{"id":357981,"date":"2026-01-16T01:55:00","date_gmt":"2026-01-16T09:55:00","guid":{"rendered":"https:\/\/cms-articles.softonic.io\/es\/?p=407048"},"modified":"2026-01-17T08:44:38","modified_gmt":"2026-01-17T16:44:38","slug":"disco-elysium-has-so-much-text-that-the-text-software-couldnt-contain-it","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/disco-elysium-has-so-much-text-that-the-text-software-couldnt-contain-it\/","title":{"rendered":"Disco Elysium has so much text that the text software couldn&#039;t contain it"},"content":{"rendered":"\n<p>Noclip has begun to publish a documentary series dedicated to Disco Elysium, whose deep dive into the creation process is capturing the attention of the game&#8217;s fans.<strong> The third episode of this series meticulously analyzes the writing process, while the previous episodes explored the foundation of the ZA\/UM collective and the evolution of the Elysium setting<\/strong>, partly originated from the tabletop role-playing game and Robert Kurvitz&#8217;s novel Sacred and Terrible Air.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">A game that technology could not manage<\/h2>\n\n\n\n<p>Helen Hindpere, writer of the original game and lead writer of the Final Cut version, highlights that <a href=\"https:\/\/en.softonic.com\/articles\/the-first-game-entirely-made-with-ai-is-created-and-it-doesnt-look-good\">the writing process was exceptionally prolific<\/a>, which created complications in editing. Hindpere explains that, despite the quality of the content, <a href=\"https:\/\/en.softonic.com\/articles\/if-you-are-waiting-for-007-first-light-you-should-know-that-half-of-the-steam-computers-wont-be-able-to-run-it\">the amount of dialogue exceeded what the Articy software<\/a><strong> could handle efficiently<\/strong>. &#8220;We had never had the problem of writing too much,&#8221; she mentioned, noting that in its early days, the team&#8217;s concern was to write enough. However, the challenge transformed into finding time to edit such a rich text loaded with deep themes.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Disco Elysium - Official Trailer | Summer of Gaming 2020\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/ZHefk0w6F7c?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>For his part, M\u00e4rten Rattasepp, another of the writers, noted that developing characters took an unusually long time, with some being written in a month or two, an uncommon approach in RPG development.<strong> &#8220;No one else writes things that take so long. You need to finish in three days,&#8221; he stated, illustrating the team&#8217;s dedication to the project.<\/strong><\/p>\n\n\n\n<p><strong>The Noclip series promises to be a fundamental experience for those interested in video game development and creative writing<\/strong>, showcasing how meticulous attention to detail and ambitious writing can result in a critical masterpiece like Disco Elysium.<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" alt=\"Steam\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/3047d89c-96d0-11e6-8546-00163ed833e7\/2505233623\/steam-download.jpg\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Steam<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">DOWNLOAD<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Noclip has begun to release a documentary series dedicated to Disco Elysium, whose deep dive into the creation process is capturing the attention of the game&#8217;s fans. The third episode of this series meticulously analyzes the writing process, while the previous episodes explored the founding of the ZA\/UM collective and the evolution of the Elysium setting, partly originated from the tabletop role-playing game and Robert Kurvitz&#8217;s novel Sacred and Terrible Air. A game that technology could not manage Helen Hindpere, writer of the original game and lead writer of the Final Cut version, [&hellip;]<\/p>\n","protected":false},"author":1009,"featured_media":357996,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[1018,1015],"tags":[20846,4627,10911,20847,20848,20849,20850,6675,8123,20851,6270],"usertag":[],"vertical":[],"content-category":[6823],"class_list":["post-357981","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-articy","tag-disco-elysium","tag-documental","tag-escritor","tag-final-cut","tag-helen-hindpere","tag-marten-rattasepp","tag-noclip","tag-robert-kurvitz","tag-sacred-and-terrible-air","tag-za-um","content-category-games"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/357981","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/1009"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=357981"}],"version-history":[{"count":3,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/357981\/revisions"}],"predecessor-version":[{"id":358092,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/357981\/revisions\/358092"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media\/357996"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=357981"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=357981"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=357981"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=357981"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=357981"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=357981"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}