{"id":137325,"date":"2024-01-21T15:08:00","date_gmt":"2024-01-21T14:08:00","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=324996"},"modified":"2025-06-12T11:09:05","modified_gmt":"2025-06-12T10:09:05","slug":"fruit-ninja-arrive-sur-le-vision-pro-cest-impressionnant-de-couper-les-fruits-avec-nos-propres-mains","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/fruit-ninja-arrive-sur-le-vision-pro-cest-impressionnant-de-couper-les-fruits-avec-nos-propres-mains\/","title":{"rendered":"Fruit Ninja arrive sur le Vision Pro : c&#8217;est impressionnant de couper les fruits avec nos propres mains"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Depuis son lancement en 2010 sur iPhone, Fruit Ninja, de Halfbrick Studios, est devenu l&#8217;un des jeux mobiles les plus embl\u00e9matiques. Maintenant, cette exp\u00e9rience atteint un nouveau niveau avec son arriv\u00e9e sur Vision Pro, le tr\u00e8s attendu appareil de r\u00e9alit\u00e9 augment\u00e9e d&#8217;Apple. La version pour Apple Arcade promet une immersion totale dans <strong>un monde o\u00f9 couper des fruits avec nos propres mains<\/strong> devient une exp\u00e9rience presque tangible.<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/6b7d09c0-9b29-11e6-aaed-00163ed833e7\/872851353\/fruit-ninja-free-logo\" alt=\"Fruit Ninja\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Fruit Ninja<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/fruit-ninja-free.fr.softonic.com\/iphone\" target=\"_self\" rel=\"noopener noreferrer\">T\u00e9l\u00e9charger<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/fruit-ninja-free.fr.softonic.com\/iphone\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\">Une salade de fruits ?<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">La d\u00e9veloppeuse principale de gameplay de Halfbrick Studios, Samantha Turner, <a href=\"https:\/\/developer.apple.com\/news\/?id=455tez3y\" target=\"_blank\" rel=\"noopener nofollow\" title=\"\">a d\u00e9crit le jeu<\/a> sur le Vision Pro comme \u00ab vraiment impressionnant \u00bb (<em>truly bananas<\/em>, faisant un jeu de mots amusant avec les fruits pr\u00e9sents dans le jeu), soulignant son potentiel pour \u00ab faire quelque chose de tr\u00e8s sp\u00e9cial \u00bb. Le d\u00e9fi principal pour l&#8217;\u00e9quipe \u00e9tait de transformer l&#8217;interface traditionnelle en 2D en un espace 3D dynamique et immersif. \u00ab Nous avions plein d&#8217;id\u00e9es : Et si les joueurs pouvaient presser des oranges ? <strong>Et s&#8217;ils pouvaient couper des past\u00e8ques et \u00e9clabousser de jus les tables et les murs ?<\/strong> \u00bb , a comment\u00e9 Turner.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Introducing Apple Vision Pro\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/TX9qSaGXFyg?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Pour y parvenir, Halfbrick a con\u00e7u un syst\u00e8me de canons virtuels qui lancent des fruits vers les joueurs. L&#8217;interaction avec le fruit \u00e9tait en fait un point cl\u00e9 : apr\u00e8s avoir exp\u00e9riment\u00e9 diff\u00e9rents mouvements de nos mains et armes, <strong>l&#8217;\u00e9quipe a d\u00e9cid\u00e9 que la m\u00e9thode la plus satisfaisante \u00e9tait d&#8217;utiliser directement les mains<\/strong>.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/2\/2024\/01\/2048-3-1024x576.jpg\" alt=\"\" class=\"wp-image-324997\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">\u00ab Nous avons toujours su que les mains seraient au centre de l&#8217;exp\u00e9rience \u00bb, d\u00e9clare Turner. \u00ab Nous voulions que les joueurs puissent attraper et \u00e9loigner les objets. <strong>Nous avons adapt\u00e9 la trajectoire des fruits pour garantir une exp\u00e9rience de d\u00e9coupe confortable<\/strong>, en utilisant m\u00eame la position verticale de l&#8217;appareil lui-m\u00eame pour nous assurer de ne pas lancer les fruits au-dessus de votre t\u00eate ou trop bas \u00bb.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/articles-img.sftcdn.net\/sft\/articles\/auto-mapping-folder\/sites\/2\/2024\/01\/2048-2-1024x576.jpg\" alt=\"\" class=\"wp-image-324998\" \/><\/figure>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/6b7d09c0-9b29-11e6-aaed-00163ed833e7\/872851353\/fruit-ninja-free-logo\" alt=\"Fruit Ninja\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Fruit Ninja<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/fruit-ninja-free.fr.softonic.com\/iphone\" target=\"_self\" rel=\"noopener noreferrer\">T\u00e9l\u00e9charger<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/fruit-ninja-free.fr.softonic.com\/iphone\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\">Dans le Vision Pro, nous pourrons d\u00e9couper des ananas et des past\u00e8ques avec diff\u00e9rents mouvements, \u00e9loigner les bombes en les poussant vers un mur et lancer des shurikens sur les fruits d&#8217;un simple mouvement des paumes vers l&#8217;ext\u00e9rieur. Mais ce n&#8217;est pas tout, Super Fruit Ninja n&#8217;est qu&#8217;un des plus de 250 titres d&#8217;Apple Arcade qui seront compatibles avec le Vision Pro, dont beaucoup ont \u00e9t\u00e9 personnalis\u00e9s pour offrir des exp\u00e9riences spatiales. De plus, avec plus d&#8217;applications de productivit\u00e9, de streaming et bien d&#8217;autres, <strong>nous sommes au d\u00e9but d&#8217;un grand changement<\/strong>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>La version pour Apple Arcade promet une immersion totale dans un monde o\u00f9 couper des fruits avec nos propres mains devient une exp\u00e9rience presque palpable.<\/p>\n","protected":false},"author":9262,"featured_media":137326,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":90},"categories":[16761],"tags":[],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-137325","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/137325","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9262"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=137325"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/137325\/revisions"}],"predecessor-version":[{"id":161761,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/137325\/revisions\/161761"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/137326"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=137325"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=137325"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=137325"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=137325"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=137325"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=137325"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}