{"id":68965,"date":"2014-01-17T11:31:49","date_gmt":"2014-01-17T10:31:49","guid":{"rendered":"http:\/\/onsoftware.softonic.com\/?p=68965"},"modified":"2025-06-13T04:13:27","modified_gmt":"2025-06-13T02:13:27","slug":"2014-01-17-wii-u-zelda-graficos-realistas","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/es\/2014-01-17-wii-u-zelda-graficos-realistas\/","title":{"rendered":"Si Zelda Wii U tuviese gr\u00e1ficos realistas, posiblemente se ver\u00eda as\u00ed"},"content":{"rendered":"<p>\u00bfQu\u00e9 pasar\u00eda si <strong>Zelda Wii U<\/strong> apostase por gr\u00e1ficos realistas? Que seguramente sus enemigos y criaturas se parecer\u00edan a los conceptos creados por el artista Nate Hallinan. Hallinan se ha imaginado versiones realistas de la Skulltula, de los Goron y de los Deku. Aunque parecen dibujos renderizados en 3D, en realidad se realizaron con Photoshop.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-68968\" title=\"zelda-wii-u\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/2\/2014\/01\/zelda-wii-u1-568x710.jpg\" alt=\"\" width=\"568\" height=\"710\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2014\/01\/zelda-wii-u1-568x710.jpg 568w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2014\/01\/zelda-wii-u1-256x320.jpg 256w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2014\/01\/zelda-wii-u1.jpg 970w\" sizes=\"auto, (max-width: 568px) 100vw, 568px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-68967\" title=\"zelda-wii-u-2\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/2\/2014\/01\/zelda-wii-u-2-568x710.jpg\" alt=\"\" width=\"568\" height=\"710\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2014\/01\/zelda-wii-u-2-568x710.jpg 568w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2014\/01\/zelda-wii-u-2-256x320.jpg 256w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2014\/01\/zelda-wii-u-2.jpg 970w\" sizes=\"auto, (max-width: 568px) 100vw, 568px\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-68966\" title=\"zelda-wii-u-3\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/2\/2014\/01\/zelda-wii-u-3-568x293.jpg\" alt=\"\" width=\"568\" height=\"293\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2014\/01\/zelda-wii-u-3-568x293.jpg 568w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2014\/01\/zelda-wii-u-3-256x132.jpg 256w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2014\/01\/zelda-wii-u-3.jpg 970w\" sizes=\"auto, (max-width: 568px) 100vw, 568px\" \/><\/p>\n<p>El estilo visual de <strong>un juego de Zelda<\/strong> es siempre uno de los enigmas que sus fans quieren disipar cuanto antes. En el caso de la pr\u00f3xima entrega para Wii U, se desconoce si Nintendo apostar\u00e1 por el estilo <em>cartoon<\/em> de Wind Waker, por el estilo pict\u00f3rico de Skyward Sword o por el estilo m\u00e1s crudo de Ocarina of Time \/ Twilight Princess.<\/p>\n<p>Nintendo solo ha confirmado que con el pr\u00f3ximo Zelda de Wii U quieren sorprender al usuario mostrando <strong>una versi\u00f3n de Hyrule <\/strong>que nadie se espera \u00bfSignifica eso que, una vez m\u00e1s, se buscar\u00e1 un estilo gr\u00e1fico in\u00e9dito para experimentar con \u00e9l?<\/p>\n<p><strong>Fuente:<\/strong> <a href=\"http:\/\/kotaku.com\/if-enemies-from-zelda-were-real-1502569819\" target=\"_blank\" rel=\"noopener noreferrer\">Kotaku<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u00bfQu\u00e9 pasar\u00eda si Zelda Wii U apostase por gr\u00e1ficos realistas? Que seguramente sus enemigos y criaturas se parecer\u00edan a los conceptos creados por el artista Nate Hallinan. Hallinan se ha imaginado versiones realistas de la Skulltula, de los Goron y de los Deku. Aunque parecen dibujos renderizados en 3D, en realidad se realizaron con Photoshop. &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/es\/2014-01-17-wii-u-zelda-graficos-realistas\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Si Zelda Wii U tuviese gr\u00e1ficos realistas, posiblemente se ver\u00eda as\u00ed&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1049,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[],"tags":[],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-68965","post","type-post","status-publish","format-standard","hentry"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/68965","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/users\/1049"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/comments?post=68965"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/68965\/revisions"}],"predecessor-version":[{"id":380122,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/68965\/revisions\/380122"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/media?parent=68965"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/categories?post=68965"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/tags?post=68965"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/usertag?post=68965"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/vertical?post=68965"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/content-category?post=68965"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}