{"id":79883,"date":"2015-03-26T20:34:03","date_gmt":"2015-03-26T18:34:03","guid":{"rendered":"http:\/\/onsoftware.en.softonic.com\/?p=79883"},"modified":"2025-07-02T00:15:46","modified_gmt":"2025-07-02T07:15:46","slug":"splash-damage-tries-free-to-play-with-dirty-bomb","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/en\/splash-damage-tries-free-to-play-with-dirty-bomb\/","title":{"rendered":"Splash Damage tries free-to-play with Dirty Bomb"},"content":{"rendered":"<p>Splash Damage, developers of <a title=\"Enemy Territory: Quake Wars for Windows\" href=\"http:\/\/enemy-territory-quake-wars.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">Enemy Territory: Quake Wars<\/a>, <a title=\"Brink for Windows\" href=\"http:\/\/brink.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">Brink<\/a>, and <a title=\"Batman: Arkham Origins for Windows\" href=\"http:\/\/batman-arkham-origins.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">Batman: Arkham Origins<\/a> multiplayer, released a new first person shooter called <a title=\"Dirty Bomb for Windows\" href=\"http:\/\/dirty-bomb.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">Dirty Bomb<\/a>. Splash Damage took its experience with FPS games and teamed up with Nexon to create this free to play game.<\/p>\n<p>Instead of going for a new gameplay style, Dirty Bomb is a <strong>throwback to run-and-gun shooters<\/strong> where you fire from the hip and use the keyboard to strafe and jump, and use the mouse to aim. It\u2019s a strange transition if you\u2019ve been playing console games for years and go back to the mouse and keyboard.<br \/>\n<!-- Start of Brightcove Player --><\/p>\n<div>\nDefault player\n<\/div>\n<p><!--\nBy use of this code snippet, I agree to the Brightcove Publisher T and C \nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/. \n--><\/p>\n<p><object><\/object><\/p>\n<p><!-- \nThis script tag will cause the Brightcove Players defined above it to be created as soon\nas the line is read by the browser. If you wish to have the player instantiated only after\nthe rest of the HTML is processed and the page load is complete, remove the line.\n--><br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><\/p>\n<h3>Back to basics<\/h3>\n<p>The core of Dirty Bomb features <strong>five versus five<\/strong> or <strong>eight versus eight<\/strong> matches. Currently the game has two modes: Stopwatch and Objective. Stopwatch is a timed objective mode where one team has to complete objectives before the timer runs out, Objective mode gives you different tasks to complete, like escorting a vehicle, while the other team tries to destroy it. Even with these two modes, the gameplay is all about killing the other team as quickly and frequently as possible.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-79886\" title=\"Dirty Bomb\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Bridge-Drug-Samples-568x319.png\" alt=\"Dirty Bomb\" width=\"568\" height=\"319\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Bridge-Drug-Samples-568x319.png 568w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Bridge-Drug-Samples-256x144.png 256w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Bridge-Drug-Samples-800x450.png 800w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Bridge-Drug-Samples-664x374.png 664w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Bridge-Drug-Samples-300x169.png 300w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Bridge-Drug-Samples-238x134.png 238w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Bridge-Drug-Samples-768x433.png 768w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Bridge-Drug-Samples-436x246.png 436w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Bridge-Drug-Samples-370x208.png 370w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Bridge-Drug-Samples-304x170.png 304w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Bridge-Drug-Samples.png 1280w\" sizes=\"auto, (max-width: 568px) 100vw, 568px\" \/><\/p>\n<p>The main gameplay rule that Dirty Bomb promotes is \u201c<strong>DON&#8217;T BE A DICK<\/strong>.\u201d This means that teams need to work together to win. Playing the lone wolf will result in you dying a lot because you need the entire team to work together.<\/p>\n<h3>Mercs defined by cards<\/h3>\n<p>There are different characters (Mercs) available, each designed after a specific class. Similar to other FPS games, there are assault, support, medic, and sniper classes. Each character has different secondary attacks that uses a cooldown. For assault classes, you can have a deployable turret and support can call  for an airstrike. It all depends on the specific character that you choose.<\/p>\n<p>You can\u2019t customize the Merc loadout. Instead you earn different <strong>character cards with different loadouts<\/strong>. These can be bought using in-game currency or real money transactions andthis makes Dirty Bomb a little frustrating. You can\u2019t choose your preferred loadout until you get that specific card for that specific character. There are also Equipment Cases that contain different loadouts.<\/p>\n<p>During gameplay, you can <strong>choose three different characters<\/strong> that you can switch between when you respawn. This makes matches a lot more unpredictable. Depending on how well a team works together, you can use an entire team of assault characters to try and rush an objective. It\u2019s an interesting mechanic that will benefit teams who play together.<\/p>\n<h3>Shooting is satisfying, running to objectives is boring<\/h3>\n<p>Splash Damage\u2019s demo was a preview of Stopwatch on the Terminal level. The first objective was to destroy a wall with C4 and the second was to destroy two subway cars all with a countdown. The map did have multiple pathways in each objective area, but there were a lot of choke points that gave either side an annoying advantage.