{"id":328509,"date":"2024-03-20T14:25:46","date_gmt":"2024-03-20T13:25:46","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=328509"},"modified":"2024-08-08T18:53:28","modified_gmt":"2024-08-08T16:53:28","slug":"personajes-de-videojuegos-creados-por-ia-nvidia-nos-sorprende-con-esta-espectacular-demo","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/es\/personajes-de-videojuegos-creados-por-ia-nvidia-nos-sorprende-con-esta-espectacular-demo\/","title":{"rendered":"\u00bfPersonajes de videojuegos creados por IA? Nvidia nos sorprende con esta espectacular demo"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">En el marco de la <strong>Game Developers Conference 2024<\/strong>, la conferencia para desarrolladores m\u00e1s importante de la industria del videojuego, <strong>Nvidia<\/strong> ha <a href=\"https:\/\/nvidianews.nvidia.com\/news\/nvidia-digital-human-technologies-bring-ai-characters-to-life-6900750\" target=\"_blank\" rel=\"noopener nofollow\" title=\"\">mostrado<\/a> una nueva demo tecnol\u00f3gica en la que se ven <strong>personajes de videojuegos creados por inteligencia artificial<\/strong> con habla y animaci\u00f3n impulsados por el <strong>Nvidia Avatar Cloud Engine (ACE)<\/strong>.<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/b421a0e2-96d7-11e6-b0fc-00163ec9f5fa\/1578946422\/geforce-experience-logo.png\" alt=\"GeForce Experience\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">GeForce Experience<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/geforce-experience.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">DESCARGAR<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/geforce-experience.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\">Creada en colaboraci\u00f3n con la startup de videojuegos de IA <strong>Inworld AI<\/strong>, y construida en <strong>Unreal Engine 5<\/strong>, la demo jugable incorpora la tecnolog\u00eda ACE de Nvidia combinada con el motor <strong>Inworld Engine<\/strong> para permitir a los desarrolladores implementar personajes no jugables (NPC) animados con IA que <strong>reaccionan din\u00e1micamente y de forma realista a las decisiones del jugador<\/strong>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">En la demo, titulada <strong>Covert Protocol<\/strong> (Protocolo encubierto), los jugadores se ponen en la piel de un detective privado y van completando objetivos en funci\u00f3n de las conversaciones que mantienen con los NPC controlados por la IA. Nvidia afirma que <strong>cada partida es &#8220;\u00fanica&#8221;<\/strong>, ya que las interacciones de los jugadores en tiempo real conducen a resultados distintos.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>John Spitzer<\/strong>, vicepresidente de tecnolog\u00edas de desarrollo y rendimiento de <a href=\"https:\/\/www.softonic.com\/articulos\/nvidia-acaba-de-presentar-el-chip-mas-potente-del-mundo-para-inteligencia-artificial\">Nvidia<\/a>, afirma que la tecnolog\u00eda de IA de la compa\u00f1\u00eda &#8220;puede impulsar las complejas animaciones y conversaciones necesarias <strong>para que las interacciones digitales parezcan reales<\/strong>&#8220;.<\/p>\n\n\n\n<figure class=\"wp-block-embed aligncenter is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"NVIDIA ACE | NVIDIA x Inworld AI - Pushing the Boundaries of Game Characters in Covert Protocol\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/uryeFhnNzEs?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Algunas partes de la demo pueden verse en un v\u00eddeo publicado recientemente por <a href=\"https:\/\/www.softonic.com\/articulos\/nvidia-es-la-nueva-compania-en-enfrentarse-a-una-demanda-por-su-ia\">Nvidia<\/a>, en el que tambi\u00e9n se muestran algunas im\u00e1genes interesantes del kit de desarrollo de software entre bastidores. Esto incluye una <strong>pantalla con algunos detalles de los personajes<\/strong>, donde el desarrollador explica lo que un personaje espec\u00edfico sabe en el universo, esboza algunos de sus antecedentes, y muestra m\u00e1s informaci\u00f3n con respecto a su estado de \u00e1nimo actual y su personalidad.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Toda esta informaci\u00f3n determina c\u00f3mo interactuar\u00e1 el personaje con los jugadores en el juego. El CEO de Inworld AI, <strong>Kylan Gibbs<\/strong>, afirma que &#8220;la combinaci\u00f3n de los microservicios Nvidia Ace y el motor Inworld Engine permite a los desarrolladores crear personajes digitales que pueden impulsar narrativas din\u00e1micas, abriendo <strong>nuevas posibilidades sobre c\u00f3mo los jugadores pueden descifrar, deducir y jugar<\/strong>.&#8221;<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/b421a0e2-96d7-11e6-b0fc-00163ec9f5fa\/1578946422\/geforce-experience-logo.png\" alt=\"GeForce Experience\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">GeForce Experience<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/geforce-experience.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">DESCARGAR<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/geforce-experience.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>En el marco de la Game Developers Conference 2024, la conferencia para desarrolladores m\u00e1s importante de la industria del videojuego, Nvidia ha mostrado una nueva demo tecnol\u00f3gica en la que se ven personajes de videojuegos creados por inteligencia artificial con habla y animaci\u00f3n impulsados por el Nvidia Avatar Cloud Engine (ACE). Creada en colaboraci\u00f3n con &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/es\/personajes-de-videojuegos-creados-por-ia-nvidia-nos-sorprende-con-esta-espectacular-demo\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;\u00bfPersonajes de videojuegos creados por IA? Nvidia nos sorprende con esta espectacular demo&#8221;<\/span><\/a><\/p>\n","protected":false},"author":9256,"featured_media":328514,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":1},"categories":[9317],"tags":[],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-328509","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/328509","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/users\/9256"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/comments?post=328509"}],"version-history":[{"count":0,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/328509\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/media\/328514"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/media?parent=328509"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/categories?post=328509"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/tags?post=328509"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/usertag?post=328509"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/vertical?post=328509"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/content-category?post=328509"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}