{"id":372062,"date":"2026-07-10T13:32:00","date_gmt":"2026-07-10T20:32:00","guid":{"rendered":"https:\/\/cms-articles.softonic.io\/en\/?p=372062"},"modified":"2026-07-10T13:32:04","modified_gmt":"2026-07-10T20:32:04","slug":"xbox-needs-to-choose-shawn-layden-says-it-cant-be-both-platform-and-publisher","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/xbox-needs-to-choose-shawn-layden-says-it-cant-be-both-platform-and-publisher\/","title":{"rendered":"Xbox needs to choose: Shawn Layden says it can\u2019t be both platform and publisher"},"content":{"rendered":"<p class=\"wp-block-paragraph\">Former PlayStation executive Shawn Layden has taken fresh aim at Xbox\u2019s strategy, saying Microsoft needs to decide whether it wants to be a console platform or a publisher. That\u2019s the split, as he sees it. If Xbox wants to sell hardware, it needs <strong>exclusives that give<\/strong> players a reason to stay inside the Xbox ecosystem. If Microsoft wants to operate like a huge publisher after buying Bethesda and Activision Blizzard, then it should be putting those games on as many platforms as it can.<\/p>\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" alt=\"Xbox\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/9f8971e6-9b32-11e6-875a-00163ed833e7\/3715694379\/xbox-one-smartglass-logo\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Xbox<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/xbox.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">Download<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/xbox.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\">Layden spent years in a senior role at PlayStation, and he says those goals \u201cnecessarily diverge.\u201d It\u2019s not hard to see why. Putting Xbox games on PlayStation and Nintendo may lift software sales, but it also weakens the argument for buying an Xbox console at all. He also makes the case that <strong><a href=\"https:\/\/en.softonic.com\/articles\/the-ceo-of-playstation-studios-confirms-that-playstation-will-continue-to-have-exclusives-although-with-some-caveats\" rel=\"noopener\">exclusives still matter<\/a><\/strong>, even if they don\u2019t make up most of the business. During PlayStation\u2019s strongest years, first-party games accounted for about 22% of the market, while roughly 80% came from third-party publishers such as Electronic Arts, Ubisoft, Activision, Take-Two, Bandai Namco, and Sega.<\/p>\n\n<p class=\"wp-block-paragraph\">If you follow Xbox closely, this is where the tension shows. Microsoft has already brought <a href=\"https:\/\/hi-fi-rush.en.softonic.com\/\" rel=\"noopener\">Hi-Fi Rush<\/a>, <a href=\"https:\/\/pentiment.en.softonic.com\/\" rel=\"noopener\">Pentiment<\/a>, Sea of Thieves, and Grounded to PlayStation and Nintendo platforms, while keeping Gears of War: E-Day and Clockwork Revolution on Xbox and PC. And all of this is happening with slower Game Pass growth, confusion among partners, and the <strong>2026 layoffs<\/strong> in the background. The argument is likely to keep circling the same four names: Xbox, PC, PlayStation, and Nintendo.<\/p>\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" alt=\"Steam\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/de483942-9b34-11e6-a7e8-00163ed833e7\/2302948539\/steam-logo\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Steam<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/steam.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">Download<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/steam.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n","protected":false},"excerpt":{"rendered":"<p>Former PlayStation executive Shawn Layden has taken fresh aim at Xbox\u2019s strategy, saying Microsoft needs to decide whether it wants to be a console platform or a publisher. That\u2019s the split, as he sees it. If Xbox wants to sell hardware, it needs exclusives that give players a reason to stay inside the Xbox ecosystem. &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/en\/xbox-needs-to-choose-shawn-layden-says-it-cant-be-both-platform-and-publisher\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Xbox needs to choose: Shawn Layden says it can\u2019t be both platform and publisher&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1009,"featured_media":372061,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[1015],"tags":[],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-372062","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/372062","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/1009"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=372062"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/372062\/revisions"}],"predecessor-version":[{"id":372063,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/372062\/revisions\/372063"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media\/372061"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=372062"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=372062"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=372062"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=372062"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=372062"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=372062"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}