{"id":79229,"date":"2015-03-04T20:15:26","date_gmt":"2015-03-04T18:15:26","guid":{"rendered":"http:\/\/onsoftware.en.softonic.com\/?p=79229"},"modified":"2025-07-02T00:17:02","modified_gmt":"2025-07-02T07:17:02","slug":"badland-game-of-the-year-edition-preview","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/badland-game-of-the-year-edition-preview\/","title":{"rendered":"Badland platformer gets reimagined for next gen consoles, coming spring 2015"},"content":{"rendered":"<p>Badland is coming to consoles after being released on <a title=\"Badland for Android\" href=\"http:\/\/badland.en.softonic.com\/android\" target=\"_self\" rel=\"noopener noreferrer\">Android<\/a> and <a title=\"Badland for iOS\" href=\"http:\/\/badland.en.softonic.com\/iphone\" target=\"_self\" rel=\"noopener noreferrer\">iOS<\/a> almost two years ago. The game was named <a title=\"Polygon\" href=\"http:\/\/www.polygon.com\/2013\/12\/17\/5219420\/apple-names-ridiculous-fishing-badland-its-2013-games-of-the-year\" target=\"_blank\" rel=\"noopener noreferrer\">iPad game of the year<\/a> in 2013 by Apple. This spring, console players can finally play this ridiculously difficult platformer.<\/p>\n<p>The good news is that Badland: Game of the Year Edition won\u2019t be a simple port of the mobile. Instead, developer Frogmind has completely <strong>recreated the game<\/strong> with new levels and controls designed for gamepads.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-79233\" title=\"BADLAND Coop 4\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-4-568x319.jpg\" alt=\"BADLAND Coop 4\" width=\"568\" height=\"319\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-4-568x319.jpg 568w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-4-256x144.jpg 256w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-4-800x450.jpg 800w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-4-664x374.jpg 664w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-4-300x169.jpg 300w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-4-238x134.jpg 238w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-4-768x433.jpg 768w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-4-436x246.jpg 436w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-4-370x208.jpg 370w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-4-304x170.jpg 304w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-4.jpg 1920w\" sizes=\"auto, (max-width: 568px) 100vw, 568px\" \/><\/p>\n<p>We got a chance to play Badland: Game of the Year Edition during <strong>GDC 2015<\/strong> and came away impressed. If you haven\u2019t played Badland yet, the Game of the Year edition will be the one to get. The game centers around as mysterious creatures that fly around in the forest. Your objective is to get past obstacles and <strong>solve puzzles<\/strong> to get to the end of the level. Badland forces you to keep moving as you\u2019ll die if your characters move off screen.  Levels will change from day to night, getting <strong>progressively harder as night falls<\/strong>.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-79234\" title=\"BADLAND Coop 1\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-1-568x319.jpg\" alt=\"BADLAND Coop 1\" width=\"568\" height=\"319\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-1-568x319.jpg 568w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-1-256x144.jpg 256w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-1-800x450.jpg 800w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-1-664x374.jpg 664w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-1-300x169.jpg 300w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-1-238x134.jpg 238w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-1-768x433.jpg 768w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-1-436x246.jpg 436w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-1-370x208.jpg 370w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-1-304x170.jpg 304w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-1.jpg 1920w\" sizes=\"auto, (max-width: 568px) 100vw, 568px\" \/><\/p>\n<p>New for the Game of the Year Edition are the inclusion of <strong>over 100 new co-op levels<\/strong>, a funky <strong>worm mode<\/strong>, and up to <strong>four player local co-op<\/strong>. Co-op turned out to be ridiculously fun. You and your friends can work through each of the unique co-op levels to see who gets the most points. Some co-op levels require teamwork to get to the end of a level while <strong>multiplayer deathmatches<\/strong> will pit players against one another to see who can survive the longest. Expect a lot of swearing when playing the latter.