{"id":348861,"date":"2025-02-17T14:41:03","date_gmt":"2025-02-17T13:41:03","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=348861"},"modified":"2025-02-28T23:43:32","modified_gmt":"2025-02-28T22:43:32","slug":"ya-habiamos-perdido-la-esperanza-pero-parece-que-everwild-saldra-algun-dia","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/es\/ya-habiamos-perdido-la-esperanza-pero-parece-que-everwild-saldra-algun-dia\/","title":{"rendered":"Ya hab\u00edamos perdido la esperanza, pero parece que Everwild saldr\u00e1&#8230; Alg\u00fan d\u00eda"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">El futuro de Everwild, el ambicioso proyecto de Rare, ha estado en un silencio inquietante durante casi cinco a\u00f1os, lo que hab\u00eda llevado a muchos fans a asumir su posible cancelaci\u00f3n. Y cuando ya casi estaban hechos a la idea sabemos que <strong>en una reciente entrevista con Xbox Era, Phil Spencer, director de Xbox, ha proporcionado un rayo de esperanza al confirmar que el desarrollo del juego contin\u00faa<\/strong>. Spencer manifest\u00f3 que el equipo de Rare est\u00e1 trabajando con calma y dedicaci\u00f3n, profundizando en los detalles del t\u00edtulo para ofrecer una experiencia de calidad y \u00fanica.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-m\/p\/2cf512ee-a9da-11e8-8bdc-02420a000abe\/3169937124\/xbox-game-pass-logo\" alt=\"Xbox Game Pass\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Xbox Game Pass<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/xbox-game-pass.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">DESCARGAR<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/xbox-game-pass.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div><\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Everwild vive, la lucha sigue<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>La pandemia afect\u00f3 significativamente el calendario de desarrollo en la industria de los videojuegos, incluido Everwild<\/strong>, lo que ha contribuido al prolongado silencio acerca del juego. Sin embargo, Spencer enfatiz\u00f3 que este tiempo se ha utilizado para garantizar que el proyecto cumpla y supere las expectativas de los jugadores, algo que resulta fundamental para Rare, especialmente despu\u00e9s del exitoso lanzamiento de Sea of Thieves.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Desde su presentaci\u00f3n inicial, Everwild ha despertado un gran inter\u00e9s por su enfoque original y su potencial narrativo. <strong>Con Sea of Thieves como su carta de presentaci\u00f3n m\u00e1s reciente, Rare espera capturar la imaginaci\u00f3n de su base de fans, que ans\u00eda conocer m\u00e1s sobre su nuevo producto.<\/strong> Aunque todav\u00eda es incierto cu\u00e1ndo se lanzar\u00e1 el juego, se estima que la fecha de estreno se sit\u00fae a partir de 2026, dada la sobrecarga de lanzamientos programados para 2025.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"EVERWILD - X019 - Announce Trailer\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/jWpcUH-tKEU?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">La confirmaci\u00f3n de Spencer no solo reprime los temores de cancelaci\u00f3n, sino que tambi\u00e9n destaca el c<strong>ompromiso de Rare por crear un producto que no solo sea esperado, sino que ofrezca una experiencia memorable<\/strong>. Con el respaldo continuo de Xbox, los fans de Everwild pueden al menos aferrarse a la esperanza de que su espera dar\u00e1 frutos en un futuro cercano.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-m\/p\/2cf512ee-a9da-11e8-8bdc-02420a000abe\/3169937124\/xbox-game-pass-logo\" alt=\"Xbox Game Pass\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Xbox Game Pass<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/xbox-game-pass.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">DESCARGAR<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/xbox-game-pass.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<p>El futuro de Everwild, el ambicioso proyecto de Rare, ha estado en un silencio inquietante durante casi cinco a\u00f1os, lo que hab\u00eda llevado a muchos fans a asumir su posible cancelaci\u00f3n. Y cuando ya casi estaban hechos a la idea sabemos que en una reciente entrevista con Xbox Era, Phil Spencer, director de Xbox, ha &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/es\/ya-habiamos-perdido-la-esperanza-pero-parece-que-everwild-saldra-algun-dia\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Ya hab\u00edamos perdido la esperanza, pero parece que Everwild saldr\u00e1&#8230; Alg\u00fan d\u00eda&#8221;<\/span><\/a><\/p>\n","protected":false},"author":9317,"featured_media":348862,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":1},"categories":[9317],"tags":[11167,16295,9467],"usertag":[],"vertical":[],"content-category":[14105],"class_list":["post-348861","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-app-subdomain-redirectionxbox-game-pass","tag-everwild","tag-xbox","content-category-juegos"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/348861","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/users\/9317"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/comments?post=348861"}],"version-history":[{"count":0,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/348861\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/media\/348862"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/media?parent=348861"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/categories?post=348861"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/tags?post=348861"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/usertag?post=348861"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/vertical?post=348861"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/content-category?post=348861"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}