{"id":150415,"date":"2025-01-30T13:10:00","date_gmt":"2025-01-30T12:10:00","guid":{"rendered":"https:\/\/sftarticles.wpenginepowered.com\/es\/?p=347354"},"modified":"2025-06-11T20:31:54","modified_gmt":"2025-06-11T19:31:54","slug":"bioware-subit-une-restructuration-en-raison-des-resultats-de-son-dernier-jeu","status":"publish","type":"post","link":"https:\/\/cms-articles.softonic.io\/fr\/bioware-subit-une-restructuration-en-raison-des-resultats-de-son-dernier-jeu\/","title":{"rendered":"BioWare subit une restructuration en raison des r\u00e9sultats de son dernier jeu"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">BioWare a annonc\u00e9 des changements significatifs dans ses op\u00e9rations <a href=\"https:\/\/www.softonic.com\/articulos\/dragon-age-the-veilguard-ha-sido-un-fracaso-para-lo-que-esperaban-en-ea\">apr\u00e8s les r\u00e9sultats d\u00e9cevants de son dernier lancement, Dragon Age: The Veilguard<\/a>, qui a attir\u00e9 l&#8217;attention de 1,5 million de joueurs, bien en dessous des 3 millions attendus par EA. Dans un communiqu\u00e9, Gary McKay, directeur g\u00e9n\u00e9ral de BioWare, a comment\u00e9 que <strong>le studio est &#8220;en train de changer la fa\u00e7on dont nous construisons des jeux&#8221; pour garantir les plus hauts standards de qualit\u00e9<\/strong>.<\/p>\n\n\n<h2 class=\"wp-block-heading\">Le probl\u00e8me : les attentes irr\u00e9alistes de l&#8217;entreprise<\/h2>\n\n\n<p class=\"wp-block-paragraph\">Dans le cadre de cette restructuration, <strong>une \u00e9quipe centrale de BioWare travaille d\u00e9j\u00e0 sur le prochain titre de Mass Effect, tandis que d&#8217;autres membres du studio sont r\u00e9affect\u00e9s \u00e0 diff\u00e9rentes \u00e9quipes d&#8217;EA<\/strong>. Cependant, il n&#8217;a pas encore \u00e9t\u00e9 confirm\u00e9 s&#8217;il y a eu des licenciements associ\u00e9s \u00e0 ces changements. La directrice de The Veilguard, Corinne Busch, a quitt\u00e9 la soci\u00e9t\u00e9, ce qui ajoute de l&#8217;incertitude \u00e0 la situation actuelle du studio.<\/p>\n\n\n<p class=\"wp-block-paragraph\">McKay a ajout\u00e9 que, \u00e9tant donn\u00e9 le stade initial de d\u00e9veloppement du nouveau Mass Effect, le studio n&#8217;a pas besoin du soutien complet de tout le personnel. <strong>Ce mouvement vise \u00e0 transformer BioWare en un studio plus agile et concentr\u00e9 sur la cr\u00e9ation de RPG m\u00e9morables<\/strong>. \u00ab Nous appr\u00e9cions votre soutien alors que nous construisons un nouvel avenir pour BioWare \u00bb, a affirm\u00e9 McKay dans le m\u00eame communiqu\u00e9.<\/p>\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Anthem Launch Trailer\" width=\"840\" height=\"473\" src=\"https:\/\/www.youtube.com\/embed\/DPf-EATqFng?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n<p class=\"wp-block-paragraph\">Malgr\u00e9 quelques succ\u00e8s notables, <strong>comme Dragon Age: Inquisition, BioWare a fait face \u00e0 une s\u00e9rie d&#8217;\u00e9checs ces derni\u00e8res ann\u00e9es, y compris Mass Effect: Andromeda et Anthem<\/strong>, des jeux qui n&#8217;ont pas r\u00e9ussi \u00e0 r\u00e9pondre aux attentes des fans. Avec la sortie de Mass Effect Legendary Edition en 2021, le studio a re\u00e7u des critiques positives, mais les d\u00e9fis persistants semblent avoir conduit \u00e0 un besoin urgent de r\u00e9vision interne.<\/p>\n\n\n<p class=\"wp-block-paragraph\">Dans ce contexte, <strong>il reste \u00e0 voir comment ces changements structurels affecteront le d\u00e9veloppement de futurs titres et s&#8217;ils pourront regagner la confiance des joueurs<\/strong>, \u00e0 un moment o\u00f9 la concurrence dans l&#8217;industrie du jeu vid\u00e9o est intense.