{"id":61560,"date":"2014-03-07T13:00:32","date_gmt":"2014-03-07T11:00:32","guid":{"rendered":"http:\/\/onsoftware.en.softonic.com\/?p=61560"},"modified":"2025-07-02T00:50:04","modified_gmt":"2025-07-02T07:50:04","slug":"the-most-eagerly-awaited-indie-games-of-2014","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/the-most-eagerly-awaited-indie-games-of-2014\/","title":{"rendered":"The most eagerly-awaited indie games of 2014"},"content":{"rendered":"<p>After a year of<strong> <a title=\"Beyond GTA V: the best (and least known) games of 2013\" href=\"http:\/\/features.en.softonic.com\/beyond-gta-v\" target=\"_self\" rel=\"noopener noreferrer\">exceptional titles<\/a><\/strong> like the great <a title=\"Papers Please on Softonic\" href=\"http:\/\/papers-please.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">Papers Please<\/a>, <a title=\"Rogue Legacy on Softonic\" href=\"http:\/\/rogue-legacy.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">Rogue Legacy<\/a>, <a title=\"The Stanley Parable on Softonic\" href=\"http:\/\/the-stanley-parable.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">The Stanley Parable<\/a> and <a title=\"Dayz on Softonic\" href=\"http:\/\/dayz.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">DayZ<\/a>, what indie games will make us starry-eyed in 2014? Our experts have fought over this\u00a0list of 15 games for a long time\u2013 maybe among them, we&#8217;ll find the <strong>surprise<\/strong><strong> <\/strong>hit of the year.<\/p>\n<p>You may not have heard of them all, but there&#8217;s no doubt that these titles will be the names on everybody&#8217;s lips in the coming months. Let&#8217;s see if you&#8217;re favorite games made the list.<\/p>\n<h3>Paradise Lost: First Contact<\/h3>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\nDefault player\n<\/div>\n<p>&lt;!&#8211;<br \/>\nBy use of this code snippet, I agree to the Brightcove Publisher T and C<br \/>\nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/.<br \/>\n&#8211;&gt;<\/p>\n<\/p>\n<p><object><\/object><\/p>\n<p>&lt;!&#8211;<br \/>\nThis script tag will cause the Brightcove Players defined above it to be created as soon<br \/>\nas the line is read by the browser. If you wish to have the player instantiated only after<br \/>\nthe rest of the HTML is processed and the page load is complete, remove the line.<br \/>\n&#8211;&gt;<br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><\/p>\n<p>Close your eyes. You&#8217;re on a secret scientific base. A\u00a0strange creature from another world has escaped, despite the careful watch of the guards and scientists. Cue total panic. There&#8217;s not a second to lose. <strong>Paradise Lost<\/strong> invites you to live out the typical <strong>80&#8217;s science fiction<\/strong> movie experience, like The Thing and Alien, but this time, on the side of the aliens. Mark your calendar for December 2014 and prepare to be pursued on PC, Mac and Linux.<\/p>\n<h3>You Are Not The Hero<\/h3>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\nDefault player\n<\/div>\n<p>&lt;!&#8211;<br \/>\nBy use of this code snippet, I agree to the Brightcove Publisher T and C<br \/>\nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/.<br \/>\n&#8211;&gt;<\/p>\n<\/p>\n<p><object><\/object><\/p>\n<p>&lt;!&#8211;<br \/>\nThis script tag will cause the Brightcove Players defined above it to be created as soon<br \/>\nas the line is read by the browser. If you wish to have the player instantiated only after<br \/>\nthe rest of the HTML is processed and the page load is complete, remove the line.<br \/>\n&#8211;&gt;<br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><\/p>\n<p>Indie games have the ability to turn a player&#8217;s habits\u00a0upside down. A bit like in Paradise Lost, <strong>You Are Not The Hero<\/strong> offers an experience we&#8217;re used to, but paints it in a new light. What about taking part in a classic <strong><a title=\"Japanese role-playing game via Wikipedia\" href=\"http:\/\/en.wikipedia.org\/wiki\/Japanese_RPG\" target=\"_blank\" rel=\"noopener noreferrer\">Japanese role playing game<\/a><\/strong> through the eyes of a <strong>non-player character<\/strong>? It&#8217;s the opportunity to teach good manners to these so-called heroes who wreak havoc in your village. Hero or not, you&#8217;ll need patience to wait until this game&#8217;s release in late 2014.<\/p>\n<h3>Hyper Light Drifter<\/h3>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\nDefault player\n<\/div>\n<p>&lt;!&#8211;<br \/>\nBy use of this code snippet, I agree to the Brightcove Publisher T and C<br \/>\nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/.