{"id":73411,"date":"2014-02-18T15:49:20","date_gmt":"2014-02-18T14:49:20","guid":{"rendered":"http:\/\/onsoftware.softonic.com\/?p=73411"},"modified":"2025-06-13T04:00:22","modified_gmt":"2025-06-13T02:00:22","slug":"2014-02-18-metal-gear-solid-5-creador-ataque","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/es\/2014-02-18-metal-gear-solid-5-creador-ataque\/","title":{"rendered":"El creador de Metal Gear Solid 5 se defiende del ataque de los fans"},"content":{"rendered":"<p>El director de <strong>Metal Gear Solid 5: Ground Zeroes<\/strong>, Hideo Kojima, defiende a su juego de la cr\u00edtica de los fans. Concretamente algunos usuarios creen que el t\u00edtulo de acci\u00f3n y sigilo no muestra un salto gr\u00e1fico relevante con respecto a Metal Gear Solid 4: Guns of the Patriots. Las cr\u00edticas provienen de una comparativa gr\u00e1fica realzada por Konami de todas las versiones del juego.<\/p>\n<p>\u201cNo tiene ning\u00fan sentido comparar Metal Gear Solid 4 con Ground Zeroes ya que GZ es un juego de mundo abierto y MGS 4 no\u201d, ha justificado Hideo Kojima en Twitter. \u201cLo que quer\u00edamos destacar con la comparativa es la imagen foto realista que perseguimos con Fox Engine, un motor hecho para que las consolas antiguas se luzcan tan bien como las nuevas\u201d.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-73413\" title=\"metal gear solid 5 graficos\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/2\/2014\/02\/metal-gear-solid-5-graficos-568x319.jpg\" alt=\"metal gear solid 5 graficos\" width=\"568\" height=\"319\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2014\/02\/metal-gear-solid-5-graficos-568x319.jpg 568w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2014\/02\/metal-gear-solid-5-graficos-256x144.jpg 256w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2014\/02\/metal-gear-solid-5-graficos-800x450.jpg 800w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2014\/02\/metal-gear-solid-5-graficos-664x374.jpg 664w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2014\/02\/metal-gear-solid-5-graficos-300x169.jpg 300w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2014\/02\/metal-gear-solid-5-graficos-238x134.jpg 238w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2014\/02\/metal-gear-solid-5-graficos.jpg 1920w\" sizes=\"auto, (max-width: 568px) 100vw, 568px\" \/><\/p>\n<p>Kojima ha aprovechado la ocasi\u00f3n para recordar, una vez m\u00e1s que, aunque <strong>Metal Gear Solid 5: Ground Zeroes<\/strong> est\u00e1 disponible para PS3\/Xbox 360 y PS4\/Xbox One, preferir\u00eda que, si pudieras, probar\u00e1s la versi\u00f3n de las consolas de generaci\u00f3n actual.<\/p>\n<p><strong>Fuente<\/strong>: <a title=\"Pol\u00e9mica con Metal Gear Solid 5\" href=\"https:\/\/twitter.com\/HIDEO_KOJIMA_EN\/statuses\/435597413466664961\" target=\"_blank\" rel=\"noopener noreferrer\">Hideo Kojima (Twitter)<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>El director de Metal Gear Solid 5: Ground Zeroes, Hideo Kojima, defiende a su juego de la cr\u00edtica de los fans. Concretamente algunos usuarios creen que el t\u00edtulo de acci\u00f3n y sigilo no muestra un salto gr\u00e1fico relevante con respecto a Metal Gear Solid 4: Guns of the Patriots. Las cr\u00edticas provienen de una comparativa &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/es\/2014-02-18-metal-gear-solid-5-creador-ataque\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;El creador de Metal Gear Solid 5 se defiende del ataque de los fans&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1049,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[],"tags":[],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-73411","post","type-post","status-publish","format-standard","hentry"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/73411","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/users\/1049"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/comments?post=73411"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/73411\/revisions"}],"predecessor-version":[{"id":379629,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/73411\/revisions\/379629"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/media?parent=73411"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/categories?post=73411"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/tags?post=73411"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/usertag?post=73411"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/vertical?post=73411"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/content-category?post=73411"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}