{"id":92750,"date":"2014-07-09T17:19:27","date_gmt":"2014-07-09T15:19:27","guid":{"rendered":"http:\/\/onsoftware.softonic.com\/?p=92750"},"modified":"2025-06-13T03:13:06","modified_gmt":"2025-06-13T01:13:06","slug":"2014-07-09-call-of-duty-advanced-warfare-audio-juego","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/es\/2014-07-09-call-of-duty-advanced-warfare-audio-juego\/","title":{"rendered":"Call of Duty Advanced Warfare lanza nuevo v\u00eddeo"},"content":{"rendered":"<p>Realismo vuelve a ser el lema del <strong>nuevo v\u00eddeo de Call of Duty: Advanced Warfare<\/strong>. Este v\u00eddeo, que te explica un poco c\u00f3mo se hizo el apartado sonoro, forma parte de una serie de v\u00eddeos de CoD: Advanced Warfare que quieren reforzar una idea: aunque estemos ante un juego futurista, Sledgehammer, su desarrolladora, quiere que sea lo m\u00e1s realista posible.<\/p>\n<p>En este v\u00eddeo, el jefe de audio de Call of Duty: Advanced Warfare explica por ejemplo que <strong>no escuchar\u00e1s dos ruidos iguales en el juego<\/strong>. Dos explosiones no sonar\u00e1n igual, ni tampoco dos disparos. A nivel jugable esto, en teor\u00eda, deber\u00eda ayudarte por ejemplo a identificar mejor de d\u00f3nde viene el peligro y a qu\u00e9 distancia est\u00e1.<\/p>\n<p><!-- Start of Brightcove Player --><\/p>\n<div>\nEstamos trabajando para que puedas reproducir este v\u00eddeo. Mientras tanto, prueba en la app oficial de Softonic para iOS y Android.\n<\/div>\n<p><!--\nBy use of this code snippet, I agree to the Brightcove Publisher T and C \nfound at https:\/\/accounts.brightcove.com\/en\/terms-and-conditions\/. \n--><\/p>\n<p><object><\/object><\/p>\n<p><!-- \nThis script tag will cause the Brightcove Players defined above it to be created as soon\nas the line is read by the browser. If you wish to have the player instantiated only after\nthe rest of the HTML is processed and the page load is complete, remove the line.\n--><br \/>\nbrightcove.createExperiences();<\/p>\n<p><!-- End of Brightcove Player --><\/p>\n<p>Si se da el caso de que no te interesa descubrir el apartado sonoro de Call of Duty: Advanced Warfare, al menos disfrutar\u00e1s de <strong>algunos momentos de la campa\u00f1a<\/strong>. Tambi\u00e9n puedes echar una breve ojeada a secciones nunca vistas si te fijas en los momentos en los que la c\u00e1mara muestra los monitores en los que trabajan algunos desarrolladores de Sledgehammer.<\/p>\n<p>Si quieres descubrir m\u00e1s novedades sobre Call of Duty: Advanced Warfare, recuerda que se han revelado dos im\u00e1genes nuevas: <a href=\"http:\/\/noticias.softonic.com\/2014-07-08-call-of-duty-advanced-warfare-ghosts-imagen-vehiculos\" target=\"_blank\" rel=\"noopener noreferrer\"><strong>una muestra un veh\u00edculo a\u00e9reo<\/strong><\/a> y <a href=\"http:\/\/noticias.softonic.com\/2014-07-08-call-of-duty-advanced-cod-imagen-hoverbike\" target=\"_blank\" rel=\"noopener noreferrer\"><strong>la otra ense\u00f1a la famosa Hoverbike<\/strong><\/a>, una moto suspendida en el aire.<\/p>\n<h4>Noticias relacionadas<\/h4>\n<p><a href=\"http:\/\/noticias.softonic.com\/2014-07-08-call-of-duty-advanced-warfare-ghosts-imagen-vehiculos\" target=\"_blank\" rel=\"noopener noreferrer\">El veh\u00edculo a\u00e9reo de Call of Duty: Advanced Warfare<\/a><\/p>\n<p><a href=\"http:\/\/noticias.softonic.com\/2014-07-08-call-of-duty-advanced-cod-imagen-hoverbike\" target=\"_blank\" rel=\"noopener noreferrer\">Imagen de la moto de CoD: Advanced Warfare<\/a><\/p>\n<p><a href=\"http:\/\/noticias.softonic.com\/2014-07-07-call-of-duty-advanced-warfare-ghosts-graficos-pc\" target=\"_blank\" rel=\"noopener noreferrer\">No has visto a\u00fan lo mejor de Call of Duty: Advanced Warfare<\/a><\/p>\n<p>S\u00edgueme en Twitter:\u00a0<a href=\"https:\/\/twitter.com\/LorddeVries\" target=\"_blank\" rel=\"noopener noreferrer\">@lorddevries<\/a><\/p>\n<p><em>Fuente<\/em>: <a href=\"http:\/\/www.vg247.com\/2014\/07\/09\/call-of-duty-advanced-warfare-trailer-sound\/\" target=\"_blank\" rel=\"noopener noreferrer\">VG247<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Realismo vuelve a ser el lema del nuevo v\u00eddeo de Call of Duty: Advanced Warfare. Este v\u00eddeo, que te explica un poco c\u00f3mo se hizo el apartado sonoro, forma parte de una serie de v\u00eddeos de CoD: Advanced Warfare que quieren reforzar una idea: aunque estemos ante un juego futurista, Sledgehammer, su desarrolladora, quiere que &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/es\/2014-07-09-call-of-duty-advanced-warfare-audio-juego\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Call of Duty Advanced Warfare lanza nuevo v\u00eddeo&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1049,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[],"tags":[9793],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-92750","post","type-post","status-publish","format-standard","hentry","tag-app-subdomain-redirectioncall-of-duty"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/92750","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/users\/1049"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/comments?post=92750"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/92750\/revisions"}],"predecessor-version":[{"id":377567,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/posts\/92750\/revisions\/377567"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/media?parent=92750"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/categories?post=92750"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/tags?post=92750"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/usertag?post=92750"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/vertical?post=92750"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/es\/wp-json\/wp\/v2\/content-category?post=92750"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}