{"id":146545,"date":"2024-10-21T16:35:48","date_gmt":"2024-10-21T14:35:48","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=342563"},"modified":"2025-06-12T10:31:46","modified_gmt":"2025-06-12T09:31:46","slug":"les-developpeurs-de-silent-hill-2-remake-en-avaient-assez-de-faire-des-jeux-de-m","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/les-developpeurs-de-silent-hill-2-remake-en-avaient-assez-de-faire-des-jeux-de-m\/","title":{"rendered":"Les d\u00e9veloppeurs de \u00ab Silent Hill 2 Remake \u00bb en avaient \u00ab assez de faire des jeux de m\u2026. \u00bb"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Bloober Team, le studio derri\u00e8re le remake de <strong>Silent Hill 2<\/strong>, a \u00e9t\u00e9 tr\u00e8s clair : ils en avaient assez de cr\u00e9er des \u00ab <strong>jeux de merde <\/strong>\u00bb. Depuis l\u2019annonce du remake de \u00ab Silent Hill 2 \u00bb, la communaut\u00e9 suivait de pr\u00e8s chaque \u00e9volution du projet. Leurs pr\u00e9c\u00e9dents jeux, tels que <strong>The Medium<\/strong> ou <strong>Layers of Fear<\/strong>, n\u2019ont pas su se d\u00e9marquer, et les fans craignaient le pire. Mais la r\u00e9alit\u00e9 en est tout autre.<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-m\/p\/80719386-2291-4e9c-a6a5-5bcb8a9ff6ed\/1851675665\/silent-hill-2-download-silent-hill-2.jpg\" alt=\"Silent Hill 2\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Silent Hill 2<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/silent-hill-2.fr.softonic.com\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/silent-hill-2.fr.softonic.com\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\">Finalement, Silent Hill 2 Remake s\u2019est r\u00e9v\u00e9l\u00e9 \u00eatre un v\u00e9ritable succ\u00e8s, tant au niveau des critiques que des ventes, pour le plus grand bonheur des fans. En pleine effervescence, le studio a surpris tout le monde avec l\u2019annonce d\u2019un nouveau jeu, <strong>Cronos: The New Dawn<\/strong>. De plus, ils insistent sur le fait qu\u2019ils ont \u00ab \u00e9volu\u00e9 \u00bb.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Jacek Zieba<\/strong>, directeur et producteur de Cronos, a d\u00e9clar\u00e9 \u00e0 <a href=\"https:\/\/www.gamespot.com\/articles\/bloober-team-says-its-done-with-shitty-games-and-silent-hill-2-remake-wasnt-a-fluke\/1100-6527269\/\" target=\"_blank\" rel=\"noopener nofollow\" title=\"Gamespot\">Gamespot<\/a> que \u00ab les deux ann\u00e9es pr\u00e9c\u00e9dant le lancement de Silent Hill 2 ont \u00e9t\u00e9 <strong>difficiles <\/strong>[\u2026] Maintenant, l\u2019ambiance est vraiment bonne au sein du studio. Nous voulons montrer ce que nous pouvons faire par nous-m\u00eames et comment nous pouvons faire \u00e9voluer nos id\u00e9es \u00bb.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Silent Hill 2 - Launch Trailer | PS5 Games\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/7f5qac5f3mE?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Lors de l&#8217;interview, Zieba a affirm\u00e9 que Bloober Team souhaite s&#8217;\u00e9tablir en tant que \u00ab <strong>soci\u00e9t\u00e9 sp\u00e9cialis\u00e9e dans l\u2019horreur<\/strong> \u00bb, car ils pensent avoir trouv\u00e9 leur cr\u00e9neau dans ce genre. \u00ab Il ne nous reste plus qu\u2019\u00e0&#8230; <strong>\u00e9voluer dans cette voie<\/strong>. Comment cela se fait est plus complexe, mais cela arrive aussi de mani\u00e8re organique, comme avec Layers of Fear. Les gens au sein du studio disaient &#8216;<strong>OK, on a fait des jeux de merde avant, mais on peut \u00e9voluer<\/strong>&#8216; \u00bb, a expliqu\u00e9 Zieba.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Silent Hill 2 Remake<\/strong> a d\u00e9j\u00e0 r\u00e9ussi \u00e0 vendre un million de copies, en version physique et digitale, depuis son lancement le 8 octobre dernier.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Bloober Team, le d\u00e9veloppeur de Silent Hill 2 Remake, est clair : ils en ont assez de faire des jeux &#8220;de merde&#8221;. Depuis que Silent Hill 2 Remake a \u00e9t\u00e9 annonc\u00e9 au monde, la communaut\u00e9 a scrut\u00e9 chaque avanc\u00e9e du jeu \u00e0 la loupe. Leurs jeux pr\u00e9c\u00e9dents, comme The Medium ou Layers of Fear, n&#8217;ont pas r\u00e9ussi \u00e0 se d\u00e9marquer et les fans craignaient le pire. Rien n&#8217;\u00e9tait plus \u00e9loign\u00e9 de la r\u00e9alit\u00e9. Finalement, Silent Hill 2 Remake a r\u00e9ussi \u00e0 \u00eatre un v\u00e9ritable succ\u00e8s critique et commercial pour la joie des fans. En pleine euphorie, le studio a surpris avec l&#8217;annonce [&hellip;]<\/p>\n","protected":false},"author":9211,"featured_media":146547,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":1},"categories":[16764,16761],"tags":[],"usertag":[],"vertical":[],"content-category":[17559],"class_list":["post-146545","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","content-category-jeux"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/146545","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9211"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=146545"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/146545\/revisions"}],"predecessor-version":[{"id":159748,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/146545\/revisions\/159748"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/146547"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=146545"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=146545"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=146545"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=146545"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=146545"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=146545"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}