<br \/>\n&#8211;&gt;<\/p>\n<\/p>\n<p><object><\/object><\/p>\n<p>&lt;!&#8211;<br \/>\nThis script tag will cause the Brightcove Players defined above it to be created as soon<br \/>\nas the line is read by the browser. If you wish to have the player instantiated only after<br \/>\nthe rest of the HTML is processed and the page load is complete, remove the line.<br \/>\n&#8211;&gt;<br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><br \/>\n<strong> Hyper Light Drifter<\/strong> is my personal <strong>favorite <\/strong>on\u00a0the list. This simple game from <a title=\"Heart Machine\" href=\"http:\/\/www.heart-machine.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">Heart Machine<\/a> has everything the big kid in me wants: retro graphics, an <strong>enchanting atmosphere,<\/strong> and ingenious game mechanics. On the gameplay front, Hyper Light Drifter looks towards <a title=\"The Legend of Zelda: A Link to the Past via Wikipedia\" href=\"http:\/\/en.wikipedia.org\/wiki\/The_Legend_of_Zelda:_A_Link_to_the_Past\" target=\"_blank\" rel=\"noopener noreferrer\">Zelda: A Link to the Past<\/a> and <a title=\"Diablo on Softonic\" href=\"http:\/\/en.softonic.com\/s\/diablo\" target=\"_self\" rel=\"noopener noreferrer\">Diablo<\/a>,\u00a0classics that\u00a0Hyper Light Drifter drags into the present with tense fighting and varied <strong>tactical options<\/strong>.<\/p>\n<h3>A.N.N.E<\/h3>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\nDefault player\n<\/div>\n<p>&lt;!&#8211;<br \/>\nBy use of this code snippet, I agree to the Brightcove Publisher T and C<br \/>\nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/.<br \/>\n&#8211;&gt;<\/p>\n<\/p>\n<p><object><\/object><\/p>\n<p>&lt;!&#8211;<br \/>\nThis script tag will cause the Brightcove Players defined above it to be created as soon<br \/>\nas the line is read by the browser. If you wish to have the player instantiated only after<br \/>\nthe rest of the HTML is processed and the page load is complete, remove the line.<br \/>\n&#8211;&gt;<br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><br \/>\n<strong> A.N.N.E.<\/strong> is a <strong>hybrid game<\/strong> that combines the best of <strong>platform <\/strong>and <a title=\"Shoot 'em ups via Wikipedia\" href=\"http:\/\/en.wikipedia.org\/wiki\/Shoot_%27em_up\" target=\"_blank\" rel=\"noopener noreferrer\">shoot &#8217;em up<\/a> games from the 90s in an fun 16-bit style. Are powerful enemies blocking your way? Use your <strong>spaceship <\/strong>to get through them. Will you get to the planet Gomi in time to save\u00a0A.N.N.E? You&#8217;ll find out mid-2014, when the game will be released on PC and Mac.<\/p>\n<h3>Lovers in a Dangerous Spacetime<\/h3>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\nDefault player\n<\/div>\n<p>&lt;!&#8211;<br \/>\nBy use of this code snippet, I agree to the Brightcove Publisher T and C<br \/>\nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/.<br \/>\n&#8211;&gt;<\/p>\n<\/p>\n<p><object><\/object><\/p>\n<p>&lt;!&#8211;<br \/>\nThis script tag will cause the Brightcove Players defined above it to be created as soon<br \/>\nas the line is read by the browser. If you wish to have the player instantiated only after<br \/>\nthe rest of the HTML is processed and the page load is complete, remove the line.<br \/>\n&#8211;&gt;<br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><br \/>\nThe <strong>story of interstellar love<\/strong><strong> <\/strong>continues with <strong>Lovers in a Dangerous Spacetime<\/strong>, a game concept that&#8217;s simply awesome. This <strong>cooperative platform game<\/strong> takes place inside a spaceship: players must work together to operate the aircraft. It&#8217;s not going to be easy to explore the galaxy,\u00a0save planets in distress, and <strong>fight waves of warlike aliens<\/strong> under\u00a0these conditions, but you&#8217;ll have to try. Expected a release some time\u00a0in 2014.<\/p>\n<h3>Neverending Nightmares<\/h3>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\nDefault player\n<\/div>\n<p>&lt;!&#8211;<br \/>\nBy use of this code snippet, I agree to the Brightcove Publisher T and C<br \/>\nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/.<br \/>\n&#8211;&gt;<\/p>\n<\/p>\n<p><object><\/object><\/p>\n<p>&lt;!&#8211;<br \/>\nThis script tag will cause the Brightcove Players defined above it to be created as soon<br \/>\nas the line is read by the browser. If you wish to have the player instantiated only after<br \/>\nthe rest of the HTML is processed and the page load is complete, remove the line.