{"id":378647,"date":"2026-09-22T02:20:00","date_gmt":"2026-09-22T09:20:00","guid":{"rendered":"https:\/\/cms-articles.softonic.io\/en\/?p=378647"},"modified":"2026-09-30T09:38:38","modified_gmt":"2026-09-30T16:38:38","slug":"call-of-duty-sbmm-petition-launches-remove-it-from-casual-playlists","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/call-of-duty-sbmm-petition-launches-remove-it-from-casual-playlists\/","title":{"rendered":"Call of Duty SBMM petition launches: remove it from casual playlists"},"content":{"rendered":"<p class=\"wp-block-paragraph\">Tdawgsmitty just launched a new <a href=\"https:\/\/call-of-duty-mobile-for-pc.en.softonic.com\/\" rel=\"noopener\">Call of Duty<\/a> petition aimed at Activision. The request is straightforward: remove <strong>skill-based matchmaking<\/strong> from public and unranked playlists, and leave ranked play alone. The petition passed 500 signatures in about an hour. It\u2019s also landing about a month before the next Call of Duty, which a lot of players expect to be Modern Warfare 4, with the current skill-based matchmaking setup still intact.<\/p>\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" alt=\"YouTube\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/10d25878-96d2-11e6-8469-00163ed833e7\/1379251428\/youtube-logo\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">YouTube<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/youtube.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">Download<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/youtube.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\">People who hate SBMM say public Call of Duty matches now feel too much like ranked. In their view, there\u2019s less room to try a new weapon, mess around with an off-meta loadout, or just play relaxed games with friends who aren\u2019t on the same skill level. Creators and high-skill players have been making the same case for a while now: they want more variety, clearer communication, and actual community tests instead of a system that feels hidden from the people playing under it.<\/p>\n\n<p class=\"wp-block-paragraph\">Former Call of Duty developer Brian Bright has said that older matchmaking systems cared more about <strong>ping and region<\/strong>. Later versions, according to Bright, put more emphasis on skill, with data scientists and marketing involved in shaping that direction. Critics point to that as proof that public lobbies are now tuned more for engagement than for how the game actually feels match to match.<\/p>\n\n<p class=\"wp-block-paragraph\">Activision tells a different story. The company says connection quality and time-to-match still matter a lot. It also says that when skill-based matchmaking was loosened, <strong>more players quit<\/strong> and retention dropped for lower-skill players. Supporters of SBMM say that kind of protection makes the game more welcoming. Opponents look at the same system and call it punishing.<\/p>\n\n<p class=\"wp-block-paragraph\">Tdawgsmitty says the recent <a href=\"https:\/\/destiny-2.en.softonic.com\/\" rel=\"noopener\">Destiny<\/a> protests helped inspire the petition. He also says those protests were really more about Bungie\u2019s support and the <strong>future of the series<\/strong> than about matchmaking itself.<\/p>\n\n<p class=\"wp-block-paragraph\">If you play public Call of Duty, keep an eye on this one. You can read the petition online and <strong>sign it there too<\/strong>.<\/p>","protected":false},"excerpt":{"rendered":"<p>Tdawgsmitty just launched a new Call of Duty petition aimed at Activision. The request is straightforward: remove skill-based matchmaking from public and unranked playlists, and leave ranked play alone. The petition passed 500 signatures in about an hour. It\u2019s also landing about a month before the next Call of Duty, which a lot of players &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/en\/call-of-duty-sbmm-petition-launches-remove-it-from-casual-playlists\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Call of Duty SBMM petition launches: remove it from casual playlists&#8221;<\/span><\/a><\/p>\n","protected":false},"author":9351,"featured_media":378646,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[1015],"tags":[],"usertag":[],"vertical":[],"content-category":[6823],"class_list":["post-378647","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","content-category-games"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/378647","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/9351"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=378647"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/378647\/revisions"}],"predecessor-version":[{"id":378648,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/378647\/revisions\/378648"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media\/378646"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=378647"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=378647"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=378647"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=378647"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=378647"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=378647"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}