{"id":146674,"date":"2024-10-23T21:10:08","date_gmt":"2024-10-23T19:10:08","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=342717"},"modified":"2025-06-12T10:31:09","modified_gmt":"2025-06-12T09:31:09","slug":"le-studio-responsable-de-the-day-before-refait-des-siennes-et-de-quelle-maniere","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/le-studio-responsable-de-the-day-before-refait-des-siennes-et-de-quelle-maniere\/","title":{"rendered":"Le studio responsable de The Day Before refait des siennes (et de quelle mani\u00e8re)"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Vous vous souvenez du jeu The Day Before ? L&#8217;ann\u00e9e derni\u00e8re, lorsqu&#8217;il est sorti en d\u00e9cembre, il a suscit\u00e9 tant de moqueries sur les r\u00e9seaux sociaux qu&#8217;il n&#8217;est rest\u00e9 disponible que quatre jours, et le studio qui l&#8217;a d\u00e9velopp\u00e9, Fntastic, <strong>a ferm\u00e9 boutique juste apr\u00e8s, histoire que vous n&#8217;en entendiez plus jamais parl\u00e9<\/strong> et que le jeu reste dans les limbes de la m\u00e9diocrit\u00e9. C&#8217;est du moins ce que nous pensions. Parfois, les choses ne se passent pas tout \u00e0 fait comme nous le souhaiterions.<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/3047d89c-96d0-11e6-8546-00163ed833e7\/4018433091\/steam-Download-Steam.jpg\" alt=\"Steam\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Steam<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/steam.fr.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/steam.fr.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\">Pas si \u00ab fntastic \u00bb<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Apr\u00e8s l&#8217;\u00e9chec de The Day Before, pour lequel le studio a du rembourser ceux qui l&#8217;avaient achet\u00e9 esp\u00e9rant que le jeu ressemblerait au gameplay annonc\u00e9 initialement, <strong>Fntastic s&#8217;est reform\u00e9 l&#8217;ann\u00e9e derni\u00e8re en demandant une seconde chance aux joueurs<\/strong>, affirmant que, cette fois-ci, ils seront professionnels, honn\u00eates et transparents, et qu&#8217;ils ont fait tout ce qui est en leur pouvoir pour que vous leur fassiez de nouveau confiance. Quelle est la premi\u00e8re chose qu&#8217;ils ont faite ? Un crowdfunding, bien s\u00fbr.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Escape Factory \u00e9tait un jeu coop\u00e9ratif bas\u00e9 sur la physique qui ne semblait pas mal, mais il n&#8217;a pas remport\u00e9 les faveurs du public (pour une raison quelconque) et <strong>n&#8217;a r\u00e9colt\u00e9 que 2 384 dollars sur les 15 153 demand\u00e9s.<\/strong> Ouf. Un coup dur pour le studio, qui s&#8217;est rendu compte que \u00ab le projet n&#8217;a pas suscit\u00e9 suffisamment d&#8217;int\u00e9r\u00eat \u00bb, mais qui ne l&#8217;a pas annul\u00e9, seulement report\u00e9 \u00e0 un autre moment. Et si vous pensiez que c&#8217;\u00e9tait la fin de Fntastic, attendez, car il y a un rebondissement : ils travaillent maintenant sur \u00ab ce que beaucoup d&#8217;entre vous attendaient \u00bb.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Escape Factory - Trailer (2024.09.26)\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/q6ourFrjx28?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Oui. Un autre jeu dans le style Prop Hunt, m\u00ealant horreur et action, intitul\u00e9 Items. Mais, pour le financer, Fntastic va sortir des jeux pour mobile et il est possible qu&#8217;ils lancent un autre Kickstarter, sauf que celui-ci viendra d\u00e9j\u00e0 avec une d\u00e9mo sous le bras. Vous vous demandez peut-\u00eatre pourquoi ils continuent \u00e0 se faire du mal, mais le studio lui-m\u00eame peut vous r\u00e9pondre : \u00ab Nous savons que nos d\u00e9cisions et projets peuvent ne pas plaire \u00e0 tout le monde, mais nous travaillons dur pour cr\u00e9er un jeu que nos fans appr\u00e9cieront. \u00bb Il faudra voir si cela existe. Pas le jeu, mais les fans.<\/p>\n\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/3047d89c-96d0-11e6-8546-00163ed833e7\/4018433091\/steam-Download-Steam.jpg\" alt=\"Steam\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Steam<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/steam.fr.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/steam.fr.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Vous vous souvenez du jeu The Day Before ? L&#8217;ann\u00e9e derni\u00e8re, lorsqu&#8217;il est sorti en d\u00e9cembre, il a suscit\u00e9 tant de moqueries sur les r\u00e9seaux sociaux qu&#8217;il n&#8217;est rest\u00e9 disponible que quatre jours, et le studio qui l&#8217;a d\u00e9velopp\u00e9, Fntastic, a ferm\u00e9 boutique juste apr\u00e8s, histoire que vous n&#8217;en entendiez plus jamais parl\u00e9 et que le jeu reste dans les limbes de la m\u00e9diocrit\u00e9. C&#8217;est du moins ce que nous pensions. Parfois, les choses ne se passent pas tout \u00e0 fait comme nous le souhaiterions. Apr\u00e8s l&#8217;\u00e9chec de The Day Before, pour lequel le studio a du rembourser ceux qui l&#8217;avaient achet\u00e9 esp\u00e9rant que le jeu ressemblerait au gameplay annonc\u00e9 initialement, Fntastic s&#8217;est reform\u00e9 [\u2026]<\/p>\n","protected":false},"author":9263,"featured_media":146681,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":1},"categories":[16761],"tags":[17042,17089,17091],"usertag":[],"vertical":[],"content-category":[17559],"class_list":["post-146674","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-app-subdomain-redirectionsteam","tag-fntastic","tag-the-day-before","content-category-jeux"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/146674","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9263"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=146674"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/146674\/revisions"}],"predecessor-version":[{"id":159715,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/146674\/revisions\/159715"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/146681"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=146674"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=146674"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=146674"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=146674"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=146674"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=146674"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}