{"id":326720,"date":"2024-02-22T17:35:22","date_gmt":"2024-02-22T16:35:22","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=326720"},"modified":"2024-08-08T19:03:56","modified_gmt":"2024-08-08T17:03:56","slug":"hidetaka-miyazaki-discute-la-posibilidad-de-que-bloodborne-llegue-a-otras-plataformas","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/es\/hidetaka-miyazaki-discute-la-posibilidad-de-que-bloodborne-llegue-a-otras-plataformas\/","title":{"rendered":"Hidetaka Miyazaki discute la posibilidad de que Bloodborne llegue a otras plataformas"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Algunos juegos est\u00e1n atrapados en una consola. Salieron en un determinado sistema y, fuera del mismo, nunca han visto una reedici\u00f3n o un relanzamiento. <strong>Bloodborne est\u00e1 encerrado en PlayStation 4 y, si bien los fans han sido muy vocales de que lo querr\u00edan en PC y otros sistemas, en Sony y From Software han hecho o\u00eddos sordos<\/strong>. O eso parece. Porque Hidetaka Miyazaki, creador de Bloodborne y toda la franquicia Souls, parece estar al tanto de este deseo.<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/5f7a6701-e33d-43bc-9857-86dccce54762\/1411236407\/elden-ring-download-elden-ring.jpg\" alt=\"Elden Ring\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Elden Ring<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/elden-ring.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">DESCARGAR<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/elden-ring.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\">En una reciente conversaci\u00f3n con Eurogamer concedida por <a href=\"https:\/\/www.softonic.com\/articulos\/todo-sobre-el-nuevo-dlc-de-elden-ring-fecha-de-lanzamiento-e-historia\">el anuncio de la fecha de lanzamiento del DLC de Elden Ring, Shadow of the Erdtree<\/a>, <strong>Miyazaki ha afirmado que en el estudio son conscientes de que la gente quiere un remake o un remaster de Bloodborne<\/strong>. Comentando algunos espec\u00edficos sobre lo que opina al respecto.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">En esta conversaci\u00f3n, Miyazaki dice que una parte de lo que da valor a un remake es el nuevo hardware. La posibilidad de conseguir cosas que no eran posibles en una anterior generaci\u00f3n. Y si bien este no es el fin mismo de un remake, es algo significativo. <strong>Algo a lo que ha a\u00f1adido que la posibilidad de que m\u00e1s personas puedan jugar a un juego es un buen motivo para hacer un remake o un relanzamiento del mismo<\/strong>. Ya que considera que la accesibilidad es, y deber\u00eda ser, la raz\u00f3n para traer un juego antiguo a una nueva plataforma.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"PRIMER TR\u00c1ILER DE ELDEN RING: SHADOW OF THE ERDTREE y fecha de lanzamiento\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/NjUPczB0GmY?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Como es evidente, Miyazaki no puede comentar nada sobre si existe alguna clase de trabajo en marcha para traer al presente Bloodborne. <strong>Aunque lo que s\u00ed hace es agradecer la pasi\u00f3n de los jugadores por el t\u00edtulo, ya que tiene montones de recuerdos concretos sobre el desarrollo del juego<\/strong>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Todo esto ha ocurrido, como ya se\u00f1al\u00e1bamos, a ra\u00edz del anuncio de la fecha del nuevo DLC de Elden Ring, Shadow of the Erdtree. Que a diferencia de un remake de Bloodborne, s\u00ed est\u00e1 en desarrollo y <strong>saldr\u00e1 el pr\u00f3ximo 21 de junio para Xbox One, Xbox Series X, Xbox Series S, PlayStation 4, PlayStation 5 y PC por un precio de 40 euros<\/strong>.<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/5f7a6701-e33d-43bc-9857-86dccce54762\/1411236407\/elden-ring-download-elden-ring.jpg\" alt=\"Elden Ring\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Elden Ring<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/elden-ring.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">DESCARGAR<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/elden-ring.en.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Un remake o remaster de Bloodborne, particularmente en PC, es algo muy pedido, y parece ser que en From Software son conscientes de ello.<\/p>\n","protected":false},"author":9268,"featured_media":326721,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":1},"categories":[9320,9317],"tags":[],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-326720","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/326720","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/users\/9268"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/comments?post=326720"}],"version-history":[{"count":0,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/326720\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/media\/326721"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/media?parent=326720"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/categories?post=326720"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/tags?post=326720"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/usertag?post=326720"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/vertical?post=326720"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/content-category?post=326720"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}