{"id":49515,"date":"2013-08-08T16:21:52","date_gmt":"2013-08-08T14:21:52","guid":{"rendered":"http:\/\/onsoftware.softonic.com\/?p=49515"},"modified":"2025-06-13T05:02:35","modified_gmt":"2025-06-13T03:02:35","slug":"2013-08-08-call-of-duty-ghosts-clases","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/es\/2013-08-08-call-of-duty-ghosts-clases\/","title":{"rendered":"Call of Duty: Ghosts: \u00bfVuelve el sistema de clases de Black Ops 2?"},"content":{"rendered":"<p>El multijugador de Call of Duty: Ghosts podr\u00eda implementar una nueva versi\u00f3n de la mec\u00e1nica de personalizaci\u00f3n de clases de Black Ops 2. Infinity Ward, desarrolladora del juego, cuelga una imagen de Twitter que da a entender que <strong>regresar\u00e1 el sistema de 10 puntos<\/strong>; este sistema de BLOPS 2 te permite personalizar los perks seg\u00fan tu estilo de juegos.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-49516\" title=\"Call of Duty: Ghosts\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/2\/2013\/08\/Captura17-568x270.jpg\" alt=\"Call of Duty: Ghosts\" width=\"568\" height=\"270\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2013\/08\/Captura17-568x270.jpg 568w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2013\/08\/Captura17-256x122.jpg 256w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2013\/08\/Captura17.jpg 824w\" sizes=\"auto, (max-width: 568px) 100vw, 568px\" \/><\/p>\n<h3>Call of Duty: Ghosta presenta multijugador pronto<\/h3>\n<p>El modo multijugador de Call of Duty: Ghosts se revelar\u00e1 muy pronto. Infinity Ward confirm\u00f3 recientemente que organizar\u00e1 <strong>una presentaci\u00f3n que se retransmitir\u00e1 en directo<\/strong> y que durar\u00e1 una hora aproximadamente. Haz clic <strong><a title=\"Call of Duty: Ghosts: Se acerca el multijugador\" href=\"http:\/\/onsoftware.softonic.com\/2013-07-16-call-of-duty-ghosts-multijugador\" target=\"_self\" rel=\"noopener noreferrer\">aqu\u00ed<\/a><\/strong> para conocer el d\u00eda exacto.<\/p>\n<h3>\u00bfCall of Duty: Ghosts copia a Battlefield 4?<\/h3>\n<p>El multijugador de Call of Duty: Ghosts podr\u00eda haber tomado prestada <strong>una idea esencial del online de su rival, la saga Battlefield<\/strong>. De ser as\u00ed, ambos enemigos tendr\u00edan cada vez m\u00e1s puntos en com\u00fan. Haz clic <strong><a title=\"Battlefield 4 vs Call of Duty: Ghosts\" href=\"http:\/\/onsoftware.softonic.com\/2013-08-05-battlefield-4-call-of-duty-ghosts\" target=\"_self\" rel=\"noopener noreferrer\">aqu\u00ed<\/a><\/strong> para averiguar m\u00e1s detalles al respecto.<\/p>\n<p><strong>Fuente<\/strong>: <a title=\"Call of Duty: Ghosts: Pista del multijugador\" href=\"https:\/\/twitter.com\/Teanah\/status\/365325859764191232\" target=\"_blank\" rel=\"noopener noreferrer\">Twitter<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>El multijugador de Call of Duty: Ghosts podr\u00eda implementar una nueva versi\u00f3n de la mec\u00e1nica de personalizaci\u00f3n de clases de Black Ops 2. Infinity Ward, desarrolladora del juego, cuelga una imagen de Twitter que da a entender que regresar\u00e1 el sistema de 10 puntos; este sistema de BLOPS 2 te permite personalizar los perks seg\u00fan &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/es\/2013-08-08-call-of-duty-ghosts-clases\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Call of Duty: Ghosts: \u00bfVuelve el sistema de clases de Black Ops 2?&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1049,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[],"tags":[9793],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-49515","post","type-post","status-publish","format-standard","hentry","tag-app-subdomain-redirectioncall-of-duty"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/49515","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/users\/1049"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/comments?post=49515"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/49515\/revisions"}],"predecessor-version":[{"id":382196,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/49515\/revisions\/382196"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/media?parent=49515"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/categories?post=49515"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/tags?post=49515"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/usertag?post=49515"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/vertical?post=49515"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/content-category?post=49515"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}