{"id":373435,"date":"2026-07-29T02:20:00","date_gmt":"2026-07-29T09:20:00","guid":{"rendered":"https:\/\/cms-articles.softonic.io\/en\/?p=373435"},"modified":"2026-07-29T02:20:02","modified_gmt":"2026-07-29T09:20:02","slug":"silent-hill-townfall-reveals-5-endings-including-2-secret-ones","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/silent-hill-townfall-reveals-5-endings-including-2-secret-ones\/","title":{"rendered":"Silent Hill: Townfall reveals 5 endings, including 2 secret ones"},"content":{"rendered":"<p class=\"wp-block-paragraph\"><a href=\"https:\/\/silent-hill-townfall.en.softonic.com\/\" rel=\"noopener\">Silent Hill: Townfall<\/a> will have <strong><a href=\"https:\/\/en.softonic.com\/articles\/this-video-game-has-100-different-endings-and-its-creator-wants-to-add-even-more-through-dlc\" rel=\"noopener\">five unlockable endings<\/a><\/strong>, writer-director Jon McKellan says. Players can reach three main endings and two secret ones, and the game doesn&#8217;t treat any of them as the single correct outcome.<\/p>\n\n<p class=\"wp-block-paragraph\">McKellan says the game judges you by how you play, not by a last-minute choice. Whether you&#8217;re aggressive, careful, or the kind of player who pokes into every corner can push the story toward different results. That also gives people a real reason to replay it. Silent Hill: Townfall takes place in the Scottish town of <strong>St. Amelia<\/strong>, where Simon Ordell arrives carrying an IV bag and a portable CRT TV. It&#8217;s a first-person story built around claustrophobia, strange signals, and puzzles tied to the town&#8217;s hidden layers.<\/p>\n\n<p class=\"wp-block-paragraph\">From the early footage and first impressions, combat looks <strong>limited<\/strong>. Stealth and evasion seem to matter more, and the story itself comes across as tense and deliberately hard to pin down, with guilt and past trauma hanging over it. If you like slower psychological horror that reacts to the way you play, keep an eye on this one.<\/p>\n\n<p class=\"wp-block-paragraph\">You can&#8217;t download <strong>Silent Hill: Townfall<\/strong> yet, but it&#8217;s part of Konami&#8217;s broader Silent Hill revival, alongside the <a href=\"https:\/\/silent-hill-2.en.softonic.com\/\" rel=\"noopener\">Silent Hill 2 remake<\/a> and <a href=\"https:\/\/silent-hill-f.en.softonic.com\/\" rel=\"noopener\">Silent Hill f<\/a>. So far, it looks like one of the more experimental entries in the series.<\/p>","protected":false},"excerpt":{"rendered":"<p>Silent Hill: Townfall will have five unlockable endings, writer-director Jon McKellan says. Players can reach three main endings and two secret ones, and the game doesn&#8217;t treat any of them as the single correct outcome. McKellan says the game judges you by how you play, not by a last-minute choice. Whether you&#8217;re aggressive, careful, or &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/en\/silent-hill-townfall-reveals-5-endings-including-2-secret-ones\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Silent Hill: Townfall reveals 5 endings, including 2 secret ones&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1009,"featured_media":373434,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[1015],"tags":[],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-373435","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/373435","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/1009"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=373435"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/373435\/revisions"}],"predecessor-version":[{"id":373436,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/373435\/revisions\/373436"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media\/373434"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=373435"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=373435"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=373435"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=373435"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=373435"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=373435"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}