{"id":44355,"date":"2013-06-20T12:49:28","date_gmt":"2013-06-20T10:49:28","guid":{"rendered":"http:\/\/onsoftware.softonic.com\/?p=44355"},"modified":"2025-06-13T05:16:46","modified_gmt":"2025-06-13T03:16:46","slug":"2013-06-20-final-fantasy-xv-ps4-potencial","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/es\/2013-06-20-final-fantasy-xv-ps4-potencial\/","title":{"rendered":"Final Fantasy XV se pas\u00f3 a PS4 para alcanzar su potencial"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-44356\" title=\"Final Fantasy XV\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/2\/2013\/06\/final-fantasy-xv3-568x319.jpg\" alt=\"Final Fantasy XV\" width=\"568\" height=\"319\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2013\/06\/final-fantasy-xv3-568x319.jpg 568w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2013\/06\/final-fantasy-xv3-256x144.jpg 256w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2013\/06\/final-fantasy-xv3-800x450.jpg 800w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2013\/06\/final-fantasy-xv3-664x374.jpg 664w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2013\/06\/final-fantasy-xv3-300x169.jpg 300w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2013\/06\/final-fantasy-xv3-238x134.jpg 238w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2013\/06\/final-fantasy-xv3.jpg 1920w\" sizes=\"auto, (max-width: 568px) 100vw, 568px\" \/><\/p>\n<p><strong>Final Fantasy XV pas\u00f3 a ser un juego para PS4 y Xbox One para alcanzar su potencial<\/strong>. Su director, Tetsuya Nomura, se plante\u00f3 el cambio generacional en 2008, cuando Square Enix decidi\u00f3 cambiar el nombre de Final Fantasy Versus XIII a FFXV. Un desarrollador sorprendi\u00f3 a Nomura con un v\u00eddeo conceptual sobre c\u00f3mo se ver\u00eda el juego en futuras consolas.<\/p>\n<p>Final Fantasy XV iba a salir inicialmente para PS3 y m\u00e1s adelante en PS4 y Xbox One. Pero <strong>en 2012 Square Enix decidi\u00f3 descartar la versi\u00f3n para consolas actuales<\/strong> para darlo todo por la next-gen. Objetivo: exprimir todo el potencial del juego de rol que estaba dirigiendo Nomura.<\/p>\n<p><strong>La decisi\u00f3n liber\u00f3 al equipo detr\u00e1s de FFXV de las limitaciones t\u00e9cnicas iniciales<\/strong>. Tambi\u00e9n les ha permitido crear un juego m\u00e1s grande con <a title=\"Se preparan secuelas para Final Fantasy XV\" href=\"http:\/\/noticias.softonic.com\/final-fantasy-xv-lanzamiento-secuelas-20130613\" target=\"_blank\" rel=\"noopener noreferrer\">posibles secuelas en marcha<\/a>.<\/p>\n<p><strong>Fuente<\/strong>: <a title=\"El paso de Final Fantasy XV de PS3 a PS4\" href=\"http:\/\/kotaku.com\/the-change-from-versus-xiii-to-xv-was-a-long-time-comin-514552798\" target=\"_blank\" rel=\"noopener noreferrer\">Kotaku<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Final Fantasy XV pas\u00f3 a ser un juego para PS4 y Xbox One para alcanzar su potencial. Su director, Tetsuya Nomura, se plante\u00f3 el cambio generacional en 2008, cuando Square Enix decidi\u00f3 cambiar el nombre de Final Fantasy Versus XIII a FFXV. Un desarrollador sorprendi\u00f3 a Nomura con un v\u00eddeo conceptual sobre c\u00f3mo se ver\u00eda &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/es\/2013-06-20-final-fantasy-xv-ps4-potencial\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Final Fantasy XV se pas\u00f3 a PS4 para alcanzar su potencial&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1049,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[],"tags":[],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-44355","post","type-post","status-publish","format-standard","hentry"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/44355","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/users\/1049"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/comments?post=44355"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/44355\/revisions"}],"predecessor-version":[{"id":382783,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/44355\/revisions\/382783"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/media?parent=44355"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/categories?post=44355"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/tags?post=44355"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/usertag?post=44355"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/vertical?post=44355"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/content-category?post=44355"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}