{"id":138296,"date":"2024-04-04T15:52:05","date_gmt":"2024-04-04T13:52:05","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=329498"},"modified":"2025-06-12T11:05:15","modified_gmt":"2025-06-12T10:05:15","slug":"nous-savons-deja-combien-de-temps-durera-hellblade-2-moins-que-prevu","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/nous-savons-deja-combien-de-temps-durera-hellblade-2-moins-que-prevu\/","title":{"rendered":"Nous savons d\u00e9j\u00e0 combien de temps durera Hellblade 2 : moins que pr\u00e9vu"},"content":{"rendered":"\n<p>Les espoirs de l&#8217;univers Xbox reposent sur le tr\u00e8s attendu <strong><em>Senua\u2019s Saga: Hellblade II<\/em><\/strong> qui sortira le 21 mai prochain. Beaucoup d&#8217;informations classifi\u00e9es sortent aujourd&#8217;hui gr\u00e2ce aux interviews des d\u00e9veloppeurs du jeu.<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/8b773de5-0b20-429f-a535-c159557192df\/2791990695\/xbox-game-pass-Xbox%20Game%20Pass%20for%20PC-logo.png\" alt=\"Xbox Game Pass\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Xbox Game Pass<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/xbox-game-pass.fr.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">Acc\u00e9der<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/xbox-game-pass.fr.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<p>Quand Ninja Theory a \u00e9t\u00e9 acquis par Microsoft il y a pr\u00e8s de six ans, <strong>de nombreux joueurs esp\u00e9raient que <em>Hellblade II <\/em>deviendrait la r\u00e9ponse de Microsoft \u00e0 la franchise <em>God of War <\/em>relanc\u00e9e.<\/strong><\/p>\n\n\n\n<p>Pour ce faire, Ninja Theory aurait d\u00fb consid\u00e9rablement \u00e9tendre la port\u00e9e de la suite, mais <strong>ils ont plut\u00f4t d\u00e9cid\u00e9 de se concentrer sur un jeu court d&#8217;une dur\u00e9e de huit heures.<\/strong><\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Senua\u2019s Saga: Hellblade II \u2013 Official Trailer | The Game Awards 2023\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/3VYGOkMnGCE?start=13&#038;feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">\u00catre un jeu comme God of War ou \u00eatre un jeu petit mais intense<\/h2>\n\n\n\n<p>Dans une d\u00e9claration \u00e0 <a href=\"https:\/\/www.ign.com\/articles\/hellblade-2-developer-ninja-theory-says-its-fans-enjoy-shorter-games\" target=\"_blank\" rel=\"noopener nofollow\" title=\"IGN\">IGN<\/a>, le directeur du studio Ninja Theory, Dominic Matthews, <strong>a expliqu\u00e9 le choix controvers\u00e9 :<\/strong><\/p>\n\n\n\n<p><span style=\"font-family: arial, sans-serif;font-size: 14px;font-style: normal;font-weight: 400;letter-spacing: normal;text-align: left;text-indent: 0px;text-transform: none;float: none\">\u00ab<\/span> Je pense que ce que nous avons toujours cherch\u00e9 \u00e0 faire, c&#8217;est raconter une histoire et que la dur\u00e9e du jeu soit adapt\u00e9e \u00e0 l&#8217;histoire que nous voulons raconter. Donc il ne s&#8217;agit pas de cr\u00e9er des exp\u00e9riences plus courtes. Je pense que nous voulons raconter une histoire avec un d\u00e9but, un d\u00e9veloppement et une conclusion, et quelle est la forme et la taille appropri\u00e9es de l&#8217;exp\u00e9rience pour la raconter ? C&#8217;est par l\u00e0 que nous commen\u00e7ons \u00bb.<\/p>\n\n\n\n<p><span style=\"font-family: arial, sans-serif;font-size: 14px;font-style: normal;font-weight: 400;letter-spacing: normal;text-align: left;text-indent: 0px;text-transform: none;float: none\">\u00ab<\/span> Ce que je dirais aussi, c&#8217;est que depuis que la distribution num\u00e9rique est une r\u00e9alit\u00e9, elle a ouvert l&#8217;industrie \u00e0 des jeux de toutes formes et tailles, ce que je trouve formidable. Je suis heureux de voir qu&#8217;il y a beaucoup de gens qui aiment une exp\u00e9rience plus courte, quelque chose qu&#8217;ils peuvent faire un vendredi soir, mettre leurs \u00e9couteurs, \u00e9teindre les lumi\u00e8res et se plonger dans une exp\u00e9rience, et des joueurs qui ne veulent pas n\u00e9cessairement quelque chose qui dure 50 ou 100 heures, mais aussi longtemps que n\u00e9cessaire. Et je suis l&#8217;une de ces personnes, j&#8217;aime les jeux courts \u00bb, explique Matthews.