{"id":340111,"date":"2024-09-10T21:08:31","date_gmt":"2024-09-10T19:08:31","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=340111"},"modified":"2025-06-12T16:13:36","modified_gmt":"2025-06-12T14:13:36","slug":"despues-de-16-anos-spelunky-se-ha-lanzado-en-su-version-definitiva-pero-no-es-como-crees","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/es\/despues-de-16-anos-spelunky-se-ha-lanzado-en-su-version-definitiva-pero-no-es-como-crees\/","title":{"rendered":"Despu\u00e9s de 16 a\u00f1os, Spelunky se ha lanzado en su versi\u00f3n definitiva, pero no es como crees"},"content":{"rendered":"\n<p>En la primera etapa de gloria de los juegos indie, <strong>todos recordamos esos juegos que nos demostraron que hab\u00eda un mundo tras el mainstream<\/strong>: <a href=\"https:\/\/www.softonic.com\/articulos\/jonathan-blow-esta-decepcionado-con-las-ventas-de-braid-ha-vendido-como-la-mierda\" title=\"\">Braid<\/a>, Hotline Miami, Cave Story, Limbo, Papers Please y, por supuesto, Spelunky. Derek Yu, en 2008, lo lanz\u00f3 de manera gratuita para Windows, y despu\u00e9s hizo un remake para Xbox 360 donde se hizo inmensamente famoso. A d\u00eda de hoy no solo se sigue jugando, sino que acaba de recibir su versi\u00f3n definitiva. <\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/78b16ff2-9b2c-11e6-9f11-00163ed833e7\/1460939634\/spelunky-icon.jpg\" alt=\"Spelunky\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Spelunky<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/spelunky.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">DESCARGAR<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/spelunky.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\">\u00a1A las cuevas!<\/h2>\n\n\n\n<p>Cabe recordar que las cuevas de <a href=\"https:\/\/www.softonic.com\/articulos\/trailer-secret-level-amazon-prime-video\" title=\"\">Spelunky<\/a> en las que el personaje deb\u00eda indagar para encontrar tesoros y salvar damiselas en peligro eran generadas de manera aleatoria, algo que a lo que ahora estamos acostumbrados pero que en su momento rompi\u00f3 por completo las perspectivas de los gamers. Y ahora, por fin, <strong>el juego ha llegado donde, en el fondo, siempre debi\u00f3 llegar: a Spelunky64.<\/strong><\/p>\n\n\n\n<p>No, el &#8220;64&#8221; no es de Nintendo 64, sino de <strong><a href=\"https:\/\/www.softonic.com\/articulos\/el-juego-de-super-mario-del-que-seguro-que-no-habias-oido-hablar-jamas\" title=\"\">Commodore 64<\/a>, el ordenador de 8 bits que sali\u00f3 en 1982<\/strong>. Y si crees que es un simple de-make visual, piensa de nuevo: el equipo ha hecho que corra en hardware real de Commodore 64, ya sea en el aparato original o en un emulador. Paul Koller, su desarrollador, ya hab\u00eda creado demakes antes, pero ninguno tan complejo como este.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"C64 Longplay: Spelunky 64 (2024)\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/-cUiKWhl9VA?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>Y, la verdad, cumple muy bien recreando sus mec\u00e1nicas, incluyendo los niveles procedurales y los diferentes objetos que se pueden conseguir, hasta un punto que en los 80 hubieran considerado magia. Obviamente tiene limitaciones -sobre todo gr\u00e1ficas-, pero francamente, <strong>podr\u00eda -y, sobre el papel, deber\u00eda- haber sido mucho peor. <\/strong>\u00bfEl precio? Pues solo un poco m\u00e1s caro que gratis: 2,99 d\u00f3lares en <a href=\"https:\/\/paulko64.itch.io\/spelunky64\" title=\"\">itch.io<\/a>. T\u00fa dir\u00e1s si puedes resistirte. <\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/78b16ff2-9b2c-11e6-9f11-00163ed833e7\/1460939634\/spelunky-icon.jpg\" alt=\"Spelunky\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Spelunky<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/spelunky.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">DESCARGAR<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/spelunky.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>En la primera etapa de gloria de los juegos indie, todos recordamos esos juegos que nos demostraron que hab\u00eda un mundo tras el mainstream: Braid, Hotline Miami, Cave Story, Limbo, Papers Please y, por supuesto, Spelunky. Derek Yu, en 2008, lo lanz\u00f3 de manera gratuita para Windows, y despu\u00e9s hizo un remake para Xbox 360 &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/es\/despues-de-16-anos-spelunky-se-ha-lanzado-en-su-version-definitiva-pero-no-es-como-crees\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Despu\u00e9s de 16 a\u00f1os, Spelunky se ha lanzado en su versi\u00f3n definitiva, pero no es como crees&#8221;<\/span><\/a><\/p>\n","protected":false},"author":9263,"featured_media":340112,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":1},"categories":[9317],"tags":[14413,14412],"usertag":[],"vertical":[],"content-category":[14105],"class_list":["post-340111","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-app-subdomain-redirectionspelunky","tag-spelunky","content-category-juegos"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/340111","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/users\/9263"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/comments?post=340111"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/340111\/revisions"}],"predecessor-version":[{"id":357748,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/340111\/revisions\/357748"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/media\/340112"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/media?parent=340111"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/categories?post=340111"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/tags?post=340111"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/usertag?post=340111"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/vertical?post=340111"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/content-category?post=340111"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}