{"id":143656,"date":"2024-08-22T18:38:15","date_gmt":"2024-08-22T16:38:15","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=338977"},"modified":"2025-06-12T10:43:09","modified_gmt":"2025-06-12T09:43:09","slug":"le-reseau-social-cree-par-nintendo-qui-vous-aidait-a-terminer-le-dernier-zelda-et-que-vous-ne-connaissiez-pas","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/le-reseau-social-cree-par-nintendo-qui-vous-aidait-a-terminer-le-dernier-zelda-et-que-vous-ne-connaissiez-pas\/","title":{"rendered":"Le r\u00e9seau social cr\u00e9\u00e9 par Nintendo qui vous aidait \u00e0 terminer le dernier Zelda (et que vous ne connaissiez pas)"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Vous pourriez penser qu&#8217;\u00e0 ce stade \u00ab Tears of the kingdom \u00bb est loin derri\u00e8re vous, mais la r\u00e9alit\u00e9 est qu&#8217;il a plus d&#8217;un an, suffisamment pour \u00eatre un fossile dans le mus\u00e9e des jeux vid\u00e9o, mais pas assez pour oublier \u00e0 quel point nous nous sommes amus\u00e9s en y jouant. Cependant, peu importe le temps qui passe, <strong>il reste fascinant de conna\u00eetre les intrigues internes qui ont eu lieu chez Nintendo<\/strong> avant sa sortie.<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/0d8aa053-f44a-4256-ab5f-47f15b065e51\/35749901\/nintendo-switch-online-logo\" alt=\"Nintendo Switch Online\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Nintendo Switch Online<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/nintendo-switch-online.fr.softonic.com\/android\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/nintendo-switch-online.fr.softonic.com\/android\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\">Zeldagram<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Et c&#8217;est que, pour que les d\u00e9veloppeurs puissent plus facilement atteindre le point o\u00f9 ils voulaient arriver dans le jeu pour voir si leurs impl\u00e9mentations fonctionnaient, et pour am\u00e9liorer la communication entre eux, <strong>une plateforme sociale a \u00e9t\u00e9 cr\u00e9\u00e9e au sein du propre Nintendo<\/strong> o\u00f9 ils pouvaient poser des questions, donner des suggestions ou signaler des bugs \u00e0 la mani\u00e8re de Reddit (ou de Facebook, en fait).<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">L&#8217;attention aux d\u00e9tails \u00e9tait telle qu&#8217;elle \u00e9tait m\u00eame surnomm\u00e9e \u00ab Le tableau d&#8217;affichage des rubis\u00bb. Et en effet, elle a fait ce qu&#8217;elle devait faire : permettre de donner des retours en temps r\u00e9el, <strong>toute l&#8217;\u00e9quipe a pu \u00eatre consciente de ce qu&#8217;il se passait <\/strong>et en plus, s&#8217;amuser en m\u00eame temps. La seule tristesse est que les fans n&#8217;aient pas pu la tester.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" src=\"https:\/\/articles-img.sftcdn.net\/auto-mapping-folder\/sites\/2\/2024\/08\/nintendo.jpg\" alt=\"\" class=\"wp-image-338978\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Ce r\u00e9seau social avait un syst\u00e8me de gamification dans lequel les d\u00e9veloppeurs pouvaient donner des \u00ab rubis \u00bb \u00e0 d&#8217;autres personnes (comme une sorte de \u00ab j&#8217;aime \u00bb) s&#8217;ils \u00e9taient d&#8217;accord avec ce qu&#8217;ils disaient. Au final, cela a permis \u00e0 Nintendo de prioriser les \u00e9l\u00e9ments et de mieux compiler les donn\u00e9es. Cependant, la subjectivit\u00e9 n&#8217;\u00e9tait pas autoris\u00e9e et chaque opinion devait \u00eatre bas\u00e9e sur des donn\u00e9es. Si on devait tenir compte des opinions, il est possible que nous attendions toujours le jeu.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Bien s\u00fbr, et \u00e9tant donn\u00e9 que c&#8217;est Nintendo vous devriez le consid\u00e9rer comme acquis, personne ne pouvait se disputer sur ces forums : <strong>le feedback ne pouvait \u00eatre donn\u00e9 que de mani\u00e8re constructive ou en utilisant des rubis.<\/strong> Maintenant, il ne reste plus qu&#8217;\u00e0 pouvoir le voir et \u00e0 conna\u00eetre des dizaines de \u00ab Et si \u00bb. S&#8217;il vous pla\u00eet, Nintendo, quand vous avons-nous demand\u00e9 quelque chose ?<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/0d8aa053-f44a-4256-ab5f-47f15b065e51\/35749901\/nintendo-switch-online-logo\" alt=\"Nintendo Switch Online\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Nintendo Switch Online<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/nintendo-switch-online.fr.softonic.com\/android\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/nintendo-switch-online.fr.softonic.com\/android\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Vous pourriez penser qu&#8217;\u00e0 ce stade \u00ab Tears of the kingdom \u00bb est loin derri\u00e8re vous, mais la r\u00e9alit\u00e9 est qu&#8217;il a plus d&#8217;un an, suffisamment pour \u00eatre un fossile dans le mus\u00e9e des jeux vid\u00e9o, mais pas assez pour oublier \u00e0 quel point nous nous sommes amus\u00e9s en y jouant. Cependant, peu importe le &hellip; <a href=\"https:\/\/cms-articles.softonic.io\/fr\/le-reseau-social-cree-par-nintendo-qui-vous-aidait-a-terminer-le-dernier-zelda-et-que-vous-ne-connaissiez-pas\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Le r\u00e9seau social cr\u00e9\u00e9 par Nintendo qui vous aidait \u00e0 terminer le dernier Zelda (et que vous ne connaissiez pas)&#8221;<\/span><\/a><\/p>\n","protected":false},"author":9263,"featured_media":143657,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":1},"categories":[16761],"tags":[17206,4973,17039],"usertag":[],"vertical":[],"content-category":[17759],"class_list":["post-143656","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-app-subdomain-redirectionnintendo-switch-online","tag-zelda","tag-zelda-tears-of-the-kingdom","content-category-juegos"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/143656","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9263"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=143656"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/143656\/revisions"}],"predecessor-version":[{"id":160386,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/143656\/revisions\/160386"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/143657"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=143656"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=143656"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=143656"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=143656"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=143656"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=143656"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}