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"fr\" dir=\"ltr\">Hellblade 2 : Des informations importantes sont r\u00e9v\u00e9l\u00e9es sur la dur\u00e9e et les performances du jeu ! <a href=\"https:\/\/t.co\/Ct1WvC3FE2\">https:\/\/t.co\/Ct1WvC3FE2<\/a><\/p>&mdash; theGeek (@theGeek2019) <a href=\"https:\/\/twitter.com\/theGeek2019\/status\/1776124882671341822?ref_src=twsrc%5Etfw\">April 5, 2024<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n\n\n\n<p><span style=\"font-family: arial, sans-serif;font-size: 14px;font-style: normal;font-weight: 400;letter-spacing: normal;text-align: left;text-indent: 0px;text-transform: none;float: none\">\u00ab<\/span> Je pense qu&#8217;aujourd&#8217;hui, il y a beaucoup de pression sur le temps des gens et je pense que nos fans, d&#8217;apr\u00e8s ce que nous entendons d&#8217;eux, appr\u00e9cient un jeu plus court dans lequel notre intention est que chaque \u00e9tape de ce voyage ait du sens&#8230; Il y a un public de personnes qui veulent des jeux centr\u00e9s \u00bb, conclut la r\u00e9flexion.<\/p>\n\n\n\n<p>Bien que certaines personnes n&#8217;aient pas le temps pour des jeux massifs, <strong>il y a aussi beaucoup d&#8217;espace entre les jeux de huit heures et, par exemple, les plus de 50 heures n\u00e9cessaires pour <em>God of War: Ragnarok<\/em><\/strong>. De plus, <em>Senua&#8217;s Saga: Hellblade II <\/em>a un prix plus \u00e9lev\u00e9 que l&#8217;original tout en ayant la m\u00eame dur\u00e9e.<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/8b773de5-0b20-429f-a535-c159557192df\/2791990695\/xbox-game-pass-Xbox%20Game%20Pass%20for%20PC-logo.png\" alt=\"Xbox Game Pass\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Xbox Game Pass<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/xbox-game-pass.fr.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">Acc\u00e9der<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/xbox-game-pass.fr.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<p>Heureusement, le prix n&#8217;est pas un probl\u00e8me dans ce cas, <strong>car le prochain jeu de Ninja Theory sera disponible sur Game Pass pour ceux qui souhaitent y jouer<\/strong>. Il sortira le 21 mai sur PC et Xbox Series S|X.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Il y a beaucoup d&#8217;espace entre les jeux de huit heures et, par exemple, les plus de 50 heures n\u00e9cessaires pour God of War: Ragnarok. Cela semble plut\u00f4t \u00eatre une excuse ?<\/p>\n","protected":false},"author":9265,"featured_media":138297,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":3},"categories":[16761],"tags":[17118],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-138296","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-app-subdomain-redirectionxbox-game-pass"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/138296","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9265"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=138296"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/138296\/revisions"}],"predecessor-version":[{"id":161560,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/138296\/revisions\/161560"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/138297"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=138296"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=138296"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=138296"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=138296"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=138296"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=138296"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}