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-79235\" title=\"BADLAND Coop 2\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-2-568x319.jpg\" alt=\"BADLAND Coop 2\" width=\"568\" height=\"319\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-2-568x319.jpg 568w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-2-256x144.jpg 256w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-2-800x450.jpg 800w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-2-664x374.jpg 664w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-2-300x169.jpg 300w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-2-238x134.jpg 238w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-2-768x433.jpg 768w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-2-436x246.jpg 436w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-2-370x208.jpg 370w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-2-304x170.jpg 304w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-Coop-2.jpg 1920w\" sizes=\"auto, (max-width: 568px) 100vw, 568px\" \/><\/p>\n<p>While the original Badland is challenging, it pales in comparison to the Game of the Year Edition. Frogmind CEO Johannes Vuorinen let us play a few \u201cdoomsday\u201d levels, which are some of the hardest in the game. You\u2019ll have to rely on memorization and quick reflexes to get past these levels.<\/p>\n<p>Vuorinen laughed as editor <a title=\"Chris Park Twitter\" href=\"https:\/\/twitter.com\/chrislikesrobot\" target=\"_blank\" rel=\"noopener noreferrer\">Chris Park<\/a> struggled with one level, dying repeatedly. \u201cWe think console gamers are more hardcore so they\u2019re going to enjoy this level of difficulty,\u201d says Vuorinen.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-79236\" title=\"BADLAND GOTY 4\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-GOTY-4-568x319.jpg\" alt=\"BADLAND GOTY 4\" width=\"568\" height=\"319\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-GOTY-4-568x319.jpg 568w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-GOTY-4-256x144.jpg 256w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-GOTY-4-800x450.jpg 800w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-GOTY-4-664x374.jpg 664w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-GOTY-4-300x169.jpg 300w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-GOTY-4-238x134.jpg 238w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-GOTY-4-768x433.jpg 768w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-GOTY-4-436x246.jpg 436w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-GOTY-4-370x208.jpg 370w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-GOTY-4-304x170.jpg 304w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/BADLAND-GOTY-4.jpg 1920w\" sizes=\"auto, (max-width: 568px) 100vw, 568px\" \/><\/p>\n<p>Badland: Game of the Year Edition is due out in <strong>spring 2015<\/strong> on PlayStation 3, PlayStation 4, PlayStation Vita, Xbox One, Wii U, and Steam (PC \/ Mac \/ Linux). Sorry, Xbox 360 owners. The game is finished awaiting certification for consoles before launch. There\u2019s no word on pricing yet but Frogmind says, \u201cIt won\u2019t be $50!\u201d<\/p>\n<h3>Related Stories<\/h3>\n<p><a title=\"Sick Bricks: bridging toys and casual gaming\" href=\"http:\/\/features.en.softonic.com\/sick-bricks-game\" target=\"_self\" rel=\"noopener noreferrer\">Sick Bricks: bridging toys and casual gaming<\/a><\/p>\n<p><a title=\"5 Ways to Breathe New Life into Dying Light\" href=\"http:\/\/features.en.softonic.com\/5-ways-to-breathe-new-life-into-dying-light\" target=\"_self\" rel=\"noopener noreferrer\">5 Ways to Breathe New Life into Dying Light<\/a><\/p>\n<p><a title=\"What to expect at GDC 2015\" href=\"What to expect at GDC 2015\" target=\"_self\" rel=\"noopener noreferrer\">What to expect at GDC 2015<\/a><\/p>\n<p style=\"text-align: right\"><em>Follow me on Twitter: <a href=\"https:\/\/twitter.com\/lewisleong\" target=\"_blank\" rel=\"noopener noreferrer\">@lewisleong<\/a><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Badland is coming to consoles after being released on Android and iOS almost two years ago. The game was named iPad game of the year in 2013 by Apple. This spring, console players can finally play this ridiculously difficult platformer. The good news is that Badland: Game of the Year Edition won\u2019t be a simple &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/en\/badland-game-of-the-year-edition-preview\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Badland platformer gets reimagined for next gen consoles, coming spring 2015&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2033,"featured_media":79231,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[],"tags":[],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-79229","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/79229","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/users\/2033"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/comments?post=79229"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/79229\/revisions"}],"predecessor-version":[{"id":329687,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/posts\/79229\/revisions\/329687"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media\/79231"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/media?parent=79229"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/categories?post=79229"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/tags?post=79229"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/usertag?post=79229"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/vertical?post=79229"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/en\/wp-json\/wp\/v2\/content-category?post=79229"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}