{"id":44879,"date":"2013-07-10T17:03:06","date_gmt":"2013-07-10T15:03:06","guid":{"rendered":"http:\/\/onsoftware.en.softonic.com\/?p=44879"},"modified":"2025-07-02T01:19:35","modified_gmt":"2025-07-02T08:19:35","slug":"rockstar-explains-how-shooting-has-improved-in-gta-v","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/rockstar-explains-how-shooting-has-improved-in-gta-v\/","title":{"rendered":"Rockstar explains how shooting has improved in GTA V"},"content":{"rendered":"<p>Rockstar has explained how the shooting mechanic has evolved in <a href=\"http:\/\/gta-v.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><strong>GTA V<\/strong><\/a>. Shooting has improved with every Grand Theft Auto, but it&#8217;s never been a strong point of the series. Rockstar claims that the refined controls will be more accurate and suit different types of play.<\/p>\n<p>In GTA V, as well as the normal &#8216;shoot down the sights&#8217; aiming, you will now be able to run and shoot easily using the right trigger. This will give firefights more freedom &#8211; in <a href=\"http:\/\/grand-theft-auto-gta.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><strong>GTA IV<\/strong><\/a> shootouts had very much become a case of shoot and cover, and repeat. According to an interview with GameInformer, the gun-play has been influenced by Rockstar&#8217;s experience with <a href=\"http:\/\/max-payne-3.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><strong>Max Payne 3<\/strong><\/a> and <a href=\"http:\/\/red-dead-redemption-wallpaper.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><strong>Red Dead Redemption<\/strong><\/a>. Improved cover mechanics have been brought in from Red Dead, while the fluid shooting of Max Payne has also influenced the new game.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-44881\" title=\"GTA Shooting mechanics\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/3\/2013\/07\/franklinshooter.jpg\" alt=\"\" width=\"600\" height=\"337\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2013\/07\/franklinshooter.jpg 1280w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2013\/07\/franklinshooter-256x144.jpg 256w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2013\/07\/franklinshooter-568x319.jpg 568w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2013\/07\/franklinshooter-800x450.jpg 800w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2013\/07\/franklinshooter-664x374.jpg 664w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2013\/07\/franklinshooter-300x169.jpg 300w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2013\/07\/franklinshooter-238x134.jpg 238w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/p>\n<p>There are three shooting modes: assisted aiming, traditional GTA and free shooting, which should be enough to suit most players. The speed of your character in GTA V will change depending on what you&#8217;re doing. The three protagonists each have a relaxed mode, which changes when you&#8217;re under threat to a &#8216;combat mode&#8217;.<\/p>\n<p><strong><a href=\"http:\/\/news.en.softonic.com\/watch-the-first-gameplay-trailer-for-gta-v\" target=\"_self\" rel=\"noopener noreferrer\">Check out the GTA V gameplay trailer to see the new combat in action<\/a>.<\/strong><\/p>\n<p>[Source: <a href=\"http:\/\/www.gameinformer.com\/games\/grand_theft_auto_v\/b\/xbox360\/archive\/2013\/07\/09\/grand-theft-auto-v-gun-combat.aspx\" target=\"_blank\" rel=\"noopener noreferrer\">GameInformer<\/a>]<strong><br \/>\n<\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Rockstar has explained how the shooting mechanic has evolved in GTA V. Shooting has improved with every Grand Theft Auto, but it&#8217;s never been a strong point of the series. Rockstar claims that the refined controls will be more accurate and suit different types of play. In GTA V, as well as the normal &#8216;shoot &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/en\/rockstar-explains-how-shooting-has-improved-in-gta-v\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Rockstar explains how shooting has improved in GTA V&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2019,"featured_media":181134,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[2441],"tags":[2409],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-44879","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-how-to","tag-app-subdomain-redirectiongta-v"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/44879","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/2019"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=44879"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/44879\/revisions"}],"predecessor-version":[{"id":332645,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/44879\/revisions\/332645"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media\/181134"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=44879"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=44879"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=44879"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=44879"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=44879"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=44879"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}