{"id":319176,"date":"2023-12-04T23:06:35","date_gmt":"2023-12-04T22:06:35","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=319176"},"modified":"2024-08-08T19:31:08","modified_gmt":"2024-08-08T17:31:08","slug":"capcom-confirma-que-ya-estan-trabajando-en-el-proximo-remake-de-resident-evil","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/es\/capcom-confirma-que-ya-estan-trabajando-en-el-proximo-remake-de-resident-evil\/","title":{"rendered":"Capcom confirma que ya est\u00e1n trabajando en el pr\u00f3ximo remake de Resident Evil"},"content":{"rendered":"\n<p>Cuando se tiene una historia larga y compleja es dif\u00edcil adivinar cu\u00e1l ser\u00e1 el siguiente paso. A fin de cuentas, la vida no es como la ficci\u00f3n. Ocurren cosas inesperadas, locas, impensables. Por eso solemos decir que la vida es m\u00e1s extra\u00f1a que la ficci\u00f3n. <strong>De ah\u00ed tambi\u00e9n que, cuando Capcom haya confirmado que tras Resident Evil 4 piensan seguir haciendo remakes de la franquicia nosotros nos hayamos preguntado, \u00bfpero de qu\u00e9 juego?<\/strong><\/p>\n\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/2f28dae5-f2fc-49f3-9b2b-0874934b7810\/3879252092\/resident-evil-4-remake-Resident%20Evil%204%20Remake-icon.jpg\" alt=\"Resident Evil 4 Remake\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Resident Evil 4 Remake<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/resident-evil-4-remake.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">DESCARGAR<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\">Resident Evil 4 Remake<\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/resident-evil-4-remake.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<p><a href=\"https:\/\/www.ign.com\/articles\/capcom-confirms-more-resident-evil-remakes-are-coming\" target=\"_blank\" rel=\"noopener nofollow\" title=\"\">Hablando con IGN<\/a>, el director de Resident Evil 4, Yasuhiro Anpo ha confirmado que m\u00e1s remakes de Resident Evil est\u00e1n en camino. <strong>Tras el \u00e9xito de los remakes de Resident Evil 2, 3 y 4, Capcom va a seguir rehaciendo m\u00e1s juegos de la franquicia, pero hay algo que a\u00fan no est\u00e1 claro<\/strong>. Y es con cu\u00e1l van a seguir.<\/p>\n\n\n\n<p>Al ser preguntado sobre si Capcom quiere seguir haciendo remakes de los juegos, Anpo contest\u00f3 \u00abS\u00ed. Hemos lanzado tres remakes hasta ahora y todos han sido muy bien recibidos. <strong>Dado que eso permite a las audiencias modernas jugar a estos juegos, es algo que me hace feliz hacer como alguien que le encanta hacer estos juegos, y quiero continuar haci\u00e9ndolo<\/strong>s\u00bb. Pero sobre cu\u00e1l de esos juegos se tratar\u00e1, ha afirmado que \u00abqu\u00e9 juego reharemos en el futuro es algo que anunciaremos en el futuro, por lo que, por favor, estad atentos a ello\u00bb.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Resident Evil 4 - 2nd Trailer | PS5 Games\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/E69tKrfEQag?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>Cu\u00e1l ser\u00e1 la elecci\u00f3n para este remake, no es nada evidente. <strong>Lo l\u00f3gico ser\u00eda Resident Evil 5, pero su recepci\u00f3n desigual, <a href=\"https:\/\/www.softonic.com\/articulos\/resident-evil-4-remake-tendra-una-gold-edition-esto-es-todo-lo-que-sabemos\">su cambio brusco con respecto de Resident Evil 4<\/a> y lo controvertido de su ambientaci\u00f3n africana puede costarle ese privilegio<\/strong>. Otra opci\u00f3n popular podr\u00eda ser un remake de Resident Evil &#8211; Code Veronica. Un fabuloso juego de Dreamcast que un tratamiento de remake le beneficiar\u00eda tremendamente. Aunque la posibilidad de volver a hacer un remake de Resident Evil 1, cuando el anterior data de 2002, es algo que no deber\u00edamos obviar tampoco. Incluso si sigue siendo una delicia para los c\u00e1nones actuales.<\/p>\n\n\n\n<p>Al final del d\u00eda, como dice Anpo, tendremos que esperar para saber m\u00e1s. <strong>Especialmente porque Resident Evil tiene una historia amplia, riqu\u00edsima, y repleta de juegos que merece la pena rescatar<\/strong>. Por eso, sea cualquiera de estos tres, o alg\u00fan otro que ni siquiera hayamos pensado, estaremos encantados de volver a disfrutar las aterradoras aventuras de los zombis de Capcom.<\/p>\n\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/2f28dae5-f2fc-49f3-9b2b-0874934b7810\/3879252092\/resident-evil-4-remake-Resident%20Evil%204%20Remake-icon.jpg\" alt=\"Resident Evil 4 Remake\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Resident Evil 4 Remake<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/resident-evil-4-remake.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">DESCARGAR<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\">Resident Evil 4 Remake<\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/resident-evil-4-remake.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Capcom confirma que ya est\u00e1n trabajando en el pr\u00f3ximo remake de Resident Evil, aunque nuestra duda es, \u00bfexactamente de qu\u00e9 juego?<\/p>\n","protected":false},"author":9268,"featured_media":319177,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":1},"categories":[9320,9317],"tags":[11234,10853,11718,12216,12933],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-319176","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-capcom","tag-remake","tag-resident-evil","tag-resident-evil-4-remake","tag-yasuhiro-anpo"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/319176","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/users\/9268"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/comments?post=319176"}],"version-history":[{"count":0,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/319176\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/media\/319177"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/media?parent=319176"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/categories?post=319176"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/tags?post=319176"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/usertag?post=319176"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/vertical?post=319176"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/content-category?post=319176"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}