{"id":419426,"date":"2026-06-04T11:02:13","date_gmt":"2026-06-04T09:02:13","guid":{"rendered":"https:\/\/cms-articles.softonic.io\/es\/?p=419426"},"modified":"2026-06-04T13:43:33","modified_gmt":"2026-06-04T11:43:33","slug":"el-creador-de-playerunknowns-battlegrounds-confirma-el-abandono-de-su-juego-de-supervivencia","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/es\/el-creador-de-playerunknowns-battlegrounds-confirma-el-abandono-de-su-juego-de-supervivencia\/","title":{"rendered":"El creador de PlayerUnknowns BattleGrounds confirma el abandono de su juego de supervivencia"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong>PlayerUnknown Productions ha confirmado un proceso de reestructuraci\u00f3n que llevara a despidos en la compa\u00f1\u00eda<\/strong>, <a href=\"https:\/\/www.softonic.com\/articulos\/el-creador-de-pubg-esta-convencido-los-jugadores-odiaran-su-proximo-juego\">adem\u00e1s de la paralizaci\u00f3n del proyecto Prologue: Go Wayback, el roguelike de supervivencia del fundador del estudio y creador de PlayerUnknown&#8217;s BattleGround<\/a> (generalmente, abreviado PUBG), Brendan Greene.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Un proyecto que no ha salido como esperaban<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Al respecto de esto, Greene ha afirmado que<strong> &#8220;nuestro objetivo ha sido desarrollar una tecnolog\u00eda que permita romper los l\u00edmites a nivel de escala (&#8230;), para conseguirlo creamos un equipo de investigaci\u00f3n para desarrollar la tecnolog\u00eda Melba, y un equipo para aplicarla de forma pr\u00e1ctica con Prologue: Go Wayback&#8221;<\/strong>. Pero como \u00e9l mismo ha afirmado, &#8220;he alcanzado el l\u00edmite de lo que puedo financiar esta aventura&#8221;.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Prologue: Go Wayback! - Official Trailer | IGN Fan Fest 2025\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/IbRDB5ygQ6U?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Esto no significa que PUBG o la tecnolog\u00eda Melba se vayan a acabar. <a href=\"https:\/\/www.softonic.com\/articulos\/pubg-presenta-su-hoja-de-ruta-para-2025-y-quiere-arrebatarle-el-trono-a-fortnite\">PUBG seguir\u00e1 funcionando como hasta ahora<\/a>, sin ninguna incidencia. <strong>Mientras tanto, &#8220;seguiremos desarrollando la tecnolog\u00eda Melba con un equipo m\u00e1s peque\u00f1o, mientras se paraliza el desarrollo de Go Wayback&#8221; en palabras del propio Greene<\/strong>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">En tanto, ha afirmado que su plan es devolver el dinero a todos aquellos que han adquirido Prologue: Go Wayback al no poder asegurar que vayan a concluir en un futuro. <strong>Tambi\u00e9n porque su plan es que, la actual iteraci\u00f3n del juego, se publique en una versi\u00f3n gratuita pr\u00f3ximamente gracias a una pr\u00f3xima actualizaci\u00f3n<\/strong>. Por lo que parece que, si bien han decidido abandonar de momento el proyecto, no quieren que todo lo que han hecho caiga en saco roto. Permitiendo a los jugadores que puedan disfrutar, al menos, de todo lo que ya han hecho. <\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/3047d89c-96d0-11e6-8546-00163ed833e7\/2505233623\/steam-download.jpg\" alt=\"Steam\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Steam<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">DESCARGAR<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        <svg class=\"rating-score__content\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" version=\"1.1\" x=\"0\" y=\"0\" viewbox=\"0 0 50 50\" enable-background=\"new 0 0 50 50\" xml:space=\"preserve\"><path class=\"rating-score__background rating-score--good\" fill=\"none\" stroke-width=\"6\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><path class=\"rating-score__value rating-score__value--0\" fill=\"none\" stroke-width=\"6\" stroke-dashoffset=\"0\" stroke-miterlimit=\"10\" d=\"M40 40c8.3-8.3 8.3-21.7 0-30s-21.7-8.3-30 0 -8.3 21.7 0 30\"><\/path><text class=\"rating-score__number\" content=\"\" text-anchor=\"middle\" transform=\"matrix(1 0 0 1 25 31.0837)\" data-auto=\"app-user-score\"><\/text><\/svg>\r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\" onerror=\"this.style.display='none'\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>PlayerUnknown Productions ha confirmado un proceso de reestructuraci\u00f3n que llevara a despidos en la compa\u00f1\u00eda, adem\u00e1s de la paralizaci\u00f3n del proyecto Prologue: Go Wayback, el roguelike de supervivencia del fundador del estudio y creador de PlayerUnknown&#8217;s BattleGround (generalmente, abreviado PUBG), Brendan Greene. Un proyecto que no ha salido como esperaban Al respecto de esto, Greene &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/es\/el-creador-de-playerunknowns-battlegrounds-confirma-el-abandono-de-su-juego-de-supervivencia\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;El creador de PlayerUnknowns BattleGrounds confirma el abandono de su juego de supervivencia&#8221;<\/span><\/a><\/p>\n","protected":false},"author":9268,"featured_media":419430,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[9320,9317],"tags":[40422,26475,28944,40420,40419,28945,16849,13732,40418,40421],"usertag":[],"vertical":[],"content-category":[14105],"class_list":["post-419426","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-brengan-greene","tag-experimento","tag-juego-de-supervivencia","tag-melba","tag-playerunknown-productions","tag-playerunknowns-battlegrounds","tag-prologue-go-wayback","tag-pubg","tag-roguelike-de-supervivencia","tag-tecnologia-melba","content-category-juegos"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/419426","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/users\/9268"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/comments?post=419426"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/419426\/revisions"}],"predecessor-version":[{"id":419431,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/419426\/revisions\/419431"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/media\/419430"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/media?parent=419426"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/categories?post=419426"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/tags?post=419426"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/usertag?post=419426"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/vertical?post=419426"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/content-category?post=419426"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}