{"id":370959,"date":"2026-06-25T10:16:00","date_gmt":"2026-06-25T17:16:00","guid":{"rendered":"https:\/\/cms-articles.softonic.io\/en\/?p=370959"},"modified":"2026-06-25T10:16:06","modified_gmt":"2026-06-25T17:16:06","slug":"konami-takes-the-metal-gear-solid-2-source-code-leak-to-court-it-wants-to-identify-the-leaker","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/konami-takes-the-metal-gear-solid-2-source-code-leak-to-court-it-wants-to-identify-the-leaker\/","title":{"rendered":"Konami takes the Metal Gear Solid 2 source code leak to court: it wants to identify the leaker"},"content":{"rendered":"<p class=\"wp-block-paragraph\">Konami is now taking the <em>Metal Gear Solid 2: Sons of Liberty<\/em> source code leak to court, hoping to find out who uploaded it after the files appeared online a few months ago. Nobody publicly knows who was behind the leak or how the source code was obtained, and that has kept the speculation going ever since.<\/p>\n\n<p class=\"wp-block-paragraph\">There\u2019s still no clear public trail showing where the <em>Metal Gear Solid 2: Sons of Liberty<\/em> source code actually came from. What is clear is that Konami isn\u2019t happy about any of this. And at this point, it\u2019s decided to escalate.<\/p>\n\n<h2 class=\"wp-block-heading\">Legal action to identify the leaker<\/h2>\n\n<p class=\"wp-block-paragraph\">In its court filing, Konami asked the court to order 4chan, along with Pixeldrain and Buzzheavier, the two file-sharing sites where the files were uploaded, <strong>to \u201cpreserve and segregate any data that may be useful in identifying the persons responsible for uploading or otherwise disseminating Konami&#8217;s content\u201d<\/strong>. The aim is to eventually go after those people in court and stop any further infringement of Konami\u2019s rights.<\/p>\n\n<p class=\"wp-block-paragraph\">So far, though, that effort doesn\u2019t seem to have done much. The filing says it was made on <strong>June 2<\/strong>, yet none of those sites has provided \u201cinformation that would allow Konami to identify the culprits who uploaded and infringed Konami&#8217;s intellectual property.\u201d Part of the reason is that Konami isn\u2019t actually going after 4chan, Pixeldrain, or Buzzheavier themselves. It\u2019s trying to reach whoever leaked the source code, with the hope that information from one of those three sites will eventually expose that person in court.<\/p>\n\n<p class=\"wp-block-paragraph\">Konami\u2019s approach is unusual, but it\u2019s not without precedent. It could work if <strong>4chan, Pixeldrain, or Buzzheavier<\/strong> choose to cooperate, though those sites don\u2019t have much legal or business incentive to do Konami any favors. So while the strategy could, in theory, help Konami get where it wants to go, it doesn\u2019t look especially likely, at least right now, to produce the result Konami was hoping for.<\/p>","protected":false},"excerpt":{"rendered":"<p>Konami is now taking the Metal Gear Solid 2: Sons of Liberty source code leak to court, hoping to find out who uploaded it after the files appeared online a few months ago. Nobody publicly knows who was behind the leak or how the source code was obtained, and that has kept the speculation going &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/en\/konami-takes-the-metal-gear-solid-2-source-code-leak-to-court-it-wants-to-identify-the-leaker\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Konami takes the Metal Gear Solid 2 source code leak to court: it wants to identify the leaker&#8221;<\/span><\/a><\/p>\n","protected":false},"author":9268,"featured_media":370958,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[1015],"tags":[],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-370959","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/370959","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/9268"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=370959"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/370959\/revisions"}],"predecessor-version":[{"id":370960,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/370959\/revisions\/370960"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media\/370958"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=370959"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=370959"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=370959"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=370959"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=370959"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=370959"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}