{"id":150196,"date":"2025-01-27T14:05:00","date_gmt":"2025-01-27T13:05:00","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=347114"},"modified":"2025-06-11T20:33:28","modified_gmt":"2025-06-11T19:33:28","slug":"avowed-ne-sera-pas-un-jeu-en-monde-ouvert-mais-il-y-a-une-bonne-raison-a-cela","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/avowed-ne-sera-pas-un-jeu-en-monde-ouvert-mais-il-y-a-une-bonne-raison-a-cela\/","title":{"rendered":"Avowed ne sera pas un jeu en monde ouvert, mais il y a une bonne raison \u00e0 cela"},"content":{"rendered":"\n<p>Avowed, le tr\u00e8s attendu RPG de fantasy d&#8217;Obsidian Entertainment <a href=\"https:\/\/www.softonic.com\/articulos\/se-filtra-fecha-del-nuevo-juego-de-obsidian\">qui sort le 18 f\u00e9vrier prochain<\/a>, promet d&#8217;offrir aux joueurs une exp\u00e9rience riche et immersive dans l&#8217;univers de Pillars of Eternity. <strong>Les cr\u00e9ateurs de Fallout: New Vegas con\u00e7oivent un monde ax\u00e9 sur des d\u00e9cisions significatives qui influenceront la narration du jeu<\/strong>, un aspect que les fans attendent avec impatience.<\/p>\n\n\n<h2 class=\"wp-block-heading\">La raison pour laquelle il n&#8217;y a pas de monde ouvert : le composant narratif<\/h2>\n\n\n<p><a href=\"https:\/\/news.xbox.com\/en-us\/2025\/01\/24\/avowed-choose-your-own-adventure-incredible-freedom\/\" target=\"_blank\" rel=\"noopener nofollow\" title=\"\">Dans une r\u00e9cente interview avec Xbox Wire<\/a>, Obsidian a expliqu\u00e9 qu&#8217;Avowed ne sera pas un jeu en monde ouvert. \u00c0 la place, la carte sera divis\u00e9e en zones dens\u00e9ment peupl\u00e9es de contenu, similaire au mod\u00e8le utilis\u00e9 dans The Outer Worlds. Kate Dollarhye, la conceptrice narrative, <strong>a soulign\u00e9 que cette structure vise \u00e0 am\u00e9liorer le rythme de l&#8217;histoire, permettant aux d\u00e9veloppeurs un contr\u00f4le plus d\u00e9taill\u00e9 sur la progression des missions<\/strong>. \u00ab Le rythme est vraiment compliqu\u00e9 dans les jeux en monde ouvert, car il est difficile de savoir o\u00f9 se trouve le joueur \u00e0 tout moment \u00bb, a comment\u00e9 Dollarhye.<\/p>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Avowed - Official Pre-Order Trailer\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/zzoym04An9w?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<p>Berto Ritger, directeur des r\u00e9gions d&#8217;Avowed, a \u00e9galement soulign\u00e9 que <strong>cette organisation en zones s\u00e9quentielles aide \u00e0 maintenir le rythme du jeu, garantissant que les protagonistes sachent toujours quelles missions secondaires ils ont compl\u00e9t\u00e9es avant de progresser dans la narration principale<\/strong>. Bien que les zones soient vastes et permettent une libert\u00e9 d&#8217;exploration, elles ne s&#8217;\u00e9tendent pas comme un monde continu, ce qui pourrait compliquer la coh\u00e9sion narrative.<\/p>\n\n\n<p>Encore plus, Obsidian s&#8217;assure que le combat dans Avowed soit profond et complexe, en incorporant des \u00e9l\u00e9ments qui tiendront les joueurs en haleine. <strong>Selon des d\u00e9clarations r\u00e9centes, \u00ab il y a des \u00e9l\u00e9ments inconnus\u2026 et un peu de danger \u00bb, laissant entendre que l&#8217;exp\u00e9rience promise sera plus qu&#8217;une simple promenade dans un paysage fantastique<\/strong>. Sans aucun doute, Avowed se profile comme une alternative solide \u00e0 des titres embl\u00e9matiques comme The Elder Scrolls V: Skyrim, offrant une narration soutenue par des d\u00e9cisions significatives et un syst\u00e8me de combat attrayant.<\/p>\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/8b773de5-0b20-429f-a535-c159557192df\/2791990695\/xbox-game-pass-Xbox%20Game%20Pass%20for%20PC-logo.png\" alt=\"Xbox Game Pass\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Xbox Game Pass<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/xbox-game-pass.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/xbox-game-pass.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Avowed, le RPG de fantasy tr\u00e8s attendu d&#8217;Obsidian Entertainment qui sort le 18 f\u00e9vrier prochain, promet d&#8217;offrir aux joueurs une exp\u00e9rience riche et immersive dans l&#8217;univers de Pillars of Eternity. Les cr\u00e9ateurs de Fallout: New Vegas con\u00e7oivent un monde qui se concentre sur des d\u00e9cisions significatives qui influenceront la narration du jeu, un aspect que les fans attendent avec impatience. La raison pour laquelle il n&#8217;y a pas de monde ouvert : le composant narratif Lors d&#8217;une r\u00e9cente interview avec Xbox Wire, Obsidian a expliqu\u00e9 qu&#8217;Avowed ne sera pas un jeu en monde ouvert. \u00c0 la place, la carte sera [&hellip;]<\/p>\n","protected":false},"author":9318,"featured_media":150208,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":1},"categories":[16764,16761],"tags":[17342,18777,17343,18778,853,17208,18779],"usertag":[],"vertical":[],"content-category":[17559],"class_list":["post-150196","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-avowed","tag-fallout-new-vegas-2","tag-obsidian","tag-pillars-of-eternity","tag-xbox","tag-xbox-game-pass","tag-xbox-wire","content-category-jeux"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/150196","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9318"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=150196"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/150196\/revisions"}],"predecessor-version":[{"id":158765,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/150196\/revisions\/158765"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/150208"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=150196"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=150196"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=150196"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=150196"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=150196"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=150196"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}