<br \/>\n&#8211;&gt;<br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><br \/>\n<strong> Neverending Nightmare<\/strong> abandons horror game clich\u00e9s to explore a new kind of <strong>psychological horror<\/strong>. The creator has attempted to translate his own <strong>nightmares <\/strong>in an immersive experience that&#8217;s more meaningful than all the <a title=\"Explore Slender on Softonic\" href=\"http:\/\/en.softonic.com\/s\/slender\" target=\"_self\" rel=\"noopener noreferrer\">Slender clones<\/a> put together. Here, there&#8217;s no life bar or inventory menu: everything is done to immerse your body and soul into a <strong>terrifying atmosphere<\/strong>. Fans of horror games can sink their teeth into Neverending Nightmare at the end of 2014.<\/p>\n<h3>Super Roman Conquest<\/h3>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\nDefault player\n<\/div>\n<p>&lt;!&#8211;<br \/>\nBy use of this code snippet, I agree to the Brightcove Publisher T and C<br \/>\nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/.<br \/>\n&#8211;&gt;<\/p>\n<\/p>\n<p><object><\/object><\/p>\n<p>&lt;!&#8211;<br \/>\nThis script tag will cause the Brightcove Players defined above it to be created as soon<br \/>\nas the line is read by the browser. If you wish to have the player instantiated only after<br \/>\nthe rest of the HTML is processed and the page load is complete, remove the line.<br \/>\n&#8211;&gt;<br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><\/p>\n<p>What happened\u00a0when the people at <strong>LucasArts <\/strong>studio\u00a0decided to create a <strong>strategy game in real time<\/strong>? <strong>Super Roman Conquest <\/strong>was born, a unique strategy game where you can instruct your centurions to fight on <strong>3 different maps<\/strong>. An ambitious blend of traditional design elements and innovative gameplay, Super Roman Conquest is<strong> <\/strong><strong>planned for a summer 2014 release.<\/strong><\/p>\n<h3>Hotline Miami 2<\/h3>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\nDefault player\n<\/div>\n<p>&lt;!&#8211;<br \/>\nBy use of this code snippet, I agree to the Brightcove Publisher T and C<br \/>\nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/.<br \/>\n&#8211;&gt;<\/p>\n<\/p>\n<p><object><\/object><\/p>\n<p>&lt;!&#8211;<br \/>\nThis script tag will cause the Brightcove Players defined above it to be created as soon<br \/>\nas the line is read by the browser. If you wish to have the player instantiated only after<br \/>\nthe rest of the HTML is processed and the page load is complete, remove the line.<br \/>\n&#8211;&gt;<br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><br \/>\nHere&#8217;s your reminder to keep an eye out for <strong>Hotline Miami 2<\/strong>. The bloody action game is back in 2014 to complete the ultra-violent &#8211; but beautiful &#8211; saga. This time, players will have the opportunity to play as various characters with different motivations and\u00a0 assassination techniques. You&#8217;ve got an appointment in late 2014 for a new foray into madness. Think you&#8217;ll win?<\/p>\n<h3>LUFTRAUSERS<\/h3>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\nDefault player\n<\/div>\n<p>&lt;!&#8211;<br \/>\nBy use of this code snippet, I agree to the Brightcove Publisher T and C<br \/>\nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/.<br \/>\n&#8211;&gt;<\/p>\n<\/p>\n<p><object><\/object><\/p>\n<p>&lt;!&#8211;<br \/>\nThis script tag will cause the Brightcove Players defined above it to be created as soon<br \/>\nas the line is read by the browser. If you wish to have the player instantiated only after<br \/>\nthe rest of the HTML is processed and the page load is complete, remove the line.<br \/>\n&#8211;&gt;<br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><br \/>\n<strong> Luftrauser<\/strong> is the latest project from Vlambeer, the creators of the sublime <a title=\"Ridiculous Fishing on iOS\" href=\"http:\/\/ridiculous-fishing---a-tale-of-redemption.en.softonic.com\/iphone\" target=\"_self\" rel=\"noopener noreferrer\">Ridiculous Fishing<\/a>. This time, we leave\u00a0the ocean depths behind to take to the skies aboard a <strong>fighter jet<\/strong>. This little <strong>shoot&#8217; em up<\/strong> arcade game is super-fast, tense, <strong>lots of fun<\/strong> and even the soundtrack is amazing. Its scheduled for takeoff later this year on Windows, Mac and Linux, but you can actually <a title=\"Luftrausers\" href=\"http:\/\/not.vlambeer.com\/luftrauser\/\" target=\"_blank\" rel=\"noopener noreferrer\">start training now<\/a>!