{"id":140953,"date":"2024-07-08T17:53:59","date_gmt":"2024-07-08T15:53:59","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=335616"},"modified":"2025-06-12T10:54:06","modified_gmt":"2025-06-12T09:54:06","slug":"22-ans-plus-tard-un-jeu-tres-attendu-est-apparu-sur-game-boy-advance","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/22-ans-plus-tard-un-jeu-tres-attendu-est-apparu-sur-game-boy-advance\/","title":{"rendered":"22 ans plus tard, un jeu tr\u00e8s attendu est apparu&#8230; sur Game Boy Advance"},"content":{"rendered":"\n<p>Nous \u00e9tions en 2002. Le monde essayait encore de se remettre du 11 septembre, Internet faisait ses premiers pas et les consoles qui se faisaient concurrence \u00e9taient la GameCube, la PS2 et la Xbox. Et bien s\u00fbr, la Game Boy Advance, qui avait \u00e9t\u00e9 lanc\u00e9e l&#8217;ann\u00e9e pr\u00e9c\u00e9dente. <strong>Dans ce contexte, un groupe d&#8217;amis italiens a commenc\u00e9 \u00e0 d\u00e9velopper leur jeu vid\u00e9o<\/strong> pour la console portable de Nintendo, Kien. Aujourd&#8217;hui, en 2024&#8230; ils l&#8217;ont enfin termin\u00e9.<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/011878c8-96d1-11e6-bb03-00163ed833e7\/4248712787\/visualboyadvance-icon.png\" alt=\"VisualBoyAdvance\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">VisualBoyAdvance<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/visualboyadvance.fr.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/visualboyadvance.fr.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\">Le jeu maudit<\/h2>\n\n\n\n<p>Lorsqu&#8217;ils ont commenc\u00e9 \u00e0 d\u00e9velopper Kien, un jeu d&#8217;action et de plateforme avec des touches de RPG, personne ne savait comment faire des jeux vid\u00e9o. Mais ils se sont efforc\u00e9s, ont souffert, ont appris et l&#8217;ont termin\u00e9 \u00e0 temps. <strong>Il y avait juste un probl\u00e8me : personne ne voulait le publier<\/strong>, le co\u00fbt d&#8217;auto-\u00e9dition sur des cartouches de Game Boy Advance \u00e9tait exorbitant et le projet a fini par \u00eatre oubli\u00e9 dans un tiroir.<\/p>\n\n\n\n<p>Finalement, du r\u00eave des trois amis, il ne reste plus qu&#8217;un seul, Fabio Belsanti. Les autres ont suivi des carri\u00e8res diff\u00e9rentes mais lui croyait en ce titre. A tel point qu&#8217;il a fini par cr\u00e9er une entreprise de jeux vid\u00e9o \u00e9ducatifs mais toujours avec Kien en arri\u00e8re-plan. Et soudain un jour, en voyant la tendance r\u00e9tro qui est revenue en force, il a d\u00e9cid\u00e9 que c&#8217;\u00e9tait le moment de revenir sur son titre ch\u00e9ri et de le transformer en r\u00e9alit\u00e9 de l&#8217;industrie.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Kien - Official Game Boy Advance Trailer #2 (2024)\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/Kk0-yXB3Wvw?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>Il s&#8217;est associ\u00e9 \u00e0 un distributeur appel\u00e9 Incube8, sp\u00e9cialis\u00e9 dans le lancement de nouveaux jeux pour anciennes consoles (comme G\u00e9nesis 2 pour Game Boy ou Gunship DX pour Game Boy Color) et ensemble, ils ont finalement lanc\u00e9 <strong>Kien, pour 59,99 dollars. 23 niveaux, de l&#8217;action sans fin et la promesse d&#8217;un d\u00e9fi constant<\/strong> \u00ab qui plaira \u00e0 beaucoup et \u00e0 d&#8217;autres moins \u00bb. Si je d\u00e9pense pr\u00e8s de 60 dollars pour un jeu vieux de 22 ans, j&#8217;esp\u00e8re sinc\u00e8rement qu&#8217;il me plaira beaucoup.<\/p>\n\n\n\n<p>Et si vous n&#8217;avez pas une Game Boy Advance mais vous voulez y jouer pour voir de quoi il s&#8217;agit, <strong>vous pouvez obtenir un fichier num\u00e9rique pour y jouer sur un \u00e9mulateur.<\/strong> Il ne vous reste plus qu&#8217;\u00e0 le d\u00e9couvrir.<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/011878c8-96d1-11e6-bb03-00163ed833e7\/4248712787\/visualboyadvance-icon.png\" alt=\"VisualBoyAdvance\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">VisualBoyAdvance<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/visualboyadvance.fr.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/visualboyadvance.fr.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Nous \u00e9tions en 2002. Le monde essayait encore de se remettre du 11 septembre, Internet faisait ses premiers pas et les consoles qui se faisaient concurrence \u00e9taient la GameCube, la PS2 et la Xbox. Et bien s\u00fbr, la Game Boy Advance, qui avait \u00e9t\u00e9 lanc\u00e9e l&#8217;ann\u00e9e pr\u00e9c\u00e9dente. Dans ce contexte, un groupe d&#8217;amis italiens a &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/fr\/22-ans-plus-tard-un-jeu-tres-attendu-est-apparu-sur-game-boy-advance\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;22 ans plus tard, un jeu tr\u00e8s attendu est apparu&#8230; sur Game Boy Advance&#8221;<\/span><\/a><\/p>\n","protected":false},"author":9263,"featured_media":140955,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":6},"categories":[16761],"tags":[17473,17474,43],"usertag":[],"vertical":[],"content-category":[],"class_list":["post-140953","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-app-subdomain-redirectionvisualboyadvance","tag-game-boy-advance","tag-retro"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/140953","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9263"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=140953"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/140953\/revisions"}],"predecessor-version":[{"id":160987,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/140953\/revisions\/160987"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/140955"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=140953"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=140953"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=140953"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=140953"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=140953"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=140953"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}