wp-block-heading\">El fen\u00f3meno de la latencia negativa<\/h2>\n\n\n<p class=\"wp-block-paragraph\">Negative latency is a phenomenon that arises in the measurement of angular motion latency. This type of latency becomes negative <strong>thanks to the predictive algorithms used by Vision Pro systems<\/strong>. These algorithms work by predicting the direction and speed of our head movement, adjusting the displayed image before we complete the movement ourselves.<\/p>\n\n\n<p class=\"wp-block-paragraph\"><strong>Si se predice correctamente, el resultado es que la imagen mostrada puede estar por delante de nuestro punto de vista actual<\/strong>, creando un retraso negativo. Esto significa que la imagen se actualiza en la pantalla antes de que lleguemos f\u00edsicamente a esa posici\u00f3n, reduciendo obviamente la percepci\u00f3n de retraso.<\/p>\n\n\n<p class=\"wp-block-paragraph\">Negative latency, <strong>when properly controlled and not excessive, is a technical achievement<\/strong> and, as a metric, has direct implications on the user experience. In theory, a device with the ability to offer slightly negative latency can provide a smoother and more natural experience, reducing dizziness and other discomfort symptoms associated with augmented reality. Additionally, this capability is particularly relevant in applications and uses that require quick and accurate responses, such as flight simulators or medical training, to name just a couple of examples.<\/p>\n\n\n<p class=\"wp-block-paragraph\">The objective is clear, to <strong>adjust the motion prediction algorithms for greater accuracy and reliability<\/strong>, but in the meantime, being able to anticipate what the cameras will see is interesting. Interesting because, once the prediction is adapted to our motion patterns, we will have a virtually zero lag.<\/p>\n\n\n<p class=\"wp-block-paragraph\">This adjustment takes up only one sentence in the explanation but it is a challenge for the development of Vision Pro. In this sense, we can remember the spatial audio system that Apple presented to us for the AirPods some time ago. Using the accelerometers of the headphones, the AirPods manage to fix the audio source in a position in space. Something they achieve, precisely, by rotating said audio source around us according to the movement of our head.<\/p>\n\n\n<p class=\"wp-block-paragraph\">En el contexto de Vision Pro y su latencia, esta funcionalidad \u2014que es mucho m\u00e1s f\u00e1cil de lograr con m\u00fasica\u2014 <strong>ha servido a Apple como campo de pruebas y entrenamiento<\/strong> para afinar los algoritmos de predicci\u00f3n que ahora permiten una latencia cero o negativa en su primer ordenador espacial.<\/p>\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/3fcfd53d-6233-4b22-a08d-6a57d0a85111\/3228077087\/apple-tv-logo\" alt=\"Apple TV+\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Apple TV+<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/apple.co\/4ahEAXk\" target=\"_blank\" rel=\"noopener noreferrer nofollow\">SUBSCRIBE<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-sponsored\" href=\"https:\/\/apple.co\/4ahEAXk\" target=\"_blank\" rel=\"noopener noreferrer nofollow\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n<p class=\"wp-block-paragraph\">However, the negative latency in devices like the Vision Pro <strong>emphasizes the level of technology needed for the correct implementation of augmented reality<\/strong>. Although there are still challenges to overcome, advancements in this field promise to make the way we interact with digital environments as smooth as the reality they enhance. This not only enhances applications in entertainment or education, but also in professional and technical fields where precision and real-time response are essential.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In the world of augmented reality, the performance of devices is measured somewhat differently than how we would do it with an iPhone or a Mac.<\/p>\n","protected":false},"author":9262,"featured_media":280416,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[1015],"tags":[],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-280414","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.4 - aioseo.com -->\n\t<meta name=\"description\" content=\"In the world of augmented reality, the performance of devices is measured somewhat differently 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