{"id":298535,"date":"2025-03-21T01:35:00","date_gmt":"2025-03-21T08:35:00","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=351390"},"modified":"2025-07-01T15:06:38","modified_gmt":"2025-07-01T22:06:38","slug":"the-director-of-helldivers-2-is-clear-studios-shouldnt-balance-their-games-so-much","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/the-director-of-helldivers-2-is-clear-studios-shouldnt-balance-their-games-so-much\/","title":{"rendered":"The director of Helldivers 2 is clear: studios shouldn&#039;t balance their games so much"},"content":{"rendered":"\n<p>Johan Pilestedt, director of Helldivers 2, has shared his concerns about the direction many video game developers are taking, arguing that they should focus more on creating fun experiences and less on seeking a perfect balance in their games. <strong>During a panel at the Game Developers Conference 2025, Pilestedt expressed that developers are obsessed with balance, often spending too much time making nerfs and buffs<\/strong>, as seen in popular titles like Diablo 4 and Overwatch.<\/p>\n\n\n<h2 class=\"wp-block-heading\">Studies should not focus so much on balancing their games<\/h2>\n\n\n<p>\u201cBalance is a myth. Fun should be the priority, and balance should only take up 5% of the work being done,\u201d said Pilestedt. <strong>This approach suggests that the relentless pursuit of perfect balance dulls the player\u2019s experience, turning what should be an interesting game design into a mere technical issue<\/strong>. \u201cIf you start to think of balance as the method of success, you\u2019re an idiot,\u201d he added, emphasizing the idea that true game design lies in the experience, not in mathematical perfection.<\/p>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Helldivers 2 - Borderline Justice Warbond | PS5 &amp; PC Games\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/sr22D9zoRjo?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<p>Despite its statements, Helldivers 2 has faced its own balance challenges since its release. <strong>According to Pilestedt, the issues in the game can be attributed more to leadership problems than to the game&#8217;s content itself<\/strong>. Despite the patches implemented, the title still suffers from a bug that allows players to slide chaotically, which, while annoying to some, has also added a touch of humor to the gameplay.<\/p>\n\n\n<p>The game&#8217;s design director, Michael Eriksson, described the game&#8217;s journey since its launch as a &#8220;roller coaster,&#8221; highlighting that despite the challenges, the Arrowhead team feels fortunate to experience this. However, <strong>Pilestedt continues to emphasize that the development of Helldivers 2 must remain focused on fun rather than balance perfection<\/strong>. And if you disagree, you can always play their board game.<\/p>\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" alt=\"PlayStation App\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/00be5b32-9b62-11e6-869c-00163ed833e7\/1288856595\/playstation-app-logo\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">PlayStation App<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/playstation-app.softonic.com\/android\" target=\"_self\" rel=\"noopener noreferrer\">DOWNLOAD<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/playstation-app.softonic.com\/android\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Johan Pilestedt, director of Helldivers 2, has shared his concerns about the direction many video game developers are taking, arguing that they should focus more on creating fun experiences and less on seeking a perfect balance in their games. During a panel at the Game Developers Conference 2025, Pilestedt expressed that developers are obsessed with balance, often spending too much time making nerfs and buffs, as seen in popular titles like Diablo 4 and Overwatch. Studios should not focus so much on balancing their games &#8220;Balance is a myth. Fun should be the [&#8230;]<\/p>\n","protected":false},"author":9318,"featured_media":298537,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[1018,1015],"tags":[6312,9624,9625,3861,7689,7459,5282,9614,9626,9627],"usertag":[],"vertical":[],"content-category":[6823],"class_list":["post-298535","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-arrowhead","tag-balanceo","tag-buffs","tag-diseno","tag-gdc","tag-helldivers","tag-helldivers-2","tag-johan-pilestedt","tag-michael-eriksson","tag-nerfs","content-category-games"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/298535","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/9318"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=298535"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/298535\/revisions"}],"predecessor-version":[{"id":308656,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/298535\/revisions\/308656"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media\/298537"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=298535"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=298535"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=298535"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=298535"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=298535"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=298535"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}