{"id":111532,"date":"2014-11-20T18:04:21","date_gmt":"2014-11-20T17:04:21","guid":{"rendered":"http:\/\/onsoftware.softonic.fr\/?p=111532"},"modified":"2025-06-12T11:24:35","modified_gmt":"2025-06-12T10:24:35","slug":"michel-ancel-ps4-suite-beyond-good-evil","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/michel-ancel-ps4-suite-beyond-good-evil\/","title":{"rendered":"Michel Ancel, la PS4 et la suite de Beyond Good &amp; Evil"},"content":{"rendered":"<p>Le cr\u00e9ateur de <a href=\"http:\/\/rayman-origins.softonic.fr\/\" target=\"_self\" rel=\"noopener noreferrer\">Rayman<\/a> et <a href=\"http:\/\/beyond-good-and-evil.softonic.fr\/\" target=\"_self\" rel=\"noopener noreferrer\">Beyond Good &amp; Evil<\/a> ne ch\u00f4me pas. Entre la cr\u00e9ation d\u2019un nouveau studio et ses responsabilit\u00e9s au sein d\u2019<strong>Ubisoft<\/strong>, l\u2019ann\u00e9e 2015 devrait \u00eatre plut\u00f4t riche pour Michel Ancel.<\/p>\n<p>Cet \u00e9t\u00e9, il annon\u00e7ait la cr\u00e9ation d\u2019un nouveau studio ind\u00e9pendant de jeux vid\u00e9o nomm\u00e9 <a href=\"http:\/\/www.wildsheepstudio.com\" target=\"_blank\" rel=\"noopener noreferrer\">Wild Sheep Studio<\/a>. C\u2019est \u00e0 l\u2019occasion de la <a href=\"http:\/\/actualites.softonic.fr\/gamescom-2014-resume-best-of-news\" target=\"_self\" rel=\"noopener noreferrer\">Gamescom<\/a> que la nouvelle \u00e9quipe de d\u00e9veloppeurs d\u00e9voilait son projet. Intitul\u00e9 <strong>WiLD<\/strong>, le jeu sortira en exclusivit\u00e9 sur <strong>Playstation 4<\/strong> et devrait privil\u00e9gier les phases d\u2019exploration et de survie.<\/p>\n<p>La particularit\u00e9 de WiLD est le fait qu&#8217;il devrait permettre au joueur d\u2019incarner n\u2019importe quel animal ou personnage pr\u00e9sent dans le jeu. Si l\u2019on n\u2019en sait pas beaucoup plus pour l\u2019instant, une vid\u00e9o trailer de WiLD est d\u00e9j\u00e0 <a href=\"http:\/\/www.youtube.com\/watch?v=8sYw2X2iYLw\" target=\"_blank\" rel=\"noopener noreferrer\">en ligne<\/a>.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-111545\" title=\"WiLD 2\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/9\/2014\/11\/WiLD-2-400x223.jpg\" alt=\"WiLD 2\" width=\"400\" height=\"223\" srcset=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2014\/11\/WiLD-2.jpg 400w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2014\/11\/WiLD-2-268x149.jpg 268w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2014\/11\/WiLD-2-238x134.jpg 238w, https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/9\/2014\/11\/WiLD-2-304x170.jpg 304w\" sizes=\"auto, (max-width: 400px) 100vw, 400px\" \/><\/p>\n<p>Le Studio est \u00e0 la recherche de plusieurs recrues pour compl\u00e9ter l\u2019\u00e9quipe.<\/p>\n<p>A c\u00f4t\u00e9 de ses activit\u00e9s dans Wild Sheep Studio, Michel Ancel est toujours directeur cr\u00e9atif\u00a0\u00e0 <strong>Ubisoft Montpellier<\/strong>. Selon les rumeurs il chapeauterait la r\u00e9alisation de <strong>Beyond Good &amp; Evil 2<\/strong>, la suite tr\u00e8s attendue de son jeu d\u2019action-aventure. Annonc\u00e9e officiellement en 2008, elle connait une p\u00e9riode de gestation plut\u00f4t lente. Beyond Good &amp; Evil 2 devrait sortir sur console next gen (PS4 et Xbox 360).<\/p>\n<p>A noter que le compositeur Christophe H\u00e9ral, qui a \u00e9galement rejoint l\u2019\u00e9quipe de Wild Sheep, travaille sur la musique des deux jeux.<\/p>\n<p><strong>A lire:<\/strong><\/p>\n<ul>\n<li><a href=\"http:\/\/articles.softonic.fr\/studio-francais-shiro-games-successeur-evoland\" target=\"_self\" rel=\"noopener noreferrer\">Studio fran\u00e7ais : Shiro Games planche sur le successeur d\u2019Evoland<\/a><\/li>\n<\/ul>\n<ul>\n<li><a href=\"http:\/\/articles.softonic.fr\/2dark-alone-in-the-dark-frederick-raynal-revisite-le-genre-survival-horror\" target=\"_self\" rel=\"noopener noreferrer\">2Dark : apr\u00e8s Alone in the Dark, Fr\u00e9d\u00e9rick Raynal revisite le genre survival horror<\/a><\/li>\n<li><a href=\"http:\/\/articles.softonic.fr\/square-enix-jeu-francais-developpe-bretagne\" target=\"_self\" rel=\"noopener noreferrer\">Goetia: quand Square Enix promeut un jeu d\u00e9velopp\u00e9 en Bretagne<\/a><\/li>\n<\/ul>\n<p style=\"text-align: right\"><em>Suivez-moi sur Twitter: <a href=\"https:\/\/twitter.com\/YM_Brzc\" target=\"_blank\" rel=\"noopener noreferrer\">@YM_Brzc<\/a><\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Le cr\u00e9ateur de Rayman et Beyond Good &amp; Evil ne ch\u00f4me pas. Entre la cr\u00e9ation d\u2019un nouveau studio et ses responsabilit\u00e9s au sein d\u2019Ubisoft, l\u2019ann\u00e9e 2015 devrait \u00eatre plut\u00f4t riche pour Michel Ancel. Cet \u00e9t\u00e9, il annon\u00e7ait la cr\u00e9ation d\u2019un nouveau studio ind\u00e9pendant de jeux vid\u00e9o nomm\u00e9 Wild Sheep Studio. C\u2019est \u00e0 l\u2019occasion de la &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/fr\/michel-ancel-ps4-suite-beyond-good-evil\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Michel Ancel, la PS4 et la suite de Beyond Good &amp; Evil&#8221;<\/span><\/a><\/p>\n","protected":false},"author":8023,"featured_media":111534,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":0},"categories":[1],"tags":[12720,12721],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-111532","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized","tag-beyond-good-and-evil-2","tag-michel-ancel"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/111532","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/8023"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=111532"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/111532\/revisions"}],"predecessor-version":[{"id":162497,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/111532\/revisions\/162497"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/111534"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=111532"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=111532"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=111532"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=111532"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=111532"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=111532"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}