{"id":356712,"date":"2026-01-01T01:10:00","date_gmt":"2026-01-01T09:10:00","guid":{"rendered":"https:\/\/cms-articles.softonic.io\/es\/?p=405811"},"modified":"2026-01-01T03:18:29","modified_gmt":"2026-01-01T11:18:29","slug":"the-ending-of-hades-2-was-not-originally-planned-but-it-was-a-gift-for-the-players","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/the-ending-of-hades-2-was-not-originally-planned-but-it-was-a-gift-for-the-players\/","title":{"rendered":"The ending of &#039;Hades 2&#039; was not originally planned, but it was a gift for the players"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Since its early access launch, <strong>Hades 2 has surprised players with an innovative narrative structure that features two &#8216;true&#8217; endings<\/strong>: one focused on Melinoe and the other on Zagreus. This narrative flexibility reflects Supergiant Games&#8217; willingness to listen and adapt to player preferences, as confirmed by Greg Kasavin, the company&#8217;s creative director. <em>&#8220;Our post-launch patch was created in response to player feedback&#8221;<\/em>, Kasavin stated.<\/p>\n\n\n<h2 class=\"wp-block-heading\">Players are always right<\/h2>\n\n\n<p class=\"wp-block-paragraph\">The evolution of Hades 2, similar to its predecessor, <strong>is based on the idea of development in Early Access<\/strong>, allowing the game to grow and change based on the experiences shared by the community. The narrative not only focuses on action but also explores the repercussions of the passage of time on deities and heroes, addressing how different decisions can alter the course of history.<\/p>\n\n\n<p class=\"wp-block-paragraph\">With the inclusion of varied endings, Hades 2 reinforces the notion of personal choice, allowing players to decide which version of the story resonates most with them. <strong><em>&#8220;There is a philosophical poetry in this, even if it&#8217;s incidental&#8221;<\/em><\/strong>, added Kasavin, explaining that the studio aims for the project to continuously evolve. This narrative flexibility also reflects a commitment to enhancing the gaming experience, which has led critics to consider Hades 2 as an exceptional continuation that captures the magic of the first title while practically improving all its aspects.<\/p>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Hades II \u2013 v1.0 Launch Trailer (Available Now!)\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/U8lJRcUeEMs?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<p class=\"wp-block-paragraph\">The Hades community remains active and eager for the possibility of future developments. However, according to Kasavin, there are no defined plans to add more endings in the immediate future. Still, <strong>players continue to enjoy the rich experience that this game offers<\/strong>, which stands out as one of the favorites of the year.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Since its arrival in early access, Hades 2 has surprised players with an innovative narrative structure that features two &#8216;true&#8217; endings: one focused on Melinoe and the other on Zagreus. This narrative flexibility reflects Supergiant Games&#8217; willingness to listen and adapt to player preferences, as confirmed by Greg Kasavin, the company&#8217;s creative director. &#8220;Our post-launch patch was created in response to player feedback,&#8221; Kasavin stated. Players are always right The evolution of Hades 2, similar to its predecessor, is based on the idea of development [&#8230;]<\/p>\n","protected":false},"author":9317,"featured_media":356713,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[1015],"tags":[5297,6494],"usertag":[],"vertical":[],"content-category":[6823],"class_list":["post-356712","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-hades","tag-hades-2","content-category-games"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/356712","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/9317"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=356712"}],"version-history":[{"count":2,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/356712\/revisions"}],"predecessor-version":[{"id":356723,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/356712\/revisions\/356723"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media\/356713"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=356712"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=356712"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=356712"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=356712"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=356712"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=356712"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}