{"id":362814,"date":"2026-03-06T08:20:00","date_gmt":"2026-03-06T16:20:00","guid":{"rendered":"https:\/\/cms-articles.softonic.io\/es\/?p=412472"},"modified":"2026-03-11T06:25:41","modified_gmt":"2026-03-11T13:25:41","slug":"shigeru-miyamoto-believes-that-games-in-the-80s-followed-an-evolution-similar-to-that-of-pornography","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/shigeru-miyamoto-believes-that-games-in-the-80s-followed-an-evolution-similar-to-that-of-pornography\/","title":{"rendered":"Shigeru Miyamoto believes that games in the 80s followed an evolution similar to that of pornography"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Shigeru Miyamoto, one of the most iconic figures in the video game industry and creator of classics like Super Mario, <strong>has recently expressed his frustration with the current trend of developers repeating gameplay formulas and similar designs<\/strong>. In an interview translated by Shmuplations, Miyamoto compared repetition in video games to pornography, suggesting that both have reached grotesque levels due to the constant pursuit of complexity without real innovation.<\/p>\n\n\n<h2 class=\"wp-block-heading\">Both media tend towards the grotesque<\/h2>\n\n\n<p class=\"wp-block-paragraph\">The renowned developer has complained that, despite technological advancements, today&#8217;s video games still rely on concepts from the past, similar to 100-yen arcade games. According to him, <strong>this lack of evolution has led to a creative deadlock and has caused the industry to stagnate, a problem that has been a recurring topic in discussions about video game design for years<\/strong>.<\/p>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"SUPER MARIO GALAXY LA PEL\u00cdCULA - Primer avance de Yoshi\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/6-ekN5kmJbo?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<p class=\"wp-block-paragraph\">Miyamoto argued that, for video games to remain relevant and exciting, developers should draw inspiration from everyday life experiences, rather than following a predictable and monotonous path. <strong>He proposed that creating games that capture simple yet meaningful moments, such as the joy of having a pet, could revolutionize the industry, anticipating past successes like Nintendogs<\/strong>.<\/p>\n\n\n<p class=\"wp-block-paragraph\">On the other hand, Miyamoto also pointed out that the search for hidden secrets in video games has lost its common sense, indicating that this obsession has taken on a grotesque character. <strong>Just like in pornography, where consumers increasingly seek more extreme stimuli, players seem to demand complexity in a cycle that only reinforces creative stagnation<\/strong>. In the end, his message is clear: the industry must rethink itself and explore new ways to engage players instead of remaining trapped in a maze of repetition.<\/p>\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" alt=\"Nintendo Switch Online\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/0d8aa053-f44a-4256-ab5f-47f15b065e51\/1332576485\/nintendo-switch-online-logo\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Nintendo Switch Online<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/nintendo-switch-online.softonic.com\/android\" target=\"_self\" rel=\"noopener noreferrer\">DOWNLOAD<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/nintendo-switch-online.softonic.com\/android\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Shigeru Miyamoto, one of the most iconic figures in the video game industry and creator of classics like Super Mario, has recently expressed his frustration with the current trend of developers repeating gameplay formulas and similar designs. In an interview translated by Shmuplations, Miyamoto compared repetition in video games to pornography, suggesting that both have reached grotesque levels due to the constant pursuit of complexity without real innovation. Both mediums tend towards the grotesque The renowned developer has complained that, despite technological advances, today&#8217;s video games [&#8230;]<\/p>\n","protected":false},"author":9318,"featured_media":362815,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[1018,1015],"tags":[],"usertag":[],"vertical":[],"content-category":[6823],"class_list":["post-362814","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","content-category-games"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.4 - aioseo.com -->\n\t<meta name=\"description\" content=\"Shigeru Miyamoto, one of the most iconic figures in the video game industry and creator of classics like Super Mario, has recently expressed his frustration with the current trend of developers repeating gameplay formulas and similar designs. In an interview translated by Shmuplations, Miyamoto compared repetition in video games to pornography, suggesting that both have reached grotesque levels due to the constant pursuit of complexity without real innovation. 