{"id":347510,"date":"2025-09-15T04:35:00","date_gmt":"2025-09-15T11:35:00","guid":{"rendered":"https:\/\/cms-articles.softonic.io\/es\/?p=395933"},"modified":"2025-09-15T05:09:15","modified_gmt":"2025-09-15T12:09:15","slug":"this-marvel-video-game-is-incredible-for-an-aspect-that-you-probably-havent-noticed-its-sound-realism","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/this-marvel-video-game-is-incredible-for-an-aspect-that-you-probably-havent-noticed-its-sound-realism\/","title":{"rendered":"This Marvel video game is incredible for an aspect that you probably haven&#039;t noticed: its sound realism"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">In the vibrant world of Marvel&#8217;s Spider-Man: Miles Morales, sound realism plays a crucial role in player immersion. <strong>Since the title was released, it has stood out not only for its narrative and gameplay but also for the authenticity of the sound effects, especially those associated with the character&#8217;s webs<\/strong>. According to Bryan Intihar, the game&#8217;s creative director, the sound team embarked on a mission to capture the sounds that best represented the experience of swinging through New York, using genuine sound effects instead of relying on generic options.<\/p>\n\n\n<h2 class=\"wp-block-heading\">You feel like a true Spider-Man<\/h2>\n\n\n<p class=\"wp-block-paragraph\">To achieve this authenticity, the team experimented with everyday objects such as aerosol streamers, cling film, and plastics, creating a sound collage that mixes real recordings with digital elements. <strong>This innovative approach allowed every movement of the webs to feel like a true launch, enhancing the combat and exploration experience of the game<\/strong>. Additionally, the team recorded the iconic &#8220;thwip&#8221; sound that all fans associate with Spider-Man, to give it a more personal and distinctive touch.<\/p>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Marvel\u2019s Spider-Man: Miles Morales Tr\u00e1iler PS5 de lanzamiento en ESPA\u00d1OL | PlayStation Espa\u00f1a\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/Q3kfF3XNzw8?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<p class=\"wp-block-paragraph\">This attention to detail has been key for players to feel that every jump and every web-swing resonates with an authenticity expected from a hero of this magnitude. <strong>The decision to avoid repetitive and generic sounds has considerably enriched the gameplay<\/strong>, allowing players to immerse themselves in a thrilling and realistic adventure in the context of New York, where every move counts.<\/p>\n\n\n<p class=\"wp-block-paragraph\">Those who have already tried the game agree that the originality of the sound effects and the attention to detail elevate the overall experience. Undoubtedly, <strong>the effort of the responsible team has not only been impressive, but it has also made players feel more connected to the hero while navigating the rooftops of the city<\/strong>. What remains to be seen is whether future installments will continue down this path of innovation and realism.<\/p>\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" alt=\"PlayStation App\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/00be5b32-9b62-11e6-869c-00163ed833e7\/1288856595\/playstation-app-logo\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">PlayStation App<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/playstation-app.softonic.com\/android\" target=\"_self\" rel=\"noopener noreferrer\">DOWNLOAD<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/playstation-app.softonic.com\/android\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>In the vibrant world of Marvel&#8217;s Spider-Man: Miles Morales, sound realism plays a crucial role in player immersion. Since the title was released, it has stood out not only for its narrative and gameplay but also for the authenticity of the sound effects, especially those associated with the character&#8217;s webs. According to Bryan Intihar, the game&#8217;s creative director, the sound team embarked on a mission to capture the sounds that best represented the experience of swinging through New York, using genuine sound effects instead of relying on generic options. You feel like a [&#8230;]<\/p>\n","protected":false},"author":9318,"featured_media":347511,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[1018,1015],"tags":[16035,7936,2085,16036,1345,16037,4943,1403,16038,3946],"usertag":[],"vertical":[],"content-category":[6823],"class_list":["post-347510","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-autenticidad","tag-ciudad","tag-comic","tag-diseno-de-sonido","tag-marvel","tag-marvels-spider-man-miles-morales","tag-nueva-york","tag-playstation","tag-spider-man-miles-morales","tag-videojuego","content-category-games"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/347510","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/9318"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=347510"}],"version-history":[{"count":2,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/347510\/revisions"}],"predecessor-version":[{"id":347523,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/347510\/revisions\/347523"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media\/347511"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=347510"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=347510"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=347510"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=347510"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=347510"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=347510"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}