<\/p>\n<h3>Cuphead<\/h3>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\nDefault player\n<\/div>\n<p>&lt;!&#8211;<br \/>\nBy use of this code snippet, I agree to the Brightcove Publisher T and C<br \/>\nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/.<br \/>\n&#8211;&gt;<\/p>\n<\/p>\n<p><object><\/object><\/p>\n<p>&lt;!&#8211;<br \/>\nThis script tag will cause the Brightcove Players defined above it to be created as soon<br \/>\nas the line is read by the browser. If you wish to have the player instantiated only after<br \/>\nthe rest of the HTML is processed and the page load is complete, remove the line.<br \/>\n&#8211;&gt;<br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><br \/>\n<strong> Cuphead<\/strong> is a traditional platform game in every way&#8230;except one. All <strong>graphics in the game are <\/strong><strong>drawn \u200b\u200bby hand<\/strong>, in the style of cartoon drawings from the <strong>30s<\/strong>! With its unique style, endearing characters and jazzy soundtrack, Cuphead reminds us of <a title=\"Jazz: Trump's Journey on Softonic\" href=\"http:\/\/jazz-trumps-journey-windows-8.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">Jazz: Trump&#8217;s Journey<\/a>, another <a title=\"Platform Games via Wikipedia\" href=\"http:\/\/en.wikipedia.org\/wiki\/Platform_games\" target=\"_self\" rel=\"noopener noreferrer\">platformer<\/a> that could come from the start of the century. Expected release on PC in 2014.<\/p>\n<h3>Apotheon<\/h3>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\nDefault player\n<\/div>\n<p>&lt;!&#8211;<br \/>\nBy use of this code snippet, I agree to the Brightcove Publisher T and C<br \/>\nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/.<br \/>\n&#8211;&gt;<\/p>\n<\/p>\n<p><object><\/object><\/p>\n<p>&lt;!&#8211;<br \/>\nThis script tag will cause the Brightcove Players defined above it to be created as soon<br \/>\nas the line is read by the browser. If you wish to have the player instantiated only after<br \/>\nthe rest of the HTML is processed and the page load is complete, remove the line.<br \/>\n&#8211;&gt;<br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><\/p>\n<p><strong> Apotheon<\/strong> transports us to\u00a0<strong>ancient Greece<\/strong>, in a beat-them-all of\u00a0epic proportions. Fight the gods and control the elements in a <strong><a title=\"Peplos on Wikipedia\" href=\"http:\/\/en.wikipedia.org\/wiki\/Peplos\" target=\"_blank\" rel=\"noopener noreferrer\">peplos<\/a> <\/strong>worthy of the finest Etruscan ceramics. Release on Windows, Mac and Linux slated for early 2014.<\/p>\n<h3>Distance<\/h3>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\nDefault player\n<\/div>\n<p>&lt;!&#8211;<br \/>\nBy use of this code snippet, I agree to the Brightcove Publisher T and C<br \/>\nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/.<br \/>\n&#8211;&gt;<\/p>\n<\/p>\n<p><object><\/object><\/p>\n<p>&lt;!&#8211;<br \/>\nThis script tag will cause the Brightcove Players defined above it to be created as soon<br \/>\nas the line is read by the browser. If you wish to have the player instantiated only after<br \/>\nthe rest of the HTML is processed and the page load is complete, remove the line.<br \/>\n&#8211;&gt;<br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><\/p>\n<p><strong> Distance<\/strong> is on the the boundary\u00a0between an <strong>arcade racing game<\/strong> and a running game. Combining breathtaking speeds, <strong>dizzying waterfalls<\/strong> and a great <strong><a title=\"Tron via Wikipedia\" href=\"http:\/\/en.wikipedia.org\/wiki\/Tron\" target=\"_blank\" rel=\"noopener noreferrer\">Tron<\/a><\/strong>-inspired graphic style, this game promises to offer a <strong>unique experience<\/strong> within the genre. Distance will be released soon on Windows, Mac and Linux.<\/p>\n<h3>Super Time Force<\/h3>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\nDefault player\n<\/div>\n<p>&lt;!&#8211;<br \/>\nBy use of this code snippet, I agree to the Brightcove Publisher T and C<br \/>\nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/.<br \/>\n&#8211;&gt;<\/p>\n<\/p>\n<p><object><\/object><\/p>\n<p>&lt;!&#8211;<br \/>\nThis script tag will cause the Brightcove Players defined above it to be created as soon<br \/>\nas the line is read by the browser. If you wish to have the player instantiated only after<br \/>\nthe rest of the HTML is processed and the page load is complete, remove the line.<br \/>\n&#8211;&gt;<br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><br \/>\n<strong> Time Force<\/strong> is a great <strong>co-op<\/strong> game&#8230;for <strong>1 player<\/strong>. Yes, you read that right.