{"id":42871,"date":"2013-06-10T19:32:46","date_gmt":"2013-06-10T17:32:46","guid":{"rendered":"http:\/\/onsoftware.en.softonic.com\/?p=42871"},"modified":"2025-07-02T01:23:30","modified_gmt":"2025-07-02T08:23:30","slug":"e3-2013-xbox-one-exclusive-games","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/e3-2013-xbox-one-exclusive-games\/","title":{"rendered":"E3 2013: Xbox One exclusive games"},"content":{"rendered":"<p><strong><img loading=\"lazy\" decoding=\"async\" class=\"alignright size-full wp-image-42943\" title=\"Softonic at E3 2013\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/3\/2013\/06\/E3Softonichello.png\" alt=\"\" width=\"103\" height=\"105\" \/>Microsoft<\/strong> has announced a raft of exclusive games for <strong>Xbox One<\/strong> at E3 in Los Angeles. Here are our highlights so far:<\/p>\n<p><strong>Ryse: Son of Rome<\/strong> is the latest game from <a href=\"http:\/\/crysis-3.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><strong>Crysis<\/strong><\/a> developer Crytek. Set in Roman times, it marks a new direction for the studio famed for its futuristic games.<br \/>\nA third person action game, it&#8217;s unsurprisingly visually stunning, and being set in Rome, the combat is bloody and crunching. The gameplay showed the fighting will require timed button presses to succeed. There was also formation marching, where you fight in a group using your shield to create an impenetrable shell.<br \/>\nIt also showed how you&#8217;ll be able to lead your men and issue commands in the midst of battle. It&#8217;s very bombastic stuff, but looks like an impressive attempt to bring ancient warfare to life.<\/p>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\n<\/div>\n<p>&lt;!&#8211;<br \/>\nBy use of this code snippet, I agree to the Brightcove Publisher T and C<br \/>\nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/.<br \/>\n&#8211;&gt;<\/p>\n<\/p>\n<p><object><\/object><\/p>\n<p>&lt;!&#8211;<br \/>\nThis script tag will cause the Brightcove Players defined above it to be created as soon<br \/>\nas the line is read by the browser. If you wish to have the player instantiated only after<br \/>\nthe rest of the HTML is processed and the page load is complete, remove the line.<br \/>\n&#8211;&gt;<br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><\/p>\n<p><strong>Sunset Overdrive<\/strong> is an open world game, with a cartoon-ish look, and really extreme free-running style movement around a city filled with monsters. Weapons look ridiculous, and the game has a surprisingly arcade feel, in contrast to serious open world titles like <a href=\"http:\/\/watch-dogs.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><strong>Watch Dogs<\/strong><\/a>.<\/p>\n<p><strong>Forza Motorsport 5<\/strong>, from Turn10 has been announced, and will feature the brand new McLaren P1 super car. Whereas GT 6 is coming to PS 3, this Xbox One exclusive racing game really looks next generation. It uses the cloud to improve computer driver AI. Called &#8216;<strong>driveatar<\/strong>&#8216;, it learns from your style, and makes the game constantly challenging, with more human artificial intelligence.<\/p>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\n<\/div>\n<p>&lt;!&#8211;<br \/>\nBy use of this code snippet, I agree to the Brightcove Publisher T and C<br \/>\nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/.<br \/>\n&#8211;&gt;<\/p>\n<\/p>\n<p><object><\/object><\/p>\n<p>&lt;!&#8211;<br \/>\nThis script tag will cause the Brightcove Players defined above it to be created as soon<br \/>\nas the line is read by the browser. If you wish to have the player instantiated only after<br \/>\nthe rest of the HTML is processed and the page load is complete, remove the line.<br \/>\n&#8211;&gt;<br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><\/p>\n<p>Whether or not that&#8217;s as good as it sounds, the racing looks incredible. There&#8217;ll be hundreds of great looking cars, some beautiful tracks and environments and multiplayer match making designed to be fair.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-42904\" title=\"Quantum Break\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/3\/2013\/06\/quantum.png\" alt=\"\" width=\"600\" height=\"226\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2013\/06\/quantum.png 602w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2013\/06\/quantum-300x113.png 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/p>\n<p><strong>Quantum Break<\/strong> sets out to &#8216;blur the lines between gaming and television&#8217;. It features Jack Price, the victim of a failed science experiment that has made time stutter and freeze. It certainly looks dramatic, but we didn&#8217;t really see how the game will play.<\/p>\n<p><strong>Halo<\/strong> (5?) was teased with a beautiful trailer that began almost looking like PS3 game <strong>Journey<\/strong>, only to reveal Master Chief under the mysterious character&#8217;s cape. It will run at 60 frames per second, and use cloud computing (a recurring theme at the conference). We didn&#8217;t see any gameplay, but its clear Halo is a huge part of Xbox One&#8217;s launch line up.<\/p>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\n<\/div>\n<p>&lt;!&#8211;<br \/>\nBy use of this code snippet, I agree to the Brightcove Publisher T and C<br \/>\nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/.<br \/>\n&#8211;&gt;<\/p>\n<\/p>\n<p><object><\/object><\/p>\n<p>&lt;!&#8211;<br \/>\nThis script tag will cause the Brightcove Players defined above it to be created as soon<br \/>\nas the line is read by the browser. If you wish to have the player instantiated only after<br \/>\nthe rest of the HTML is processed and the page load is complete, remove the line.<br \/>\n&#8211;&gt;<br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><\/p>\n<p>The last exclusive is another science fiction epic, a giant mech warrior combat first person shooter, called <strong>Titanfall<\/strong>. Like everything else shown at the event, it&#8217;s big, loud and looks impressive. It&#8217;s a mission based FPS which mixes normal FPS shooting with controlling the giant mech warriors. With Battlefield 4 and Halo, Xbox One won&#8217;t be short of FPS games at launch, but the mech action mixes things up and adds a new scale to the gameplay, and we saw some pretty impressive close combat between mechs. Check out the trailer:<\/p>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\n<\/div>\n<p>&lt;!&#8211;<br \/>\nBy use of this code snippet, I agree to the Brightcove Publisher T and C<br \/>\nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/.<br \/>\n&#8211;&gt;<\/p>\n<\/p>\n<p><object><\/object><\/p>\n<p>&lt;!&#8211;<br \/>\nThis script tag will cause the Brightcove Players defined above it to be created as soon<br \/>\nas the line is read by the browser. If you wish to have the player instantiated only after<br \/>\nthe rest of the HTML is processed and the page load is complete, remove the line.<br \/>\n&#8211;&gt;<br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Microsoft has announced a raft of exclusive games for Xbox One at E3 in Los Angeles. Here are our highlights so far: Ryse: Son of Rome is the latest game from Crysis developer Crytek. Set in Roman times, it marks a new direction for the studio famed for its futuristic games. A third person action &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/en\/e3-2013-xbox-one-exclusive-games\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;E3 2013: Xbox One exclusive games&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2019,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[],"tags":[],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-42871","post","type-post","status-publish","format-standard","hentry"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/42871","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/2019"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=42871"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/42871\/revisions"}],"predecessor-version":[{"id":332803,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/42871\/revisions\/332803"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=42871"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=42871"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=42871"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=42871"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=42871"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=42871"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}