{"id":375763,"date":"2026-08-24T01:52:00","date_gmt":"2026-08-24T08:52:00","guid":{"rendered":"https:\/\/cms-articles.softonic.io\/en\/?p=375763"},"modified":"2026-08-24T01:52:07","modified_gmt":"2026-08-24T08:52:07","slug":"google-says-a-genshin-impact-fix-is-coming-for-pixel-11","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/google-says-a-genshin-impact-fix-is-coming-for-pixel-11\/","title":{"rendered":"Google says a Genshin Impact fix is coming for Pixel 11"},"content":{"rendered":"<p class=\"wp-block-paragraph\">Google has now confirmed the Pixel 11 <a href=\"https:\/\/genshin-impact.en.softonic.com\/\" rel=\"noopener\">Genshin Impact<\/a> bug, and it says it\u2019s working with HoYoverse on a fix for the severe graphical corruption. Players have reported <strong>pink screens<\/strong>, mangled textures, and rendering glitches bad enough to make the game basically unplayable. The fix is expected to come through a future Genshin Impact update on <a href=\"https:\/\/android-studio.en.softonic.com\/\" rel=\"noopener\">Android<\/a>, not through a separate Pixel software patch, though Google still hasn\u2019t said when that update will land.<\/p>\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" alt=\"Genshin Impact\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/5285f5bd-fd42-48c5-be92-24b2036fe2a9\/1401853358\/genshin-impact-logo\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Genshin Impact<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/genshin-impact.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">Download<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/genshin-impact.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\">If you play Genshin Impact on a Pixel 11, you\u2019ll probably want to <strong><a href=\"https:\/\/en.softonic.com\/articles\/genshin-impact-receives-an-update-that-finally-resolves-one-of-its-biggest-problems\" rel=\"noopener\">install that update<\/a><\/strong> as soon as it\u2019s available.<\/p>\n\n<p class=\"wp-block-paragraph\">The issue seems to be tied to the Tensor G6\u2019s <strong>PowerVR-based GPU<\/strong>, which HoYoverse doesn\u2019t officially list as supported. That puts it in a different spot from the Adreno and Mali graphics chips you usually find in Android flagships, where support is broader and driver optimization is more established.<\/p>\n\n<p class=\"wp-block-paragraph\">That doesn\u2019t mean the Pixel 11 is underpowered, but it does point to one thing pretty clearly: <strong>Genshin Impact hasn\u2019t been<\/strong> properly tuned for this hardware yet.<\/p>\n\n<p class=\"wp-block-paragraph\">There\u2019s also some d\u00e9j\u00e0 vu here. Earlier reports said the Pixel 10 ran into similar problems even after <strong>previous optimization work<\/strong> between Google and HoYoverse, and that puts fresh pressure on Google\u2019s GPU tuning for big-name mobile games.<\/p>\n\n<p class=\"wp-block-paragraph\">And the concern isn\u2019t limited to Genshin. You\u2019re also seeing broader criticism around Pixel gaming, with reports of trouble in <strong>other demanding titles<\/strong> and plenty of pushback from reviewers, YouTubers, <a href=\"https:\/\/reddit.en.softonic.com\/\" rel=\"noopener\">Reddit<\/a>, and forums that are openly questioning Google\u2019s GPU strategy.<\/p>","protected":false},"excerpt":{"rendered":"<p>Google has now confirmed the Pixel 11 Genshin Impact bug, and it says it\u2019s working with HoYoverse on a fix for the severe graphical corruption. Players have reported pink screens, mangled textures, and rendering glitches bad enough to make the game basically unplayable. The fix is expected to come through a future Genshin Impact update &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/en\/google-says-a-genshin-impact-fix-is-coming-for-pixel-11\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Google says a Genshin Impact fix is coming for Pixel 11&#8221;<\/span><\/a><\/p>\n","protected":false},"author":9226,"featured_media":375762,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[1015],"tags":[],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-375763","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/375763","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/9226"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=375763"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/375763\/revisions"}],"predecessor-version":[{"id":375764,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/375763\/revisions\/375764"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media\/375762"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=375763"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=375763"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=375763"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=375763"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=375763"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=375763"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}