{"id":78619,"date":"2014-03-31T17:41:05","date_gmt":"2014-03-31T15:41:05","guid":{"rendered":"http:\/\/onsoftware.softonic.com\/?p=78619"},"modified":"2025-06-13T03:47:08","modified_gmt":"2025-06-13T01:47:08","slug":"2014-03-31-watch-dogs-trailer-graficos-ps4","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/es\/2014-03-31-watch-dogs-trailer-graficos-ps4\/","title":{"rendered":"Ubisoft intenta aclarar el baj\u00f3n gr\u00e1fico de Watch Dogs"},"content":{"rendered":"<p><strong>Actualizaci\u00f3n del 02\/04\/2014<\/strong>: El director de Watch Dogs est\u00e1 resolviendo \u00faltimamente una retah\u00edla de dudas relacionadas con el juego. Hace poco ha aclarado <a href=\"http:\/\/noticias.softonic.com\/2014-04-01-watch-dogs-demo-ubisoft-tiempo\">si Watch Dogs tendr\u00e1 demo o no<\/a>.<\/p>\n<p><strong>Noticia original del 31\/03\/2014<\/strong>: El \u00faltimo tr\u00e1iler de Watch Dogs, incluido en la noticia, se cre\u00f3 a partir de la versi\u00f3n, todav\u00eda en desarrollo, de PS4. Lo ha confirmado Jonathan Morin, director creativo del inminente <em>sandbox<\/em> de Ubisoft.<\/p>\n<p>El tr\u00e1iler en cuesti\u00f3n ten\u00eda como objetivo mostrar los elementos visuales y jugables del t\u00edtulo. Dicho intento <strong>no acab\u00f3 de impresionar a los fans<\/strong>.<\/p>\n<p>Las declaraciones de Morin son la continuaci\u00f3n de una pol\u00e9mica originada tras descubrir que Watch Dogs ha sufrido<strong> un \u201cbaj\u00f3n\u201d gr\u00e1fico<\/strong> tras su revelaci\u00f3n en la E3 del pasado 2012. El mismo director creativo del <em>sandbox<\/em> aclar\u00f3 en su d\u00eda que en esa revelaci\u00f3n se us\u00f3 la versi\u00f3n de Watch Dogs para PC con los gr\u00e1ficos al m\u00e1ximo. \u201cNo fue una buena referencia para los gr\u00e1ficos finales\u201d.<\/p>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\nDefault player\n<\/div>\n<p><!--\nBy use of this code snippet, I agree to the Brightcove Publisher T and C \nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/. \n--><\/p>\n<p><object><\/object><\/p>\n<p><!-- \nThis script tag will cause the Brightcove Players defined above it to be created as soon\nas the line is read by the browser. If you wish to have the player instantiated only after\nthe rest of the HTML is processed and the page load is complete, remove the line.\n--><br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><\/p>\n<p>Morin ha a\u00f1adido que Ubisoft <strong>est\u00e1 retocando la resoluci\u00f3n final<\/strong> de todas las plataformas de Watch Dogs.<\/p>\n<p><em>Fuente:<\/em> <a href=\"https:\/\/twitter.com\/Design_Cave\/status\/449960508922146816\" target=\"_blank\" rel=\"noopener noreferrer\">Twitter<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Actualizaci\u00f3n del 02\/04\/2014: El director de Watch Dogs est\u00e1 resolviendo \u00faltimamente una retah\u00edla de dudas relacionadas con el juego. Hace poco ha aclarado si Watch Dogs tendr\u00e1 demo o no. Noticia original del 31\/03\/2014: El \u00faltimo tr\u00e1iler de Watch Dogs, incluido en la noticia, se cre\u00f3 a partir de la versi\u00f3n, todav\u00eda en desarrollo, de &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/es\/2014-03-31-watch-dogs-trailer-graficos-ps4\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Ubisoft intenta aclarar el baj\u00f3n gr\u00e1fico de Watch Dogs&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1049,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[],"tags":[],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-78619","post","type-post","status-publish","format-standard","hentry"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/78619","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/users\/1049"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/comments?post=78619"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/78619\/revisions"}],"predecessor-version":[{"id":379043,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/78619\/revisions\/379043"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/media?parent=78619"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/categories?post=78619"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/tags?post=78619"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/usertag?post=78619"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/vertical?post=78619"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/content-category?post=78619"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}