{"id":282374,"date":"2024-05-30T05:44:47","date_gmt":"2024-05-30T12:44:47","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=333377"},"modified":"2025-07-01T16:24:29","modified_gmt":"2025-07-01T23:24:29","slug":"people-are-going-crazy-over-hades-i-and-they-are-mixing-it-with-characters-from-other-franchises","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/people-are-going-crazy-over-hades-i-and-they-are-mixing-it-with-characters-from-other-franchises\/","title":{"rendered":"People are going crazy over Hades I and they are mixing it with characters from other franchises"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Hades II was released in early access less than a month ago and it is already a success story. Even though it still has a long way to go until the final version is launched, <a href=\"https:\/\/steamdb.info\/app\/1145350\/charts\/\" target=\"_blank\" rel=\"noopener nofollow\" title=\"\">the number of players remains stable<\/a> in a way that very few other games are capable of. <strong>Something that makes us think that, upon its release, it will be one of the great successes of the year<\/strong>. An easy bet, but no less true because of it.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The reasons for this success are more than evident. Playability-wise, it is a much more refined version of the original Hades, polishing some of its most controversial aspects. <strong>If we add to that the feedback they receive and implement from the players, the game is in a constant state of change<\/strong>. Except for one thing. There is one thing that never changes. And it&#8217;s not the war. It&#8217;s the artistic style of Hades.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Hades II - Official Early Access Release Gameplay Showcase Trailer\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/BzLOs5JoXQU?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">One thing that many people fell in love with in Hades was its art direction. <strong>Hades II follows the same line, although, in some way, even more elegant and stylized<\/strong>. Something that has inspired artists on social media to recreate it with their favorite characters. Not necessarily from Hades.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Browsing through Twitter and other social networks lately, it is more than common to come across characters from other video games turned into characters from Hades<\/strong>. Whether it&#8217;s <a href=\"https:\/\/x.com\/mustakro\/status\/1794760409867583597\" target=\"_blank\" rel=\"noopener nofollow\" title=\"\">Solaire<\/a> from Dark Souls, <a href=\"https:\/\/x.com\/singuMinklarity\/status\/1794502382057054577\" target=\"_blank\" rel=\"noopener nofollow\" title=\"\">Ghost<\/a> from Call of Duty, or <a href=\"https:\/\/x.com\/EffieGlasss\/status\/1794760407577485430\" target=\"_blank\" rel=\"noopener nofollow\" title=\"\">Carmina Mora<\/a> from Dead by Daylight; it is evident that people want more Hades 2. But this is not limited to video games. There are also people who have noticed the trendy anime, introducing the immensely popular <a href=\"https:\/\/x.com\/Dryya_\/status\/1795684261301047303\" target=\"_blank\" rel=\"noopener nofollow\" title=\"\">Senshi<\/a> from Delicious in Dungeon. And there are those who, in a mythological crossover, have even made their own interpretation of <a href=\"https:\/\/x.com\/WolfyTheWitch\/status\/1793322908779270537\" target=\"_blank\" rel=\"noopener nofollow\" title=\"\">Jesus Christ<\/a> in the game.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">This is a demonstration of the cultural impact that Hades has had within the gaming community. Including the artists within it. A demonstration of how video games don&#8217;t end when we put down the controller and turn off the console. <strong>They continue in our imagination, our conversations, and our social networks<\/strong>. This time, as incredible illustrations that we wouldn&#8217;t mind ending up <a href=\"https:\/\/en.softonic.com\/articles\/this-is-everything-we-know-so-far-about-hades-2?ex=RAMP-2046.1\" target=\"_blank\" rel=\"noopener\" title=\"\">inside Hades II<\/a> when it finally comes out.<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" alt=\"Hades II\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/1b6ef3f5-1e64-41e8-987b-e5f39f43bab1\/2610595295\/hades-2-Hades%20II-icon.jpg\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Hades II<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/hades-2.en.softonic.com\/?ex=RAMP-2046.1\" target=\"_self\" rel=\"noopener noreferrer\">DOWNLOAD<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--4.40\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"4.40\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"4.4\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\">4.4<\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\">It is the first direct sequel developed by Supergiant Games, and the world is eager to play a game from these people again.<\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/hades-2.en.softonic.com\/?ex=RAMP-2046.1\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Hades II is causing a stir among the general public, so it&#8217;s no surprise to us that there&#8217;s a new trend: turning fictional characters into Hades II characters.<\/p>\n","protected":false},"author":9268,"featured_media":282376,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":1},"categories":[1018,1015],"tags":[6530,5298],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-282374","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-acceso-anticipado","tag-hades-ii"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/282374","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/9268"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=282374"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/282374\/revisions"}],"predecessor-version":[{"id":312900,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/282374\/revisions\/312900"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media\/282376"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=282374"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=282374"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=282374"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=282374"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=282374"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=282374"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}