<strong> <\/strong><strong>Traveling back in time<\/strong>, the game makes it possible to\u00a0add firepower and the skills of <strong>several characters<\/strong> together to form a true virtual small army. Expected release in 2014.<\/p>\n<h3>Routine<\/h3>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\nDefault player\n<\/div>\n<p>&lt;!&#8211;<br \/>\nBy use of this code snippet, I agree to the Brightcove Publisher T and C<br \/>\nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/.<br \/>\n&#8211;&gt;<\/p>\n<\/p>\n<p><object><\/object><\/p>\n<p>&lt;!&#8211;<br \/>\nThis script tag will cause the Brightcove Players defined above it to be created as soon<br \/>\nas the line is read by the browser. If you wish to have the player instantiated only after<br \/>\nthe rest of the HTML is processed and the page load is complete, remove the line.<br \/>\n&#8211;&gt;<br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><br \/>\nTake the heavy atmosphere of <strong>science fiction<\/strong> movies from the 80s, add a teaspoon of <strong>horror <\/strong>and sprinkle in a pinch of <strong><a title=\"Survival horror via Wikipedia\" href=\"http:\/\/en.wikipedia.org\/wiki\/Survival_horror\" target=\"_blank\" rel=\"noopener noreferrer\">survival horror<\/a> to <\/strong>get <strong>Routine<\/strong>, a game of\u00a0<strong>perfect aesthetics<\/strong> in which you&#8217;ll explore a deserted lunar base and shed light on the mystery surrounding the sudden disappearance of the residents. Expected release in 2014.<\/p>\n<h3>The 90&#8217;s Arcade Racer<\/h3>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\nDefault player\n<\/div>\n<p>&lt;!&#8211;<br \/>\nBy use of this code snippet, I agree to the Brightcove Publisher T and C<br \/>\nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/.<br \/>\n&#8211;&gt;<\/p>\n<\/p>\n<p><object><\/object><\/p>\n<p>&lt;!&#8211;<br \/>\nThis script tag will cause the Brightcove Players defined above it to be created as soon<br \/>\nas the line is read by the browser. If you wish to have the player instantiated only after<br \/>\nthe rest of the HTML is processed and the page load is complete, remove the line.<br \/>\n&#8211;&gt;<br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><br \/>\nThe title says it all really. <strong>The 90&#8217;s Arcade Racer<\/strong> tries to resurrect a genre that&#8217;s fallen into disuse, the <strong>arcade racing game<\/strong> of the 90s. With <strong>crazy colors<\/strong>, dizzying speeds and questionable physics, it&#8217;s got everything you could want in an arcade racing game. The 90&#8217;s Arcade Racer invites you to step back in time to an era when teenagers only had <strong>eyes for arcades<\/strong> and exuberant games! Scheduled for release\u00a0in mid 2014.<\/p>\n<p>The list is extensive, but these games seem like they&#8217;ll be worth the wait!<\/p>\n<p><strong>Which\u00a0indie games are you looking forward to in 2014?<\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>After a year of exceptional titles like the great Papers Please, Rogue Legacy, The Stanley Parable and DayZ, what indie games will make us starry-eyed in 2014? Our experts have fought over this\u00a0list of 15 games for a long time\u2013 maybe among them, we&#8217;ll find the surprise hit of the year. You may not have &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/en\/the-most-eagerly-awaited-indie-games-of-2014\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;The most eagerly-awaited indie games of 2014&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2037,"featured_media":61561,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[],"tags":[],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-61560","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/61560","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/2037"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=61560"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/61560\/revisions"}],"predecessor-version":[{"id":331187,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/61560\/revisions\/331187"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media\/61561"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=61560"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=61560"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=61560"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=61560"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=61560"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=61560"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}