{"id":373001,"date":"2026-07-22T11:12:00","date_gmt":"2026-07-22T18:12:00","guid":{"rendered":"https:\/\/cms-articles.softonic.io\/en\/?p=373001"},"modified":"2026-07-22T11:12:48","modified_gmt":"2026-07-22T18:12:48","slug":"xbox-game-pass-faces-fresh-scrutiny-ex-forza-director-says-not-enough-players-would-pay","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/xbox-game-pass-faces-fresh-scrutiny-ex-forza-director-says-not-enough-players-would-pay\/","title":{"rendered":"Xbox Game Pass faces fresh scrutiny: ex-Forza director says not enough players would pay"},"content":{"rendered":"<p class=\"wp-block-paragraph\">In July 2026, Microsoft\u2019s <a href=\"https:\/\/xbox-game-pass.en.softonic.com\/\" rel=\"noopener\">Xbox Game Pass<\/a> came under the microscope again after Mike Brown, the former creative director of <a href=\"https:\/\/forza-horizon-5.en.softonic.com\/\" rel=\"noopener\">Forza Horizon 5<\/a>, said the service had genuine player-friendly potential but never found enough people willing to pay a price that could hold up over time. That lined up with Microsoft\u2019s own acknowledgment that Game Pass <strong>growth had fallen short<\/strong> of what the company expected.<\/p>\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" alt=\"Xbox Game Pass\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/2cf512ee-a9da-11e8-8bdc-02420a000abe\/816100991\/xbox-game-pass-logo\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Xbox Game Pass<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/xbox-game-pass.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">Download<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/xbox-game-pass.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\">By July 2026, Game Pass was reportedly sitting at about 30 million subscribers. That\u2019s down from 34 million in early 2024, and nowhere near Microsoft\u2019s internal <strong>2026 goal of 77 million<\/strong>, a miss that dents a strategy built around lifting Xbox hardware, cloud gaming, and the pull of day-one releases.<\/p>\n\n<p class=\"wp-block-paragraph\">Price looks like a big part of the problem. Microsoft reportedly pushed <a href=\"https:\/\/xbox-game-pass.en.softonic.com\/\" rel=\"noopener\">Xbox Game Pass Ultimate<\/a> up by <strong>50%<\/strong> in October 2025, lost millions of subscribers, and then lowered the price again in April 2026. Later, Xbox CEO Asha Sharma said Game Pass \u201cdid not grow at the pace we expected\u201d and had become \u201ctoo expensive for players.\u201d<\/p>\n\n<p class=\"wp-block-paragraph\">Inside Microsoft\u2019s Xbox business and outside it, critics have argued that day-one launches can strip away a game\u2019s premium value and turn things into a \u201crace to zero.\u201d Even so, some indie developers still view Xbox Game Pass as a useful source of funding and visibility, despite opaque compensation and <strong>very little transparency<\/strong> around how those deals actually work.<\/p>\n\n<p class=\"wp-block-paragraph\">Microsoft is already changing course with new pricing tiers, no day-one <a href=\"https:\/\/call-of-duty-mobile-for-pc.en.softonic.com\/\" rel=\"noopener\">Call of Duty<\/a> releases, studio divestments, and <strong>3,200 planned job cuts<\/strong> through fiscal 2027. If you follow Xbox closely, keep an eye on this reset as it plays out across Xbox, PC, and cloud.<\/p>","protected":false},"excerpt":{"rendered":"<p>In July 2026, Microsoft\u2019s Xbox Game Pass came under the microscope again after Mike Brown, the former creative director of Forza Horizon 5, said the service had genuine player-friendly potential but never found enough people willing to pay a price that could hold up over time. That lined up with Microsoft\u2019s own acknowledgment that Game &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/en\/xbox-game-pass-faces-fresh-scrutiny-ex-forza-director-says-not-enough-players-would-pay\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Xbox Game Pass faces fresh scrutiny: ex-Forza director says not enough players would pay&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1009,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[1015],"tags":[],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-373001","post","type-post","status-publish","format-standard","hentry","category-news"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/373001","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/1009"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=373001"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/373001\/revisions"}],"predecessor-version":[{"id":373002,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/373001\/revisions\/373002"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=373001"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=373001"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=373001"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=373001"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=373001"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=373001"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}