{"id":34539,"date":"2013-03-27T11:53:39","date_gmt":"2013-03-27T10:53:39","guid":{"rendered":"http:\/\/onsoftware.softonic.com\/?p=34539"},"modified":"2025-06-13T05:43:30","modified_gmt":"2025-06-13T03:43:30","slug":"2013-03-27-primer-trailer-gameplay-de-battlefield-4","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/es\/2013-03-27-primer-trailer-gameplay-de-battlefield-4\/","title":{"rendered":"Primer tr\u00e1iler gameplay: 17 minutos de Battlefield 4"},"content":{"rendered":"<p><strong>EA <\/strong>y <strong>DICE <\/strong>han mostrado el primer gameplay de <strong>Battlefield 4<\/strong>. Nada menos que 17 minutos que puedes ver aqu\u00ed.<\/p>\n<p>Se trata de una misi\u00f3n llamada &#8220;<strong>Fishing in Baku<\/strong>&#8221; (Pescando en Baku), ambientada en Azerbaiy\u00e1n. Los desarrolladores han querido mostrar el nuevo motor del juego, <strong>Frostbite 3<\/strong>, con el que, como podr\u00e1s comprobar, el resultado es francamente espectacular.<br \/>\n<!-- Start of Brightcove Player --><\/p>\n<div>\n<\/div>\n<p><!--\nBy use of this code snippet, I agree to the Brightcove Publisher T and C \nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/. \n--><\/p>\n<p><object><\/object><\/p>\n<p><!-- \nThis script tag will cause the Brightcove Players defined above it to be created as soon\nas the line is read by the browser. If you wish to have the player instantiated only after\nthe rest of the HTML is processed and the page load is complete, remove the line.\n--><br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><\/p>\n<p><!--more--><br \/>\nDe un primer vistazo podemos ver como se pueden encontrar <strong>muchos espacios abiertos<\/strong>, algo que predominaba en el modo multiplayer de <a href=\"http:\/\/battlefield-3.softonic.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">Battlefield 3<\/a> pero que se echaba algo de menos en el single player. Desde <strong>DICE <\/strong>se ha insistido en que los <strong>espacios abiertos<\/strong>, que permiten m\u00e1s estrategia, se integrar\u00e1n tambi\u00e9n en el modo para un\u00a0 jugador. De cualquier modo, todav\u00eda no tenemos detalles sobre el modo multijugador.<br \/>\n<img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-38209\" title=\"Battlefield 4\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/2\/2013\/05\/Atajos-de-teclado-para-abrir-programas.jpg\" alt=\"\" width=\"600\" height=\"337\" \/><\/p>\n<p>Tambi\u00e9n se puede confirmar que Battlefield 4 para PC llegar\u00e1 pronto, aunque es dif\u00edcil adivinar para qu\u00e9 consolas estar\u00e1 disponible. Los gr\u00e1ficos del v\u00eddeo<strong> parecen demasiado detallados para la generaci\u00f3n actual<\/strong>, aunque nos cuesta creer que siendo las plataformas mayoritarias vayan a ser ignoradas.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>EA y DICE han mostrado el primer gameplay de Battlefield 4. Nada menos que 17 minutos que puedes ver aqu\u00ed. Se trata de una misi\u00f3n llamada &#8220;Fishing in Baku&#8221; (Pescando en Baku), ambientada en Azerbaiy\u00e1n. Los desarrolladores han querido mostrar el nuevo motor del juego, Frostbite 3, con el que, como podr\u00e1s comprobar, el resultado &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/es\/2013-03-27-primer-trailer-gameplay-de-battlefield-4\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Primer tr\u00e1iler gameplay: 17 minutos de Battlefield 4&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1047,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[],"tags":[],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-34539","post","type-post","status-publish","format-standard","hentry"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/34539","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/users\/1047"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/comments?post=34539"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/34539\/revisions"}],"predecessor-version":[{"id":383915,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/34539\/revisions\/383915"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/media?parent=34539"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/categories?post=34539"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/tags?post=34539"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/usertag?post=34539"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/vertical?post=34539"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/content-category?post=34539"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}