<\/p>\n\n<div class=\"sc-card-program\">\r\n  <div class=\"sc-card-program__body\">\r\n    <div class=\"sc-card-program__row clearfix\">\r\n      <div class=\"sc-card-program__col-logo\">\r\n        <img decoding=\"async\" class=\"sc-card-program__img\" src=\"https:\/\/images.sftcdn.net\/images\/t_app-icon-s\/p\/3047d89c-96d0-11e6-8546-00163ed833e7\/2505233623\/steam-download.jpg\" alt=\"Steam\" width=\"100px\" height=\"100px\">\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-title\">\r\n        <span class=\"sc-card-program__title\">Steam<\/span>\r\n        <a class=\"sc-card-program__button sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\">T\u00c9L\u00c9CHARGER<\/a>\r\n      <\/div>\r\n      <div class=\"sc-card-program__col-rating\">\r\n        \r\n      <\/div>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <span class=\"sc-card-program__description\"><\/span>\r\n    <\/div>\r\n    <div class=\"sc-card-program__row\">\r\n      <img decoding=\"async\" class=\"sc-card-program__bigpic\" src=\"\">\r\n    <\/div>\r\n    <a class=\"sc-card-program__link track-link sc-card-program-internal\" href=\"https:\/\/steam.softonic.com\/\" target=\"_self\" rel=\"noopener noreferrer\"><\/a>\r\n  <\/div>\r\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>BioWare a annonc\u00e9 des changements significatifs dans ses op\u00e9rations apr\u00e8s les r\u00e9sultats d\u00e9cevants de son dernier lancement, Dragon Age: The Veilguard, qui a attir\u00e9 l&#8217;attention de 1,5 million de joueurs, bien en dessous des 3 millions attendus par EA. Dans un communiqu\u00e9, Gary McKay, directeur g\u00e9n\u00e9ral de BioWare, a comment\u00e9 que le studio est &#8220;en train de changer la fa\u00e7on dont nous construisons des jeux&#8221; pour garantir les plus hauts standards de qualit\u00e9. Le probl\u00e8me : les attentes irr\u00e9alistes de l&#8217;entreprise. Dans le cadre de cette restructuration, une \u00e9quipe centrale de BioWare travaille d\u00e9j\u00e0 sur le prochain titre de Mass Effect, tandis que d&#8217;autres membres du [&hellip;]<\/p>\n","protected":false},"author":9318,"featured_media":150424,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":"","wpcf-pageviews":1},"categories":[16764,16761],"tags":[18923,14446,11991,17456,11987,18924],"usertag":[],"vertical":[],"content-category":[17559],"class_list":["post-150415","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","category-news","tag-anthem","tag-bioware","tag-dragon-age-inquisition","tag-dragon-age-the-veilguard","tag-mass-effect","tag-reestructuracion","content-category-jeux"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/150415","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/users\/9318"}],"replies":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/comments?post=150415"}],"version-history":[{"count":1,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/150415\/revisions"}],"predecessor-version":[{"id":158685,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/posts\/150415\/revisions\/158685"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media\/150424"}],"wp:attachment":[{"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/media?parent=150415"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/categories?post=150415"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/tags?post=150415"},{"taxonomy":"usertag","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/usertag?post=150415"},{"taxonomy":"vertical","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/vertical?post=150415"},{"taxonomy":"content-category","embeddable":true,"href":"https:\/\/cms-articles.softonic.io\/fr\/wp-json\/wp\/v2\/content-category?post=150415"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}