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In an interview translated by Shmuplations, Miyamoto compared repetition in video games to pornography, suggesting that both have reached grotesque levels due to the constant pursuit of complexity without real innovation. 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In an interview translated by Shmuplations, Miyamoto compared repetition in video games to pornography, suggesting that both have reached grotesque levels due to the constant pursuit of complexity without real innovation. Both mediums tend towards the grotesque The renowned developer has complained that, despite technological advances, today's video games [...]","og:url":"https:\/\/cms-articles.softonic.io\/en\/shigeru-miyamoto-believes-that-games-in-the-80s-followed-an-evolution-similar-to-that-of-pornography\/","article:published_time":"2026-03-06T16:20:00+00:00","article:modified_time":"2026-03-11T13:25:41+00:00","twitter:card":"summary","twitter:title":"Shigeru Miyamoto believes that games in the 80s followed an evolution similar to that of pornography - Softonic English","twitter:description":"Shigeru Miyamoto, one of the most iconic figures in the video game industry and creator of classics like Super Mario, has recently expressed his frustration with the current trend of developers repeating gameplay formulas and similar designs. In an interview translated by Shmuplations, Miyamoto compared repetition in video games to pornography, suggesting that both have reached grotesque levels due to the constant pursuit of complexity without real innovation. Both mediums tend towards the grotesque The renowned developer has complained that, despite technological advances, today's video games [...]"},"aioseo_meta_data":{"post_id":"362814","title":null,"description":null,"keywords":null,"keyphrases":{"focus":{"keyphrase":"","score":0,"analysis":{"keyphraseInTitle":{"score":0,"maxScore":9,"error":1}}},"additional":[]},"primary_term":null,"canonical_url":null,"og_title":null,"og_description":null,"og_object_type":"default","og_image_type":"default","og_image_url":null,"og_image_width":null,"og_image_height":null,"og_image_custom_url":null,"og_image_custom_fields":null,"og_video":"","og_custom_url":null,"og_article_section":null,"og_article_tags":null,"twitter_use_og":false,"twitter_card":"default","twitter_image_type":"default","twitter_image_url":null,"twitter_image_custom_url":null,"twitter_image_custom_fields":null,"twitter_title":null,"twitter_description":null,"schema":{"blockGraphs":[],"customGraphs":[],"default":{"data":{"Article":[],"Course":[],"Dataset":[],"FAQPage":[],"Movie":[],"Person":[],"Product":[],"ProductReview":[],"Car":[],"Recipe":[],"Service":[],"SoftwareApplication":[],"WebPage":[]},"graphName":"BlogPosting","isEnabled":true},"graphs":[]},"schema_type":"default","schema_type_options":null,"pillar_content":false,"robots_default":true,"robots_noindex":false,"robots_noarchive":false,"robots_nosnippet":false,"robots_nofollow":false,"robots_noimageindex":false,"robots_noodp":false,"robots_notranslate":false,"robots_max_snippet":"-1","robots_max_videopreview":"-1","robots_max_imagepreview":"large","priority":null,"frequency":"default","local_seo":null,"limit_modified_date":false,"created":"2026-03-06 08:51:42","updated":"2026-03-11 13:50:01"},"aioseo_breadcrumb":"<div class=\"aioseo-breadcrumbs\"><span class=\"aioseo-breadcrumb\">\n\t\t\t<a href=\"https:\/\/cms-articles.softonic.io\/en\/\" title=\"Home\">Home<\/a>\n\t\t<\/span><span class=\"aioseo-breadcrumb-separator\">\u00bb<\/span><span class=\"aioseo-breadcrumb\">\n\t\t\t<a href=\"https:\/\/cms-articles.softonic.io\/en\/category\/news\/\" title=\"News\">News<\/a>\n\t\t<\/span><span class=\"aioseo-breadcrumb-separator\">\u00bb<\/span><span class=\"aioseo-breadcrumb\">\n\t\t\tShigeru Miyamoto believes that games in the 80s followed an evolution similar to that of pornography\n\t\t<\/span><\/div>","aioseo_breadcrumb_json":[{"label":"Home","link":"https:\/\/cms-articles.softonic.io\/en\/"},{"label":"News","link":"https:\/\/cms-articles.softonic.io\/en\/category\/news\/"},{"label":"Shigeru Miyamoto believes that games in the 80s followed an evolution similar to that of pornography","link":"https:\/\/cms-articles.softonic.io\/en\/shigeru-miyamoto-believes-that-games-in-the-80s-followed-an-evolution-similar-to-that-of-pornography\/"}],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/362814","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/9318"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=362814"}],"version-history":[{"count":2,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/362814\/revisions"}],"predecessor-version":[{"id":362819,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/362814\/revisions\/362819"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media\/362815"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=362814"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=362814"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=362814"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=362814"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=362814"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=362814"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}