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-79887\" title=\"Dirty Bomb\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Terminal-Sawbonez-568x319.png\" alt=\"Dirty Bomb\" width=\"568\" height=\"319\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Terminal-Sawbonez-568x319.png 568w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Terminal-Sawbonez-256x144.png 256w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Terminal-Sawbonez-800x450.png 800w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Terminal-Sawbonez-664x374.png 664w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Terminal-Sawbonez-300x169.png 300w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Terminal-Sawbonez-238x134.png 238w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Terminal-Sawbonez-768x433.png 768w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Terminal-Sawbonez-436x246.png 436w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Terminal-Sawbonez-370x208.png 370w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Terminal-Sawbonez-304x170.png 304w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Terminal-Sawbonez.png 1280w\" sizes=\"auto, (max-width: 568px) 100vw, 568px\" \/><\/p>\n<p>Dirty Bomb\u2019s gameplay is quick, sometimes even fast. But that\u2019s only when you\u2019re in combat. There is a lot of downtime waiting to respawn or running to an objective. The shooter part of Dirty Bomb is great. It requires reflexes meaning strafing and jumping while keeping aim at the enemy. The secondary weapons are fun to use, though it\u2019s easy to find exploits for specific weapons like the turret. I liked the support class\u2019 airstrikes because when aimed well, it can almost take out an entire team.<\/p>\n<p>What slows down Dirty Bomb was the actual movement. It\u2019s not as noticeable when you\u2019re shooting, but moving back from a spawn point is excruciating. There\u2019s a general run and then there\u2019s a sprint button. <strong>Why not have characters sprint all the time?<\/strong><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-79888\" title=\"Dirty Bomb\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Terminal-Turret-Up-568x319.png\" alt=\"Dirty Bomb\" width=\"568\" height=\"319\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Terminal-Turret-Up-568x319.png 568w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Terminal-Turret-Up-256x144.png 256w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Terminal-Turret-Up-800x450.png 800w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Terminal-Turret-Up-664x374.png 664w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Terminal-Turret-Up-300x169.png 300w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Terminal-Turret-Up-238x134.png 238w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Terminal-Turret-Up-768x433.png 768w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Terminal-Turret-Up-436x246.png 436w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Terminal-Turret-Up-370x208.png 370w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Terminal-Turret-Up-304x170.png 304w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/3\/2015\/03\/Dirty-Bomb_Screenshot-Terminal-Turret-Up.png 1280w\" sizes=\"auto, (max-width: 568px) 100vw, 568px\" \/><\/p>\n<p>The first match was very much figuring out the controls and exploring the map. The second match was better because everyone had an idea of the objectives and different lanes the other team could use. I enjoyed attacking and defending these different objectives, but I don\u2019t know if I would have actually sought out Dirty Bomb as a new game.<\/p>\n<h3>Good, but not compelling<\/h3>\n<p>Dirty Bomb\u2019s core gameplay is good. It\u2019s got quick action and a <strong>lot of replayability<\/strong> but it\u2019s focused only on the PC FPS player. Since it\u2019s free, there\u2019s little to lose other than your time. Right now it\u2019s a little limited in variety other than the different Mercs and loadouts you can earn. Splash Damage is going to listened to the community as it continues work on Dirty Bomb but there\u2019s a lot more it could add right now. If you\u2019re looking for a quick FPS game, it\u2019s one to try.<\/p>\n<h3>Related Articles<\/h3>\n<p><a title=\"Watch our video review of the terrifying Five Nights at Freddy's 3\" href=\"http:\/\/features.en.softonic.com\/watch-our-video-review-of-the-terrifying-five-nights-at-freddys-3\" target=\"_self\" rel=\"noopener noreferrer\">Watch our video review of the terrifying Five Nights at Freddy&#8217;s 3<\/a><\/p>\n<p><a title=\"The best of GDC Play 2015\" href=\"http:\/\/features.en.softonic.com\/the-best-of-gdc-play-2015\" target=\"_self\" rel=\"noopener noreferrer\">The best of GDC Play 2015<\/a><\/p>\n<p><a title=\"OlliOlli 2 review\" href=\"http:\/\/features.en.softonic.com\/olliolli-2-review\" target=\"_self\" rel=\"noopener noreferrer\">OlliOlli 2 review<\/a><\/p>\n<p style=\"text-align: right\"><em>Follow me on Twitter: <a title=\"Chris on Twitter\" href=\"http:\/\/www.twitter.com\/chrislikesrobot\" target=\"_blank\" rel=\"noopener noreferrer\">@chrislikesrobot<\/a><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Splash Damage, developers of Enemy Territory: Quake Wars, Brink, and Batman: Arkham Origins multiplayer, released a new first person shooter called Dirty Bomb. Splash Damage took its experience with FPS games and teamed up with Nexon to create this free to play game. Instead of going for a new gameplay style, Dirty Bomb is a &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/en\/splash-damage-tries-free-to-play-with-dirty-bomb\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Splash Damage tries free-to-play with Dirty Bomb&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2030,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[],"tags":[],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-79883","post","type-post","status-publish","format-standard","hentry"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.4 - aioseo.com -->\n\t<meta name=\"description\" content=\"Splash Damage, developers of Enemy Territory: Quake Wars, Brink, and Batman: Arkham Origins multiplayer, released a new first person shooter called Dirty Bomb. 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